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jnWake

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Everything posted by jnWake

  1. I like how this sounds, keeps the feeling of the original nicely. The pad thing you're using bothers me, since it feels like it's off-tempo (I guess it has a slow attack). This is very noticeable at 0:31 where the pad takes a little bit to change to the new chord and it sounds bad. This actually happens for most of the song, but is less noticeable when you have more instruments (1:13 sounds a bit bad because of this too). It may also be a bit conservative, but I think it's fine! Nice work
  2. This one is directed at Liontamer. Did you get my PM about my FFVI song (the one that I asked to be rejected and then resubmitted)? I don't want to be a bother but I think two panel updates have happened since I sent that PM so I'm not sure if the PM ever reached you.
  3. Wait, using one Kontakt application with many instruments inside it is more efficient than using one Kontakt application per instrument? My computer struggles a lot with my projects lately, and maybe that's the reason
  4. Oh ok, I may try it sometime then. Any deadlines for WIPs?
  5. Oh god I really hate when that happens. Changing tempo in the middle of a song always annoys me, even if it isn't hard at all. It always makes me feel like I'm doing something wrong, not sure why Also, like evktalo said, recording live parts can be a chore. I even waste time recording ambient pads when I'm feeling too perfectionist!
  6. Mixing the low end is one of the most painful things ever. I always feel my kick/bass don't sound that great, even after a lot of tweaking. Also, finishing songs. I want to keep tweaking small stuff all the time... Writing the arrangements usually isn't hard for me. However, at times I think some parts of my arrangements are terrible and start re-writing a lot, especially when I'm remixing and I notice that my remix is nothing like the original anymore!
  7. I've always wanted to remix the Master Hand theme for Smash Bros. (N64) but I'm not sure I'm good enough for the project. How are you planning on selecting the people that get in?
  8. That's a better idea. I always felt the scope of this project was way too big at the beggining. Maybe you should try picking one or 2 themes/medleys of each part of the game. Like, - 2 for until you get the Ocarina. - 2 for Deku Swamp. - 2 for Goron Mountain. - 2 for Zora Lake. - 2 for Ikana Canyon. - 1 more for Final Battle?
  9. In The Last Story, include damned motion controls for aiming arrows and magic attacks. In DKCR, remove the blowing mechanic.
  10. Man if the map theme wasn't so absurdly short I'd really try to make a mix out of it... Oh well. If I ever get inspired I'll be sure to attempt to get it into this album!
  11. I hope this isn't the final intro There is an off-key or bad sounding note at 0:04 (and it repeats every time...). I don't think the drums are too loud (well, maybe a bit), but the lead is too quiet. The lead synth is very cool by the way. This sounds very good, clean production. If anything, I wonder how you plan on making a full fledged song from this
  12. The track is pretty good. Hope it gets a good remix (probably not by me though)!
  13. I use AKG K44 headphones. Seems I'm on the low-end but oh well, I didn't have a lot of money when I bought them! They work well though, I can hear everything clearly. I should try other headphones to compare though, but anyway, this works for now.
  14. Super bump! I (finally) reworked this song. I think the samples and mixing are better than the version I submitted to DoD in November. I appreciate any feedback or comment or whatever!
  15. The sample you use at the beggining has a very muddy sound. Try cutting out stuff from the 500Hz range, it should make it sound a bit cleaner. You can also try boosting higher frequencies to make it stand out more. The flute that enters later is very quiet, try raising its volume! The haro-ish sample at the end suffers from the same than the beggining. Cut the 500Hz frequencies, they usually sound bad... The arrangement is pretty. I didn't listen to the source so I don't know how conservative it is though.
  16. If you do a death metal/dubstep mix the world will burn.
  17. I'd to love to do that too! But there isn't much we can't do Thanks for explaining the buss compressor stuff. I'll try it soon!
  18. A limiter right from the beggining? Doesn't it make mixing a bit confusing? What tools do you use to measure RMS? Reaper has some stats plug-ins but they're a bit weird. Thanks for all the answers by the way, this is very interesting!
  19. Hey, When you are mastering a mix, how much do you usually allow your compressors/limiters to do in gain reduction? I know you should "play" with the settings until you feel it sounds right, but I'm curious as to what are "common" levels of gain reduction when mastering. I'm always "afraid" of compressing too much so I always end up with pretty quiet mixes
  20. Man I love this remix. I heard it on PoD's youtube channel a while ago and hoped it'd get posted here someday! I like how the song feels like this is what the composer aimed for with the original. I hope he gets to hear it! The rocking mood is very cool and the synth leads are awesome. If I were to be very nitpicky I'd say the orchestral instruments are a bit too wet, but who cares, the mix is ridiculously awesome anyway!
  21. Cool! I always wanted OCR to release a SMRPG album. Too bad (for me) that most of the tracks I like are already claimed though... Anyway, I'm looking forward to the album
  22. You can also use Dropbox. It's free and has a lot of useful functionalities.
  23. Reaper still works after the trial ends. You're never forced to buy it!
  24. Congrats to the winners? Or something like that I have no idea what a Wily Gauntlet is but I may participate even if I barely know Mega Man (not X) series' music. Also, if anybody's interested, I'll do better versions of my 2 entries for the competition and will post them on my Soundcloud when they're done.
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