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DarkeSword

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Everything posted by DarkeSword

  1. No, but Prophecy pointed out some errors I made in recording votes from the thread over to the spreadsheet, so I fixed my spreadsheet and adjusted accordingly.
  2. Thanks for the double-check. Scores have been adjusted. Two teams tied for 4th place, so they both get four points, and two other lower ranking teams gained a point each.
  3. Round 3 mixes will be up later today. I need to run some errands.
  4. The theme this week is Mr. X's Fortress, from Mega Man 6. Just a reminder, since everyone has mixed at least once, anyone from a team can claim this round.
  5. Since this will be changing hands, I'm locking this. I'll post the link to the new thread once it's made. http://ocremix.org/forums/showthread.php?t=37646
  6. Guys, remember, this thread should only be for recruiting people to work on the BoF project, not for actually running things.
  7. Maybe everyone stop even caring about reviews and just wait for it?
  8. You really need to relax and stop being so angry about how people are voting.
  9. Yeah but that's not actually what the game is about.
  10. Well, compressing reverb can be nice when you use it as an effect.
  11. Uncharted series, particularly Uncharted 2. One of my favorite game stories, especially all the stuff with Nate and Elena.
  12. Technically you don't have to post who is mixing this week because there's only one person left in each team that hasn't gone yet.
  13. Yeah, hence the reason I said that I realize what I'm doing is not actually normalization. Anyway let's move on, shall we? Less statistics, more reviews!
  14. Yes sir. In other news, I've updated the first post with links to archives of the previous Mega Man competitions I've run, so if you've missed out on listening to GRMRB or GMRB remixes in the past, make sure you grab the final release zips for those competitions.
  15. Keeping a running tally of the points everyone receives and basing the overall victor of the competition on that is actually wrong, because it's affected heavily by the number of voters and a team's overall ranking in the competition can be heavily influenced by vote-stacking. Round-to-round scores need to be normalized; the teams that rank first in each round should always receive the same number of points; in this case, five. The top ranking team in the first round received 64 points, right? Let's say that in the next round, not as many people vote, so another team wins that round with 50 points. So just because more people voted in the first round, the first team is still ahead? That's not fair. You win the round, you should be in the same standing. That's why points going from round to round are normalized. I will not change this, because it's the only system that is actually fair in a multiple round competition. As for keeping the normalization only at three places, I did that to keep things competitive, i.e. if you lose a round, you still have a chance to catch up. However, since we have a lot of teams competing and I look at the scoreboard now, having only three places where you can actually get more than a participation point is not the way to go, so I'll be adjusting the scoring as follows, based on how you place overall in the round: 10 points 7 points 5 points 4 points 3 points 2 points 1 point 1 point 1 point 1 point 1 point 1 point Not turning in a mix will still get you zero points for the round, but so long as you're placing in the top 50% of submitted remixes, you'll be getting more than just an "I sent in a remix" point. And yes, I realize that awarding points based on place rather than dividing overall tallies by a number is not actually normalization, but again, awarding points based on rank keeps things more competitive than simply allowing landslide victories carry over from round to round, and it gives younger mixers a fighting chance (young in the sense of newer-to-the-craft). I'd also like to stress to everyone to not sweat the numbers so much, and concentrate on bringing the best remixes that you possibly can to the table. That said, I definitely appreciate everyone's feedback, and I think the changes will work out for the better for everyone.
  16. This week's theme is Mega Man 5 - Wily Castle. Round 2 remixes are up and voting is open.
  17. How are you tallying votes? EDIT: Nevermind, I see it. Thanks for this. I'm going to look over it.
  18. I have 11/12 remixes. I need one from Block Rockmen Beats.
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