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No Escape

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Everything posted by No Escape

  1. Can I please know your name lol? It's mega hard to refer to your posts because I can never remember the little tongue twister user name you have.

  2. Yea you got me My review was pretty lenient. This track will require a lot of work to be OCR ready, but it's decent for what it is. If you wanted to try to go OCR submission with this, I would recommend getting a guitarist to help you out, and rework the drums quite a bit. On a second listen, the piano still sounds alright when I hear it (fake, alright), but I'm noticing that the bass is panned a little heavy to the right (I guess it was to compensate for the organ taking the left) and it sounds like it needs to come back in more. The mix did muddy up a little, and I think it's primarily the combo of choir and organ that I'm hearing (maybe trying carving out different frequencies out of each to allow them to sit better together). Also, whatever setting you having playing and octave below the leads is a little distracting and hard to distinguish as an instrument (maybe harp or a lower octave on the intro piano?). I would ditch that bad boy and try a few other patches in there to get a more balanced sound. Still, good luck with it, and even if it doesn't go OCR, it's still a nice track:-) SEE DJSOTO? I told you the vets would follow up and make me look stupid J/K Rozo- thanks for calling me out, it keeps me sharp:-)
  3. Agreed hewhosnameicannotsay . These are all simple additions that shouldn't need to be critiqued at every turn. In this latest edition, the drums seem out of time with the rest of the track. I get the feeling that you didn't set a tempo map at all and are trying to over lay a simple pattern over the same track you posted 3 hours ago. Also, the verb (and what I fear may be an echo) on the snare has gotta go. The kick setting might work, but the rest just seem very amateurish, and I know that there is a forum on this site dedicated to better free VST plug-ins for whatever software you're using (sounds like FL). It's cool to be excited about getting feedback on your new song (I'm the worst with it:oops:), but this is a little over the top, and I'm not feeling the love here:neutral:. You've gotten consistent feedback on your posts, which is pretty good if you take a look in these forums, but haven't really responded to them. I won't say anything else about it, as it's your choice on your method of sharing. To conclude, I would go shopping for some new VST's and implement some good change-ups/revisions to the track, which has been getting progressively better since you started. Good luck:-)
  4. I'll give a little more of an in depth. I'll just cover production since you said the song is finished. I like the background instruments (sounds like bells, soft pianos, and soft pads) and I think they blend well together. I think the kick setting is way out of place. It's thudding in my ears and I feel it strips a little (maybe a lot) of the ambient feel. I would pull some low mids out of it (maybe 125 Hz?) and maybe even a little at the lows (maybe 80 Hz?). The lead guitar sounds a little too prominent and too far panned left. I would drag it back in and lower the volume a little. The snare is passable, but sounds a little dead. It prob needs a new patch or some good FX's. The hi hats are pretty weak and could probably use a little boost with a good little touch of verb. Other than that, I like the song itself, and I think it's a nice chillax tune. Good Luck with it:smile:
  5. I didn't get to hear the original, but I have a feeling your first edit wasn't too drastic. I think the intro was absolutely sick. The piano and vocals made me think that the track was really gonna take me for a ride. Unfortunately, I felt as if the track started to lose momentum quickly, with the drawn out second intro and half measure drums. The snare sounds more like a weak clap and could use some serious body. When the track picked up again at 1:50, I was certain it was gonna get intense, but everything seemed like it was building me up to something that wasn't coming. The transitions are as mentioned by the other reviews- awkward. Most of the patches I heard seemed acceptable except for one very over-bearing synth at 3:08. I suspect the whole track is very low-endy as well, and could probably use a decent cut. The panning effects were hit or miss. Some were very tasteful, specifically those used in the percussion. However, others made me feel borderline dizzy and were very distracting from the track. Specifically, a few active panning synths. I hear some good ideas here, but it all needs to come together to really grab the listener and keep him there. The ending was a little strange, but I'm guessing it's a temp until you finish the track. Hopefully this helps, and I don't want you to think I'm bashing (I simply wouldn't post anything if the track had no potential). Good luck with your revisions
  6. This slightly more relevant than your other post, but still borderline spam. Be careful. Thank you whoever removed
  7. This is a good place to start, and I'm sure you'll receive a wealth of helpful tips here. I'll shoot a tip as well- When you're using something like a hard limiter or a wave hammer, you are essentially just applying gain and compression. This can be very helpful for raising the overall volume of the track, but if there are instruments that are leveled too high, the compressor will clamp down on them and cause distortion (though the level will still be below 0Db). Essentially, that instrument will be quieter (or unchanged) in volume, but the sine wave is clipped, forming a square wave, and hence distortion. This all a very technical way of saying "make sure nothing is over-leveled in your song when you mixdown." Good luck! DJGea- Your post is spam. Please don't do that in the forums. Relevant posts and links only.
