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Everything posted by DarkeSword
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Yeah I'm with Jesse here. I don't find the interpretation particularly interpretive at all. There are some embellishments, but it's all too little too late. There's some balance issues between brass and the woodwinds at the end as well. Way too much reverb on the ending brass there. NO
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Not a bad piece of music by any stretch of the imagination, but it certainly isn't very exciting. I'd have to agree with Jon's sentiments; "string bath/repeating piano pattern" aptly describes it. I'm not one to hate on simplification or minimalism, but really, this piece a simplified version of the original, and I think it suffers from that simplification. There's more of a structure in the original, more dynamic variation; your piece doesn't necessarily need so defined a structure, but the lack of dynamic variation really detracts from the end result. NO
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*NO* Legend of Zelda: Ocarina of Time 'Follow the Dreamhare'
DarkeSword replied to Liontamer's topic in Judges Decisions
Agree with Jill on the clipping; needs fixin'. I don't however, agree with Jill on the issues of the sour-notes in the guitar soloing. Notes like that in jazz improvisation are transitional and in this mix, worked in context. I'm not so sure I agree on the significance of the flatness of the notes either. I didn't find them all that distracting, and I think that's part of an organic performance. All in all though, excellent interpretation of the classic Lost Woods theme. Quite relaxing. YES, on the condition that the clipping is fixed. -- Well, it looks like we can't get a fixed, clipping-less version. Upon further listening, I can see how the intonation could be an issue and while it doesn't bother me as much as it might bother others, it's still there. Alas, I must say NO. -
OCR01857 - *YES* Final Fantasy 6 'Vision of Celes' *RESUB*
DarkeSword replied to Liontamer's topic in Judges Decisions
My beefs with the production are mostly addressed from my last vote. I still really like the arrangement. I think Zircon's right about the EQ issues; it does sound like it's put through a high-pass filter. Maybe we can fast track this? I'd like to give this a conditional YES, the condition being tweaked EQ. I don't claim to be an expert on that kind of thing (kind of sad, isn't it?), but perhaps some other judges can help this fellow out? -
*NO* Yoshi's Island 'Escalloniaceae (version)+'
DarkeSword replied to Liontamer's topic in Judges Decisions
Gotta agree here, especially with Larry's points about little arrangement value. What's there may as well be directly sampled. It's not changed in any really meaningful way. Crowd-noises layered over the music may as well been drumloops. It's the same kind of thing. That ending is especially grating and doesn't serve to interpret the source material at all. NO -
Child's Play... my thoughts (please share yours)
DarkeSword replied to djpretzel's topic in General Discussion
I suppose since I'm the guy who suggested this, I should chime in. I realize where Dave is coming from with his thoughts; yes, it's really important to donate towards research for cures. Child's Play, though, is about doing something more immediate for these sick kids. If you check out PA's letter's page (http://www.childsplaycharity.org/photosletters.php), you'll see that stuff like this is really important for helping kids who may not be terminally ill work through their illness. It's not a 'fuzzy feeling' charity my any stretch of the imagination. Like someone else mentioned, it's a quality of life issue. It's one thing to be really sick, but it's even worse when you're really sick and really bored and have nothing to distract yourself with. Yeah, it might be nicer to donate money towards research so that kids don't get sick in the first place, but how sure of a thing is that? People have been raising money 'for the cure' for decades, and while we've certainly made strides in disease treatment, I can't remember the last time we actually found a 'cure.' In any case, I think that a charity as focused as Child's Play is a great thing. Lots of people raise money for medical research, but Child's Play is more about helping those kids here and now. I think OCR being involved, even in a small way, would be a great thing. -
I don't think there's any question. FFTA2 will definitely be leaps and bounds better.
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It's hard as hell, but I like it.
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Getting started with Street Fighter
DarkeSword replied to Amayirot Akago's topic in General Discussion
Yeah, just gonna jump in here and agree. If you want to get into SF, go with SF2T first. That'll give you a good baseline. Personally, I'm a 3rd Strike player, because I prefer the more refined, even pace, but your results may vary. In any case, I'm also gonna say that you should first learn how to play Ryu or Ken. They're the basics, but also very powerful. At the same time though, don't fall into the habit of always playing as them. There are tons of other fighters in the series with awesome movesets and play styles beyond your typical 'Shotokan' fighter. Once you're comfortable with Ryu or Ken, branch out. -
(10:22:50pm) (@ds) larry, i'm fine with my star fox vote (10:23:47pm) (@Larry) ok cool (10:23:50pm) (@Larry) thanks for checking (10:23:51pm) (@ds) i think thematically connecting to the source via chord progression is fine, considering the genre (10:24:08pm) (@ds) and it works in the context of the mix (10:24:19pm) (@Larry) you mind posting that? cut/paste? (10:24:27pm) (@ds) np (10:24:28pm) (@Larry) just so no one bothers you about it later (10:24:32pm) (@ds) yeah (10:24:33pm) (@Larry) thanks
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OCR01725 - *YES* Donkey Kong Country 2 'Lanterns' *RESUB*
DarkeSword replied to Liontamer's topic in Judges Decisions
I agree with Jill on a lot of points. This piece doesn't really evoke anything. It lacks that human touch; very inorganic. Granted, it's difficult to bring that out at such a slow tempo when you're sequencing, but I think more thought needs to be put into writing more expressive lines. You can be dark, slow, and brooding and still have a sense of movement; sustained, slow lines usually work better when they deal with more complex harmonies and have a broader dynamic range. Oboe sounds really thin as well; might want to beef that up with some reverb or a different sample. NO resub -
[Release] Metroid Prime 3: Corruption - Yellow Valkyrie
DarkeSword replied to DarkeSword's topic in Post Your Game ReMixes!
Oy. A trilogy has three parts; in this case Just a Little More... (Prime Edit), Torvus Clockwork, and Yellow Valkyrie. Do you not understand what a trilogy is? -
[Release] Metroid Prime 3: Corruption - Yellow Valkyrie
DarkeSword replied to DarkeSword's topic in Post Your Game ReMixes!
Yeah it's awesome. -
Baaahahahaha xD
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Don't share this URL with your friends, or post this link on other message boards. If you want to share the soundtrack with other people, send it to them yourself using your own bandwidth and your own webspace. hxxp://shariqansari.com/dontshare/okami-retro-version.zip change hxxp to http
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Oh that. That's called cancelling. It has to do with how you time and overlap moves and key-presses.
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Any Street Fighter player worth his salt can pull of a Shoryuken when he needs to. It's one of the basics.
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As far as meaning something to artists, I suppose someone could use it as a guide when trying to figure out the song if they wanted to mix it. I have a scan of the artbook. Those sheets are of the song "The Sun Rises;" the 8-bit version, specifically. For those of you not in the know, back when Clover was still around, the Japanese Okami website had a mini-game that presented Okami in the style of an old 8-bit RPG. The 'prize' when you beat the game was a download of an entire soundtrack of Okami music done in the style of an NES game. It's quite a fun listen, especially if you like Okami. I've got it, and I don't think it'd be a problem posting it considering it was a website download, except for hosting concerns. Dunno how high the demand would be. I might post it later on.
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I really don't hear nearly enough arrangement for most of the track; the second half starts to bring some of that out with rearranging the layering of parts, but I'm not really feeling too much of a difference. NO
