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Souperion got a reaction from TAIKOI in Strikers 1945 II - Guitar Cover with little synth
*Holds up lighter* Glad you got your fire back, because it's catching. You've captured a combative fervor and drive. The piano/synth nicely complement the bombing run of rock elements, resulting in an excellent product. Great work here, you should be proud.
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Souperion got a reaction from BenEmberley in Aerith's Theme - Piano Arrangement
"good effect on the listener," indeed. Might we go a bit further, such as "emotionally harrow the listener?" Or should we try "gently enthrall?" You be the judge. Regardless, well done, Emberly. Thank you for sharing this one.
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Souperion reacted to BenEmberley in Aerith's Theme - Piano Arrangement
Hey everybody!
To celebrate the new remake of FFVII, I decided to start making Piano Arrangements, and here's the first I've done - Aerith's Theme from FFVII. A simple one, but hope it has a good effect on the listener
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Souperion reacted to soundyg in Super Mario Galaxy - Melty Molten Galaxy Snyth/String Remix
Here’s a remix I did this month, trying a combination of heavy bass and synth beats supporting high strings, with some brass sitting in the middle. Please enjoy!
Super Mario Galaxy: Melty Molten Galaxy Remix
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Souperion reacted to TSori in Golden Sun: A World Reignited - History
Slowed by the pandemic, eval is still underway!
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Souperion got a reaction from Black Ace in OCR04055 - Kyatto Ninden Teyandee "TEYANDEE!"
Whoa, I remember seeing this in the workshop a good while back! Just as bombastic and catchy, the perfect tune to get wedged in your mind all day. How could someone listen to this and not smile? Excellent, excellent work.
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Souperion got a reaction from XTREEMMAK in Sonic 3 (Angel Island Zone Act 2) Angel's Burning Blue Savior
To say this is impressive is an understatement. Let's try riveting, or staggering. The whole production is astounding. Love to see people loving what they do. Go get yourself a pizza, you've earned it.
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Souperion got a reaction from timaeus222 in OCR04046 - Mega Man X4 "Mind Flip~"
Mind Flip~, mind blown. It's hard to find anything to say about it other than "excellent." Now you just need to make a version that combines parts of this with Flight of the Peacock. Thanks for making this piece.
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Souperion reacted to XTREEMMAK in Sonic 3 (Angel Island Zone Act 2) Angel's Burning Blue Savior
Hey all,
So in light of the recent Sonic Movie, and also considering it’s been a while since I’ve created a Sonic track, I’ve just released a brand new track based again on Sonic 3 and Knuckles, but this time, heavily based on Angel Island Zone Act 2, modeled from the perspective of an Angel Island Resident. It’s slightly dark, but still a very fun listen.
YouTube aside, the song is also available now on
Spotify
YouTube Music
Amazon Music
and more, along with instrumental and alternate mix available through BandCamp.
ENJOY!
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Souperion got a reaction from BenEmberley in Mushroom Kingdom National Anthem (Super Mario Bros Ending)
Great work as always, Emberly. I look forward to hearing this piece played the day that Peach finally becomes "queen." Or the day we replace her with a competent despot. Very nice, very nice.
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Souperion got a reaction from HoboKa in Sand Trap (Sonic & Knuckles Sandopolis - Act 1)
Wow. It's like Sandopolis was made for this arrangement. I rather like the solo segment, it suits the piece nicely. Nice work!
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Souperion reacted to BenEmberley in Mushroom Kingdom National Anthem (Super Mario Bros Ending)
Hi Everybody!
This is an arrangement for full Orchestra of the Ending music from Super Mario Bros and Super Mario Bros 2 (original; Lost Levels in the west), entitled "The Mushroom Kingdom National Anthem". I always felt this music had a solemn and regal air to it, and would be a fantastic candidate for the National Anthem if the Mushroom Kingdom ever had one! Hope you agree
Disclaimer: Original music is by Koji Kondo, video content is in-game footage and all artwork property of their original creators.
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Souperion reacted to BloomingLate in Arrival - Departure -- a piano piece with a story
Hello
I'd like to share a piece I first created in 2016 and just finished polishing up. I vaguely recall posting the first MIDI version but couldn't find the post, so I'm making a new one. This time I'm using recorded piano bits so you no longer have to suffer through MIDI hammering!
Here's part of the description from the Sound Cloud page:
I envisioned this piece to go with a short story involving a young woman and her soldier boyfriend.
Part 1: A train arrives at a train station where the young lady is waiting. She's hoping to find her boyfriend on the train, seeing how rumor has it that he was wounded and is on his way to another station.
Part 2-3: The crowd is making it difficult for the woman to find the man, but finally their eyes meet and a hasty conversation takes place. There is exchanging of gifts, but the man can hardly utter a word to his chatty girl. The train is only there for a brief moment before it starts moving again. She has to step aside to make room for new passengers, abruptly ending the conversation.
As the train leaves off, she chases it down the platform as best she can, until it is out of reach and out of sight.
Part 4: Saddened, she holds onto a letter that her boyfriend managed to give her before departure. Upon reading it she learns that he will soon return home to her. His time to serve is over. Then they can start planning their future together at last.
https://soundcloud.com/user-227517766/04-arrivaldeparture-rene-mulder
I recently invested in a new Strings library but for the life of me I cannot get it to NOT sound lame (yet). For this piece I resorted back to the initial free sample thing I used in 2016 which actually captures the mood I'm looking for perfectly.