  8. JH- Sick dude. PM me when when you get something down. I'm looking forward to it! Impulse- I sent you a PM...Did you get it? Also, I sent another invite to a talented artist, and if he joins, we have enough ReMixers to apply for the official project. I know it's going to be a tough sell with all the current projects out there, so I'm hoping to shoot a few WIP's to the mods as well to let them know we're serious. I'm lookin at you Tandrews, because your's sounded pretty good already, and a little more on top would showcase some of the recruited talent That said, there is no WIP due date as of now, but I may set one (it won't be tough to meet) soon. All said, I really like the direction we're going in here, and I can definitely see this project coming together quite nicely
  9. I like your stuff. It's well written and sounds very solid (those string patches are excellent in PowerPounder) I could definitely use you on my project. If you're interested check out my thread below. For you, I would recommend checking out Gengai's theme or Min Min's theme, as they would probably suit your style best. Let me know if you're interested:smile: FLYING DRAGON PROJECT
  10. Well, since I saw it 3 min after it was posted, I guess I'll review first. I feel like you have a similar problem with the intro as your other track. The lead feels like it's kinda all over the place, and it's hard to get into it. Also, the sustained note at 0:53 is a no no. It was way too loud in my ears and didn't go well. Again, the drum arrangement is solid, and I feel that effort has gone into it. The rhythm "guitar" settings sounds way too fuzzy and cheesy too be passable. I also noticed that the snare in this track is more than a little weak, and I know you can do better. I'm hearing a lot of over compressed settings again, and it's not too pleasing, even for the genre. Again, I like the ornamental stuff I'm hearing in the background (music box settings and such). I'm a fan of the track, but I think these issues should be addressed before you begin mastering it for submission. Again, keep at it, as I could see this track being at home at OCR.
  11. Okay this isn't bad at all. I'm not sure the bass fits quite right. It sounds like an upright jazz bass, but this genre should call for a regular sound. It doesn't have enough mid highs in it to give me the feeling of a bass. the piano patches sounded decent. I'm not sure I'm completely sold on the lead setting (it works, but could definitely be better). Actually at about 1:40, the lead sounds decent, so maybe reverting all the leads to that patch would be for the best. There's not much going on with the drums, and I think the track could benefit from a little more action there, but that's preference. Production is passable, but definitely will need more work as you start to finalize the track. I hope this is a good start to work with and I'm some of these other vets will hop in and fill in the gaps I'm leaving. Good luck
  12. I'm a huge fan of your piano arrangement throughout the song. The arrangement of the song itself is very expressive, and probably the most impressive and enjoyable that I've heard in the WIP forums for a while now. The kick has too much low and not enough "click", though the verb setting sounds alright. The rim shot snare sounds very bland, and the hi-hats (though well arranged) could use a touch of verb. The toms might a smidge hot, but that may just be my preference. The staccato setting was decent, and the organ was pretty solid as well. I also think the cymbals could come down in the mix a little, because their volume is a little distracting. This probably sounds like a ton of problems, but this track is very enjoyable and can easily (source usage withstanding) make it onto OCR with some production work. Aaaaaaaannnnnd (this is my favorite part) I'm also currently recruiting for a project to cover the songs from the game Flying Dragon (N64) and I'm certain you could bring something to the table. Check out the thread below if you're interested Flying Dragon
  13. Sorry you had to bump. I try to review anything new that comes in, but you slipped right by me. Okay, as I listen to the track, I will say that the piano patch definitely needs some work. It sounds pretty dry. I might recommend a nice verb setting be put on the whole thing. You may want more verb on the right hand track than the left hand to keep it from getting muddy (but make sure it's the same verb setting on both). Also stereo imaging is very important when your producing a piano only piece. Keys hit with the right hand should be position 10-20% to the right, and the opposite for the left. This gives the arrangement a broader soundscape and creates a reference point when we hear it. I don't compare source usage for tracks, so I can't help you there, but I will tell you that the production needs a boost before this track can be accepted here at OCR.
  14. When Sonic is saying to make it punchier, that generally entails messing with a few instruments. The snare will give a track most of it's drive or punch, and then it all depends on how the kick and bass sit with each other. It sounds like you cut all the highs out of both kick and bass, so it's causing them to sound almost like they are the same. This sound could be considered smooth (or muddy, depending). I would experiment with adding some mid highs into the kick and bass (between 1-3 KHz on a parametric), and then deciding where each will sit on the low end. If you spike the kick at 60 Hz, then dip that out of the bass and vice versa, until they sit well together. The arrangement itself, though not bad, is pretty short, and definitely would need at least one more min to make it on this site. Also, there is a forum somewhere on this site that covers the production side of music, and that would be a good place to start if you're unsure about production. Anyways, good luck with the track and keep workin at it.
