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No Escape

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Everything posted by No Escape

  1. What a solid mix! Good use of dynamic range. Guitars sounded good. The snare was very iffy... sounded dead. Whistle patch was great. Deadened kick kinda worked. Horns were a little synthetic sounding, but still fit well. The lead and pad combo at 1:15 sounded like it could be blended a little better. The bass sat in the mix so well, it took me a while to notice it. I can't see why this song wouldn't pass. Good job!
  2. Great idea! I'll switch the thread over to Mod Review as soon as I work out those little bugs you mentioned. In my quest for driving low end, the high-mids got buried and for some reason (I'm not sure why) the pianos became very resonant in the mids. I'm doing a remaster on it from scratch to put it where it should be. It'll be the mod review thread. Conservative? Everyone keeps saying it, even though this is borderline original work (Aside from the obvious intro). Well, we'll just have to wait and see what the mod tag brings...
  3. So I'm going to submit this song tomorrow... I did some more mastering and worked on the ending a little more to make it sound finished. So speak now or forever hold your peace.
  4. Dude don't get down. This isn't bad at all, but you are right that its not quite there. the snare starting at 1:28 has got to go. Sub it with something less trashy and bitey. What you need the most (desperately) is cymbal work. Throw some hi hats and various crashes in there and the mix will fill up. The low end sounds fine, but since I can't download your track I can't be certain. WOW! I just noticed that you have no kick drum either. Gotta add it. No wonder the mix sounds lacking! Try a steady 4/4 beat and see where it goes. So basically, you need drums. With those, I'm certain the mix will pass the board.
  5. So I'm sorry to bump, but I haven't gotten any real feedback at all (fans of the OST don't count; they'll like it either way). Somebody get down to the nitty gritty with this song please.
  6. Fixed cop out ending as per request. Song still in the works, but getting closer by the day.
  7. I'm new to OCR so I won't tear you up like these guys (lol). They are both right in almost everything they're saying, especially with Fx and such. This track is absolutely bearable to hear. To be honest, If I heard this on Youtube, I would probably think it was the original work (not a good or bad thing). However, my only advice would be to tone down those toms at 0:56 and 2:00. They are too hot for the rest of the mix, making it sound a little awkward when they come in. Other than that, just keep at it and play around with changes in the midi files to come up with new leads or harmonies to expand the overall work. *Edit- EEEWWWW MAN! Nobody welcomed ME to OCR! Nor commented on any of my threads!
  8. This is that sick theme that appears in Smash Bros8-)... The mix itself is like all my other ones (Heavy Rock!), but has a LOT more piano than I normally use. This is still in the works...I feel comfortable with the production, but I definitely want to change a few parts to my liking. Any feedback is fine. *EDIT* I have changed all the links in this this thread to be the final version. Original (As if anyone doesn't know it) - http://www.youtube.com/watch?v=_BsPSOQA6tY&feature=related
  9. I made a thread for it. They have a ton of potential, but the production quality is terrible. I'm trying to re-vamp the entire soundtrack if I can. Let me know if you can do any of them. Click me for thread
  10. Oh shit... i didn't even notice... damn. Way to waste my time kid. Someone close this thread definitely.
  11. Just to keep you posted, I am working on Shining Sword...I just need to put some pieces together. Just so you know, I only intend to cover 0:43-1:09. It's my favorite part of the song. The rest is going to be heavy rock, Guilty Gear style. I think you'll dig it.

