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AngelCityOutlaw

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Everything posted by AngelCityOutlaw

  1. Care to elaborate on this or are we just to take your single line of text stating your opinion as fact as usual?
  2. Well, yes, of course subjectivity is going to color their opinion to varying degrees, but my point is that a game that does well critically does not mean it will be well received by fans of the old games because fans of the games are likely judging the game to their own personal criteria rather than examining various aspects of the game's production like critics do - there are varying degrees of subjectivity. It's like people I've met who hate SFIV soley because "there is no parrying" or "it's too slow". These preferences can cloud their vision from seeing any reasonable arguments one could make to say the game is still good in its own way. So while I'd agree that FF-XIII was a good game, I can still see why fans of older FFs didn't like it. Unfortunately, as I'd argue was the case with DmC, popular opinion from the older fanbase can hurt your sales even if critical reception is favorable. It's also important to note that unlike films, games often have review embargoes on them or cannot be fairly reviewed until the game is already out for a considerable length of time - that happens with games like Bloodborne. I didn't see any Bloodborne reviews online for at least a couple days after the game was out. How many people, who didn't try any beta or anything bought cause it looked cool I wonder? Also, people often don't give a crap what critics think anyway. If it's something that they will enjoy and it interests them (and that mostly stems from clever marketing and hitting the right demographic) they'll buy it anyway. I don't care what critics will say about Arkham Knight. I'm going to get it because I liked the older games and yeah...the trailers and what not have got me hyped as hell. So I agree that good marketing can't necessarily sell a bad game and it can't get you good reviews, it can certainly over-hype and sell lots of copies of a mediocre game before reviews even hit the presses. Looking at you, Ninja Gaiden 3.
  3. It means that the game, in it's most fundamental aspects, is good and high sales means it was marketed well. Game reviews are, supposedly anyway, more just about judging the overall quality of the game than anything else. Is the gameplay solid? Replay value? Music & sound good? Are there lots of bugs? Is the level design interesting? Graphics? etc. So, I think in that aspect you'll see a lot of high review scores for something like FF-XIII trilogy because yeah...they are well made games for the most part. It's just that for long-time fans of the series, they see aspects of it that are inferior in their opinion to previous entries - these are things reviewers may be unaware of and in many ways are unnecessary to making a fair, objective-as-possible review. Like, it's a fair assumption that people who played the old turn-based FF games would probably say that it had a superior, more player-involved battle system than FF-XIII's. A good reviewer is not going to say "I thought the old battle system was better than this so therefore this game sucks." They're just going to judge whether or not the gameplay mechanics of the game work well enough within the context of that game specifically. Definitely in the case of Final Fantasy, where each game and sub-series has varied drastically from the last, comparing them against each other in a review isn't really fair. As for sales, like I said, that is far from being an indicator of quality. Market something well and people will buy whatever it is on the hope that it's something great. Remember all those people who bought literal bullshit from Cards Against Humanity and were surprised to actually receive bullshit?
  4. OMFG This looks so good - favorite thing I've seen from E3 so far. I also love all of her commentary. Someone put me on a spaceship that will go around the Earth so fast that time will dilate and it will be 2016 and this game will be out next week from my perspective.
  5. The official tagline should be: "There, you can all stfu now." Was never a huge fan of the game, but I'll definitely give the remake a spin. I'm also excited because this game may very well dethrone GTAV's "best selling game ever" title and I'd love to see a game that's not about lowlife criminals shooting hookers take that title.
  6. Haven't played in like, two months now. =/
  7. WHO WANTS TO MAKE A MAD MAX UKULELE!?
  8. I'm actually in much the same boat now. Most of the games I play now are freemium mobile games where I can sink as much or as little money as I want into them, play at my own pace and they serve the purpose of simply passing time when I'm waiting for something. There are a bunch of games coming out that I think look amazing, but I doubt I'll actually buy them. I know people who definitely will buy them, so I'll probably at least get to play them. For me, it's just an average of $70 - $75 per game, which will probably barely function at launch and most of the best content is DLC just isn't worth it anymore. Especially not when it's summer and I'd rather be out doing stuff, going to concerts and music festivals, going to the beach, traveling, mountain-climbing, reading the shit out of the Avatar comics, or going to the movies with friends - which only takes about an hour and half's time at most to experience the full story rather than spending countless hours in front of a TV to finally make it all the way through I dunno....The Witcher or something. I know it seems like an off-topic rant, but "purging one's gaming soul" actually does feel like an accomplishment itself. It's like, when I was younger, I was an evangelist for the medium of video games. I couldn't understand how people saw games as "just for kids" and didn't see the narrative and artistic value that video games offered in a way film can't. Now that I'm older and aside from responsibility, have the freedom and money to do (within reason) whatever the hell I want, I totally get it. Out of just about everything I could be doing for fun, games barely make the list now unless it's playing with friends in the same room.
  9. Inb4 "just learn it by ear, n00b!" http://www.ultimate-guitar.com/tabs/misc_computer_games_tabs.htm Currently 4931 transcriptions. A lot of them actually do seem pretty accurate. I think most of them are either guitar pro or powertab files, so that will give you tab and if you have the former software, sheet music as well. If you don't have guitar pro, "tuxguitar" is a free, open-source software that can import/export guitar pro files from versions 3 to 5. The vast majority of guitar pro files are gp5 so you should be good. but seriously, just learn it by ear. n00b
  10. 2015 is basically the year of practical effects. and spy movies. Lots of spy movies too.