  15. I'm really diggin this arrangement, but I will say that production is a big problem right now. The whole track needs a 4-5 Db boost (which is quite a bit) and the high-mids sound really weird throughout, and the guitar patches sound very "fuzzy". The rhythm guitars have too much low end and not enough body. I was a huge fan of the breakdown at 2:47, but the fade out leading into sounded pretty shoddy and took away some of the awesomeness. The more I listen, the more I love the composition, and hate the production. All that said, you may not give up on this track. Fix it, and then post it back up here so we can enjoy it. I'm sure you can get production help from many of the talented ppl here, so you should ask if you have questions about dynamics processing and EQ. I can't wait to hear the revised edition
  16. God! That ascending chorus is a blatant rip of something and I can't out what it is! It's gonna bother me all night. Thanks dude... Anyways, onto the track... I can tell that this was played by hand on a keyboard of some sort, so I'll give some kudos there, but boy is the setting bad. It sounds like you could use an upgrade there my friend. There are some timing/ bad note issues throughout, and those parts should probably re-recorded. I am also not familiar with the source (which you should always post with your songs so ppl have reference), so I can't help there. I would say that this track needs quite a bit of work on the sound/production side and some work on the composition/arrangement. But keep at it, I'm sure you could make this track into something if you put the effort in.
  17. hewhoisiam (I hate trying to spell your name on memory, it's like a damn tongue twister:evil:) is right with his critique. The drum/shaker thing should probably go. The arrangement is pretty repetitive and simple, which is not a bad thing, but tough to say much about :-/ I would add changes throughout, to keep the track from sounding like it's a min long...but on repeat. Maybe adding some pads or a solo vocal harmony in some spots would help create a feeling of progression through the song. I DO like the use of the rainfall patch throughout, as it gives the track a little life. Also, I would ask you not to submit a track like your first rendition for feedback. Without any backing melody or rhythm to support it, there's NO way to give a proper feedback. You will most likely receive the same response that you did ("did you upload it wrong?") every time you do. Anyways, good luck with it and just keep workin at it
  18. Not bad at all. The different patches all worked pretty well together , and the parametric sweep on the drums worked out pretty well. After, a few listens, I noticed that the intro pad setting has a little too much attack (I could here the "strike" of it), but that's a knob turn away. Not much to critique here; I think you did a good job, but I think you should lengthen the song another min and submit it.
  19. Okay let's see what we got here. The intro has some major issues. The swell effect on the leads was not smooth. They would begin swelling and then suddenly jump in volume. The lead setting sounded distorted (not in a good way), but I like the body of it. The use of panning and wind downs/ups was pretty decently implemented, though it may have been overdone a bit. One place where those effects worked well is at 1:20. At 2:15, distortion (I'm now sure the effect is intentional), again did not sound good. It sounds like overcompression and clipping. I'm noticed some nice ornamental stuff in the background, like dj scratching, and it fits pretty well. The drum arrangement is well done, and has enough change and variation to sound interesting throughout, and the patches didn't offend me at all. The crazy hard panning at 2:13 (on my DAW it's called stereo field rotate) was over the top and felt distracting rather than entertaining, though you might be fine if you just decrease the pan ratio so it stays closer to center. I like the actual arrangement itself, and I have few complaints about pitch or timing. Also, the decreasing low pass filter for the outro was a good idea, but I think it needs to be a little quicker and the whole track should be fading with it. I just realized that I keep listening to this track, so I guess you're doing something right All and all, it's a decent track that needs some work, but not a ton of work. Mostly patch changing and effects usage. Keep working at it, and sure it will get to where it needs to be.
  20. Ok I'll shoot a little review over your way. The drum arrangement sounds pretty solid and the synth patches sound decent, but I don't hear any definitive bassline. I think the track would fill out a little more with that. The synth line at 0:56 was a little off (sounding like it was conflicting with the other synth, but it pulled itself together within a few seconds, so not bad). Production needs a little work, but nothing too serious. I don't compare songs to the sources, so you'll need one of these other guys to help you there, but I would say this is definitely workable for an OCR submission.
  21. Thanks dude! That's exactly what I wanted to hear! I'll fix and submit tomorrow!
  22. Ok its been a while... Halc promised to check it out, but I think it slipped the mind. Last bump before I submit the song and let this thread slowly die.
  23. Sick! This is a really good straight cover of the song. I extremely enjoy the works of Daisuke Ishiwatari and this is no exception. I will say that this song is not up to snuff for mainly 1 reason...It's a straight cover. Your skills are impressive, but OCR demands that the ratio of source to original be decent ( I recently read a post on a track that only covered 33% source and failed on that alone). Also, it will be difficult to get this mix on OCR because the genre is unchanged (AKA epic rock). Other than that, the leads need more volume, and the the intro pianos were a little off. This track needs more production value, but I would need a better file of the song to really get a good critique in. Might I suggest getting a Tindeck.com account (It's free) and posting your Mp3 files there? Youtube has a terrible compression rate for their audio, so it's tough to tell whether bad quality is you or them. Aaaaaannnndd (to Gario's utter despair) I'm going to throw a little offer out there. I'm recruiting for a potential OCRemix album (which is a collection of songs from 1 game by different artists) and I think you could definitely bring something to the table. Check out my thread below and let me know if you're interested in covering anything. You'll need to click the "last" page to see the original post by me with all the songs. FLYING DRAGON COVERS
  24. Good enough. Thanks man!

  25. Thanks dude. Believe it or not, I actually own a copy of this game, which I still play occasionally. If you know anyone that you think is capable of submitting, just point 'em my way. Also, (I'll say on behalf of OCR on this one) thank you for serving our country, staff sergeant.
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