  12. I can see where this mix is going. It's not bad at all, but needs a little work. The mix sounds heavy in the mid range ( it sounds echoey, borderline muddy) I can't tell if the low end is right, but I would guess it needs a little boost. Also, the mix is very loud, probably from the pronounced mid-range. It wouldn't hurt to add a little highs here (maybe between 8Khz and 13Khz). I would love to hear a little more variation throughout the comp as well. No real changes as far as I can tell. Again, it's not bad at all, just some ideas to consider.
  13. Damn Gario, get out my way lol. I think the intro is sweet. I don't know the source, but this is in key and catches the ear. Since this is a WIP, I'm sure you know that the timing is a little sloppy. I agree with Gario that the low mids are heavy (around 130-225), but I don't hear any distortion. Gario, can you tell me exactly where the track clips? At this point I'm puzzled. I can only assume you're listening to it through Pro Tools or your speakers are blown. Btw, HUGE fan of guitar work at 2:02. Nice epic feel.
  14. This mix needs some work. The drums are not where they need to be. the snare is decent; it just needs some volume. One cymbal patch (sounds like a splash or Wu han) is way too loud. The rhythm guitar is also way too loud. Try cutting a little around 100-200 Hz to see if it drops in volume. The toms are hitting too loud as well. The kick sounds right, but I'm listening to it on headphones, so I don't know if the low end is there. Timing should be tightened up as well, especially guitar. All that said, don't be down....Most of this is production quality, it can fixed pretty easily. The composition, though straightforward, is definitely decent enough to enjoy. Keep at it!
  15. Though not my style of music, this comp is impressive. The kick is not where it needs to be. I can't tell if it's phase issues from using too many effects, or if you mistakenly cut everything above 150 Hz. Try adding some 3 Khz to it and removing any delay or reverb. Remember, the low end sits between 40-100 Hz, the tonal quality is between 300-500 Hz, and the beater or "click" sit between 2-4 Khz. If you can fix that, I would say it's close to OCR ready.
  16. To start I love any song with ascending progressions, so you're already off to a good start with me. That aside, the horn/string patch beginning at 2:14 needs some "epic" boost. Try a 500 Ms delay and see if that adds some body to it. I love the acoustic guitars. Well done. I can tell you recorded a measure at a time and looped, but it sounds right (I only know because I do the same thing). The bass sounds a little off at times. I love the strings at 1:33. They sound great and I wish I could steal that patch from you. The distorted guitar at 2:04 needs to go away or be changed. Way too fake. If you can't record electric, I can help you. Send me a PM. Other than that, nice work.
  17. I will agree with Gario on some points. The drums need help. The snare is not there at all. The composition doesn't deviate that far from the source. The overall volume needs to go up. I'm not 100%, but I do believe the volume increased a few Db throughout the song, intentional or not. I also did not hear "sour" notes, but I'm not extremely familiar with the source. I also did not hear distortion at 2:19 or anywhere else. Maybe the hosting site has a limiter of sorts, but I am an audio engineer and it passed by my ear, so it'll probably be fine. I would definitely listen to Gario as far as passing OCR standards though, as I'm not too familiar with them, but I know they're pretty stringent. Definitely a winning track though. Just do some post production work and resubmit before they get to it.
  18. Sorry dude. You're gonna have to give me a little more for me to give proper feedback :-/. I would definitely say drop the soloing synth. It's a little too fast for the pace of the intro. The first 20 seconds of intro are perfect and you should keep it. The snare is not right at all. You need a new patch or drastic EQ. Other than that, the production quality isn't that bad. I can hear everything clearly and most of it sits well within the mix. Keep at it definitely.
  19. Well, everyone already got on you for the synth problems, so I'll add some positive feedback. The other synths sound great. I would add a little more life to the snare. you could probably just raise the volume on it. This isn't really my genre, but I definitely was diggin the overall feel throughout the song. Nice
  20. I agree with Gario. Give some life to that snare. Add some gain around 150 Hz and 2.5 Khz. The kick sounds a little off, but not timing. Try EQ'ing or using a different patch to get it to sit a little better. Also, 3:05 - 3:13 sounds out of key, so I would look into that. But still a great start. A little production work and I think it will be OCR ready.
  21. No need to post any suggestions here. Good cover. Length is just enough. Production quality sounds like exactly what the genre should be. Not bad.
  22. Intense... Great cover. Song definitely needs some more length. Also, the guitar gets really muddy around 0:20-0:27. Doesn't sound terrible at all, just something to think about. I can't bust on you too much because your guitar skills far outweigh mine. The drums were good except the kick. It's Really tight, but sounds off from the mix a little. Don't be afraid to let it sit back in the mix a little (I have this problem a lot too). Also, It may be sitting at the wrong frequency, so try playing around with an EQ between 40-90 Hz to see if it sounds more harmonic with the song.
  23. I like the dynamics of the song. The intro sounds a little too plain; I would either shorten it a bit or add another instrument halfway through it. Also, the solo string patch at about 0:45 sounds mega fake. Maybe try a different patch and add a little 5K on the EQ to make it sound a little more silky and real. Other than that, great start. Love it when the song kicks in.
  24. God I wish... I've only once in my life has someone even recognized my video game music. Just sitting in my car in a GameCrazy parking lot, listening to a Wily Theme cover I did for reference, and some random tough ass looking black dude walked by. :-x"HEY!" 8OI got ready to be killed. "THAT'S MEGA MAN!". I giggled like a school girl. The End.
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