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Everything posted by DarkeSword
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It's hard as hell, but I like it.
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Getting started with Street Fighter
DarkeSword replied to Amayirot Akago's topic in General Discussion
Yeah, just gonna jump in here and agree. If you want to get into SF, go with SF2T first. That'll give you a good baseline. Personally, I'm a 3rd Strike player, because I prefer the more refined, even pace, but your results may vary. In any case, I'm also gonna say that you should first learn how to play Ryu or Ken. They're the basics, but also very powerful. At the same time though, don't fall into the habit of always playing as them. There are tons of other fighters in the series with awesome movesets and play styles beyond your typical 'Shotokan' fighter. Once you're comfortable with Ryu or Ken, branch out. -
(10:22:50pm) (@ds) larry, i'm fine with my star fox vote (10:23:47pm) (@Larry) ok cool (10:23:50pm) (@Larry) thanks for checking (10:23:51pm) (@ds) i think thematically connecting to the source via chord progression is fine, considering the genre (10:24:08pm) (@ds) and it works in the context of the mix (10:24:19pm) (@Larry) you mind posting that? cut/paste? (10:24:27pm) (@ds) np (10:24:28pm) (@Larry) just so no one bothers you about it later (10:24:32pm) (@ds) yeah (10:24:33pm) (@Larry) thanks
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OCR01725 - *YES* Donkey Kong Country 2 'Lanterns' *RESUB*
DarkeSword replied to Liontamer's topic in Judges Decisions
I agree with Jill on a lot of points. This piece doesn't really evoke anything. It lacks that human touch; very inorganic. Granted, it's difficult to bring that out at such a slow tempo when you're sequencing, but I think more thought needs to be put into writing more expressive lines. You can be dark, slow, and brooding and still have a sense of movement; sustained, slow lines usually work better when they deal with more complex harmonies and have a broader dynamic range. Oboe sounds really thin as well; might want to beef that up with some reverb or a different sample. NO resub -
[Release] Metroid Prime 3: Corruption - Yellow Valkyrie
DarkeSword replied to DarkeSword's topic in Post Your Game ReMixes!
Oy. A trilogy has three parts; in this case Just a Little More... (Prime Edit), Torvus Clockwork, and Yellow Valkyrie. Do you not understand what a trilogy is? -
[Release] Metroid Prime 3: Corruption - Yellow Valkyrie
DarkeSword replied to DarkeSword's topic in Post Your Game ReMixes!
Yeah it's awesome. -
Baaahahahaha xD
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Don't share this URL with your friends, or post this link on other message boards. If you want to share the soundtrack with other people, send it to them yourself using your own bandwidth and your own webspace. hxxp://shariqansari.com/dontshare/okami-retro-version.zip change hxxp to http
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Oh that. That's called cancelling. It has to do with how you time and overlap moves and key-presses.
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Any Street Fighter player worth his salt can pull of a Shoryuken when he needs to. It's one of the basics.
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As far as meaning something to artists, I suppose someone could use it as a guide when trying to figure out the song if they wanted to mix it. I have a scan of the artbook. Those sheets are of the song "The Sun Rises;" the 8-bit version, specifically. For those of you not in the know, back when Clover was still around, the Japanese Okami website had a mini-game that presented Okami in the style of an old 8-bit RPG. The 'prize' when you beat the game was a download of an entire soundtrack of Okami music done in the style of an NES game. It's quite a fun listen, especially if you like Okami. I've got it, and I don't think it'd be a problem posting it considering it was a website download, except for hosting concerns. Dunno how high the demand would be. I might post it later on.
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I really don't hear nearly enough arrangement for most of the track; the second half starts to bring some of that out with rearranging the layering of parts, but I'm not really feeling too much of a difference. NO
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Don't be fooled. This is a thinking man's game. It's not a standard-generic-mascot-platformer. It's an old-school adventure game with rube-goldberg devices and puzzle solving. Plus it really makes good use of the Wiimote.
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Newb Here - I bring questions!
DarkeSword replied to Undefined's topic in Music Composition & Production
It can, in a sense; when you learn chords and common progressions, it's easier to analyze music and adapt it to certain genres. A lot of genres are categorized by rhythmic patterns, and knowing those patterns and how to fit chord progressions to them is kind of the bread and butter of arrangement; at least, arrangement of the genre-adaptation variety. -
Were have all the good children's programs gone.
DarkeSword replied to Brushfire's topic in General Discussion
Nostalgia is affecting your view a lot. That said, Darkwing Duck was an amazing show. -
Well I finally did get a chance to play a bit over the weekend and it's an absolute blast. I've gone back to a few missions to try and find some fun stuff to do. Here's one that's hilarious: In the mission where you have to put the goblins to sleep with the soup, ring the bell and turn them into blocks after you get them to sleep. You can then pick up the block and drop it into the soup. Once the camera goes back to the normal scene, the block starts slowly sinking into the soup. Ring the bell to turn the block back into the goblin. The music that plays is so sinister. xD
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When I say it's not canon, I'm not talking about official sanction from Square Enix; if they let you publish it, that doesn't make it canon. I'm talking about the fact that it's not coming from the scenario writers of the game itself (guys like Masato Kato); you're not in their heads, and you can never fully understand every single intricacy that's gone into the world-building. No author ever gets the chance to put everything they come up with "to paper," and its the same case for a game writer. All of the extra things you guys are adding, no matter how well it's written, doesn't come from that. It won't be canon. So you'll have to excuse me if I have no desire to read a fan-written Chrono Trigger novel adaptation. I think the game tells the story spectacularly. Hell I only read the scenes I had to mix for when I worked on CS. All that said, good luck with your project.
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Yeah, just for clarification, you can use my mixes as they're part of the CS project, etc., but I'm not really officially endorsing this project in any way. I'll probably never read it, as I rarely read adaptations of other media if I can't get anything new out of them, and even if you guys are adding new insight into the story and stuff, it's not really canon now, is it? So yeah. Enjoy the music, but don't look for anything beyond that.
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My endorsement demands top dollar.
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Just deleting your Firefox directory in Program Files won't do it. You need to go to your application data folder and delete the Mozilla\Firefox stuff there. I assume you're on WinXP? Go to Start > Run and type %appdata%. Find the Firefox folder (it might be in Mozilla) and delete it. That will delete your profile (including previously installed extensions and bookmarks). After this you'll be able to do a true clean install of Firefox.
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Newb Here - I bring questions!
DarkeSword replied to Undefined's topic in Music Composition & Production
I disagree. Learning the basics of theory (chords, intervals, and scales) really helps in understanding how to translate what you hear in your head 'onto paper.' When you can understand and identify that the chord progression in a song is Cmaj Amin Fmaj Gmaj, it makes it that much easier to write a bassline, comping parts, or good counter-melodies that 'fit.' -
Newb Here - I bring questions!
DarkeSword replied to Undefined's topic in Music Composition & Production
Um...frequency response isn't really just 'marketing hype.' I mean, without even getting technical, if you mix with headphones that don't have good bass, then you're gonna end up tweaking your bass levels high, which in turn leads to a really bassy mix. It's not rocket science. Get some decent headphones; no need to break the bank, but don't buy cheapos either.