  11. Yeah, but the reason that I was bored was because I found a lot of the action fairly repetitive. To be fair, that's probably just the nature of the movie being one huge chase scene, but for me the best action sequences were actually the fight between Furiosa and Max as well as the part where the pregnant bride eventually dies simply because they were a change of pace from the usual cars slamming into each other, lots of bullets and exploding spears. Actually, I really wasn't expecting them to go there and kill off Rosie Huntington-Whiteley's character. Fine, "one-dimensional" might not be entirely accurate, but it's not like it was ground-breaking, "omfg amazing" character development either. It was more "Max goes from not caring at all, to giving a shit about survival other than his own". How did Furiosa really change exactly besides becoming more trusting of Max? She was a determined badass who would risk everything for the women from beginning to end. Nux went from crazy "I'll do anything to get to Valhalla" to "Screw Valhalla, these people are my friends now and I like this girl named Capable". So not one-dimensional, but pretty much par for the course. Joe literally says when he sees the rig going the other way "The Citadel! They know it's undefended!" I'm fairly certain that was like the exact quote.
  12. Quote from George Miller “I saw a documentary where young [Cambodian] soldiers would go into war, they had little jaded deities — and before they ran into battle, they put them in their mouths and just held them with little straps.” also, from the same article The silver spray also seems to be a nod told the real life dangerous act of “chroming,” or huffing. The silver paint symbolizes the cars, gas and chemicals that the characters’ culture idolizes, but it also may get them high so they’re more or less OK with putting themselves in dangerous situations.
  13. Who is "frustrated" exactly? You reason that someone is a sexist who wants to stop conversation about feminism because they simply asked if no one else really cared about the feminist themes and wants to discuss other aspects of the film. That's somewhere between hilarious and pathetic. You're not nearly as intelligent as you try to pass yourself off as being and are well deserving of the "troll" label so often given to you on these forums. I presented some things I didn't like about the movie earlier in the thread, instead of anyone countering those points, the best I get is a typical douchebag one-liner from you and we're back to talking what a bag of seeds symbolizes and whether or not a guitar is supposed to be a penis.
  14. Oh stfu you self-righteous piece of shit. I don't care if a movie is "feminist" or not, just because I choose not to analyze everything I see politically doesn't make me a "sexist".
  15. Am I the only one who watches movies not giving two shits if it's feminist or not and actually just wants to see a good movie?
  16. Soundcloud is popular and allows you to make the track downloadable! Anyway, this is a cool spin on the theme. The 8th note power chord strumming w/melody over top style reminds me of 90s melodic death metal. Actually, at one point it sort of reminded me of Dark Tranquility's "Wonders at your feet". If I had to be a nitpicking douche, I'd say that the lead guitar is a bit too narrow and sort of..."whiney" sounding? Some more delay might help? Other than that, the drums feel a bit left-heavy, mainly because the cymbals seem to be panned a bit more extreme in that direction and louder.
  17. Merci! You have just experienced the most French I know as a Canadian. In Alberta, we're expected to take French in elementary school, but not expected to pass. Seriously though, thanks for listening! I'm glad you like it. Also, is it just me or are there way more Canadians on this site in recent times?
  18. Damn! This is some great stuff, man! I'll have to buy this EP soon. It would make for some great summer night cruise music! Making a trip out to a beach town next week with a dodge viper and this kinda stuff is suitable to blast for such an occasion. Time Machine is just...that is a fucking awesome track.
  19. Well, as stated earlier in the thread, it's more a feminist film because what little plot there is focuses on rising against the patriarchal society.
  20. I suppose I should explain why I hated the movie instead of just saying I hate it. I really get the vibe at this point that the whole "look how awesomely feminist this movie is!" thing is veiling some fairly obvious flaws in the movie. Spoilers to follow. 1) You'd think I'd find a balls-to-the-wall, completely over the top action film fun, and usually I do, but this time it bored me. Because most of the same faceless enemies being thrown at the protagonists and getting killed in basically the same way again and again. You can only watch people throw exploding spears at spike cars so many times before it loses its effect. 2) This film has some of the most one-dimensional characters I've seen in an action film in forever. Tom Hardy also has the presence of an old, country-road mailbox. It's there, but the only reason you even care about its existence is because sometimes, the plot demands you go get the mail. You really don't care if some dumb kids shoot it hell with a .22 as long as it's empty, though and it's usually pretty empty. Max could've been completely written out of this film in 20 minutes and it would make no difference at all. 3) The villain's stupidity surpasses Bond villains and that is saying something. "Oh shit, I have all these faceless mooks, but I somehow left my Citadel undefended!" Yeah...okay. I get that his "breeders" were so important to him, but still. This feels like a half-ass reason for them to turn back and keep the action going because I don't think there was anyone in the theater who didn't see "the green-place is gone" coming. Yet it was all still somehow more believable than Furious 7. It just bugs me that this film is getting so much praise, when other action films which are just as or even less guilty of these cliches and things that are usually considered "flaws" in movies are bashed by critics relentlessly. How this film managed to get better overall critical reception than John Wick just blows my mind.
  21. Literally just got back from the theater. Movie was garbage. I have never found myself leaving a theater so full of regret I think they just put that in the movie because "Hey, you know what would be wicked?" "What?" "If a dude had a guitar that was a freakin' flamethrower!" "OMFG YES"
  22. Haven't seen it, but the guy who wrote this movie's script used to write for "Reboot", a Canadian TV series back in the 90s. He penned an episode that was an homage to Mad Max called "Bad Bob". I'm told the plot of Fury Road is more or less the same as that Reboot episode. See for yourself
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