What do you think? Can you see the story unfolding as you're listening?
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Souperion got a reaction from soundyg in Street Fighter 2 - Ken's Theme (Orchestral Remix)
An orchestral arrangement with a piano solo in the first minute? Sweet. I'm envious of your brass (that's a rare statement, isn't it,) especially right on 1:01 to 1:13. I think a little dramatic emphasis could really give this some (dragon) punch. Take 1:14 to 1:16, one of the repeating parts of the song. The E flat and the F right at the end of the measure. Each time you play that segment, those notes are a little quiet. Each time I heard it, I wanted them to punch out, you know? Probably wouldn't be good for that emphasis each time, but just a suggestion. Anyways, this is good work with some real nice innovation.
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Souperion reacted to brink-of-time in Halo 2: Unforgotten
You use EW? I love that sample set. I've been using them since 2006, back when you had to buy them physically like this:
I still have them installed lol. They work really well.
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Souperion reacted to brink-of-time in Halo 2: Unforgotten
I like this alot! It has good atmosphere. It's been a long time since I've listened to any Halo.
With the strings, I like the sound, but the EQ is super treble heavy. Needs more mid and lows. If you listen to real orchestral recordings, they all have really good mids and lows. This is because string instruments themselves cover mostly low to mid with some highs (Viola and Violin). Strings are mostly used to give depth and body to whatever they are playing. So mess with the EQ settings to make it more full.
Also after listening to it a few times. Alot of the track is lacking mid to low tones. Especially 1:40 to 3:15. Again, EQ tuning will help with alot of this.
Next is what I make out to be the Bass Drum around 2:45 or so. I can barely make it out.
You got some good foundation here. I look forward to seeing your progress!
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Souperion got a reaction from Juke in Zelda: Ocarina of Time - Castle Town. Simple renaissance remake.
Well, we'll just wait for the next piece. I'm mostly kidding ya, I've loved how you've worked with that source.
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Souperion got a reaction from Randomocity Remixes in Sonic 4 Episode II - Sylvania Castle Zone Remix (Sonic Generations Style)
Ah, don't mention it. In those short paragraphs, I exhausted the extent of my musical prowess. Still, hang around the forums and you'll pick up bits and pieces of advice that will help. Good luck, and keep composing.
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Souperion got a reaction from HoboKa in Metroid - Secret Area & Ridley´s Lair (Remix)
Always good to hear mixes of Metroid! You've made some mean dubsteppin' here, and its cast as the centerpiece of the song. Impressive as that percussion/bassline is, it gets a little tedious alongside the simplistic melodies of the sources. 2;23-2:40 is one of the more interesting parts, when you elaborated on the item room's motif. Pump some more life into the leads, make 'em a little more equal to the work you put into the dub-step, and this will be even better. Nice work, keep it up!
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Souperion got a reaction from brink-of-time in Final Fantasy II - Rebel Army (Dance Remix)
Whoa. Just, just whoa. Impressive work here. The long build up is full of musical anxiety, I couldn't decide where I thought the song would go from it. When it finally gets to the more dancy (that's a word now) part around 2:40 all that tension just washes away. Hope this makes it past the panel!
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Souperion reacted to Juke in Zelda: Ocarina of Time - Castle Town. Simple renaissance remake.
Believe me I tried. But the result made it stand out too much
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Souperion got a reaction from Juke in Zelda: Ocarina of Time - Castle Town. Simple renaissance remake.
Honestly, I was kinda of expecting you to sneak in Zelda's theme, Juke. I really love the energy level of this arrangement: it isn't quite as wild as a festival, but there's a palpable pulse of life and activity. Slap some sample audio of bustling streets in and it'd be just perfect. Well done, well done.
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Souperion reacted to Juke in Zelda: Ocarina of Time - Castle Town. Simple renaissance remake.
A simple renaissance style remake of the Castle Town/Hyrule Market theme from The Legend of Zelda, Ocarina of Time. Based on the lutes and recorders, but I added a little liberty with some background strings and modern woodwinds. When I hear this melody, I picture the town and it's fountain; adventure and exploration. If my remake makes you want to run up next to the market musicians and start dancing I've done my job.
Koji Kondo made a seriously catchy tune with this one. Hope my version captured some of that magic.
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Souperion got a reaction from chriskaudio in Pokemon Hip-Hop/Jazz/idk - Mt. Moon
The Mount Moon VIP lounge, where can I get a membership pass? This is a groovy piece. There's a lofty, enigmatic (though not quite intimidating) character to it, in a strangely relaxing way (especially once you hit 1:36.) It sounds like BGM for the lobby of a somewhat eccentric and aloof resort. I'd say give yourself a pat on the back for this one.
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Souperion got a reaction from chriskaudio in Pokemon Pallet Town - 18th Century Style Variations
Now where has this been Haydn? This is a sweet little piece. Really appreciate the classical style, I've never been good at replicating (or performing) it. Gotta admit, I was hoping for a Haydn's surprise somewhere in it, but still. Nice work!