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DarkeSword

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Everything posted by DarkeSword

  1. There's nothing wrong with appreciating the music, especially not on a video game music website. Don't be an ass.
  2. Given its length, I'll probably wait for a price drop.
  3. If you wanted to know how it played before you said anything, you shouldn't have said anything.
  4. What makes me happiest is that it's Phoenix and Maya. Nobody is a match for those two; not Apollo and Trucy, not Edgeworth and Kay, hell not even Phoenix with Ema or Pearl.
  5. Having played in a big band in high school, I have to wonder how exactly you're planning on putting anything together over the internet while maintaining any kind of quality.
  6. Constant rage-swearing will also earn you a stern "please stop that."
  7. Let's try to remain on-topic and avoid idle banter.
  8. Hm, sure, send me what you've got, I'll see if I can recreate something in Photoshop.
  9. Zero Bracket match-ups won't be posted until next Sunday. Don't worry, you probably won't be up against Sixto.
  10. That's exactly what I'm looking for. Can you send me a PSD of that so that I can edit/update it as the competition progresses?
  11. The remixing stage for the X Bracket has started. Matchups are live. Remember, you must use both your maverick's source tune and your opponent's maverick's source tune in your remix. Mixes are due next Sunday. Also, can someone who is actually good with Photoshop make a better tournament picture? My skills are crap and Challonge's generated image is no good.
  12. Yes! This is like the soundtrack of my childhood right here! Starting out it doesn't really have a "Bollywood" vibe; it's more of a "western guys writing 'Arabian' music vibe," but later on it sort of gets into some A.R. Rahman territory in terms of composition. But even then, there are those great sections where the melody sort of breaks into a more traditional melodic VGM section that could very well be written by one of the old school Japanese composers. IN ANY CASE, all of that world-hopping makes for a groovy piece of music. Very awesome.
  13. I recently purchased Lost Planet 2 for PC on Steam. The single player isn't bad, but his game really was built for multiplayer. If anyone has this game on PC, please reply. Maybe we can get some co-op campaign games going.
  14. Yes, I'll be posting detailed instructions once the match-ups go live and you know what to mix.
  15. Brushfire can I have money to buy Star Trek Voyager DVDs?
  16. Draft is complete, check your Maverick and Bracket. X Bracket members will have their mixing stage starting this weekend. When the week ends, voting will begin while Zero Bracket members have their mixing stage. We will continue to alternate through the entirety of the competition. There will be no officially tracked losers brackets.
  17. Since chickenwarlord is dropping out I'll add you in. I'll do the draft tonight or tomorrow and then we'll hopefully start on Sunday. EDIT2: Actually no, I'm stupid, there's one conflict, but I'll take care of it now.
  18. Guys, if an admin asks you to turn off your music, turn it off.
  19. I played two games of HoN and stopped playing for a few reasons. Mostly because it was difficult to figure out what to do and what to buy because the game didn't do much to actually explain anything to newbies, but also because I got the feeling that it was a game where there's a lot of pressure from teammates to not screw up, and I don't really like playing games where there's that much pressure. I like multiplayer games but I don't like it when they get really really competitive; I'm more of a "for fun" kind of guy, and DotA-type games are more of the former. This I might play if the barrier to entry is lower and the community isn't hopelessly hostile, but it's also of interest to me because of the Steamworks improvements.
  20. http://gameinformer.com/b/features/archive/2010/10/13/dota-2-announced-details.aspx FYI, Valve officially announced Defense of the Ancients 2 today, along with planned updates to Steamworks.
  21. It's not really the matter of changing things or evolving things that's the problem, it's the lack of technical polish that's pervaded Sonic games since Sonic Adventure. 3D Sonic games are historically glitchy, have bad collision detection, and suffer from a myriad of camera problems, and they got worse with each new iteration. Sonic Heroes and Sonic the Hedgehog (2006) were particularly bad. 3D Sonic games simply were not well-made. Unleashed was better, but it still had issues in the night levels (which were a bad idea altogether). I played Sonic Colors at NYCC. It's a step in the right direction. I didn't notice any weird glitches, I never got inexplicably caught on some level geometry, and the camera was pretty solid. In terms of gameplay, it's very much in the same vein as Sonic Rush and the day levels of Unleashed, in that it's a speed-run game; meaning, you're going to have to memorize the levels and play them a bunch of times in order to figure out the fastest and best way through them. It's not really an exploring platformer like the old Genesis/MD games, which is probably something we won't ever see again, as long as DIMPS is developing Sonic games. Personally I don't mind; I like the Rush approach to Sonic, and I played the two Rush games quite a bit.
  22. Done. Also real name field is for actual real name.
  23. I made you guys a Social Group on the forum. http://ocremix.org/forums/group.php?groupid=10 You can use it for posting player lists and organizing raids and stuff, if you'd like. Group ownership can't be transferred (yet), but there are practically no restrictions on the group, so anyone can post.
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