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DarkeSword

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  1. Like
    DarkeSword got a reaction from TheChargingRhino in VG Music Analysis (Come on down! Discuss Theory!!)   
    It's an older thread from a few years ago that fits the new forum we've created. BardicKnowledge is the moderator for this new forum which will be focusing on ludomusicology, and Gario's theoretical analysis of certain VGM pieces fits the goal of this forum. Ryan (Bardic) will be updating this forum tomorrow with a goals/guidelines post about what types of threads belong in here, but the gist of it is that this forum is dedicated to a more academic discussion of existing VGM, be it historical, analytical, etc.
  2. Like
    DarkeSword got a reaction from Eino Keskitalo in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Round 9 music is up. Voting thread tomorrow. Sleepy now.
     
    http://darkesword.com/compos/sfrg/Sigma%20Fortress%20Remix%20Gauntlet%20-%20Round%209%20(Sigma%20Stage%202%20%5BX3%5D).zip
  3. Like
    DarkeSword got a reaction from Tuberz McGee in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Round 9 music is up. Voting thread tomorrow. Sleepy now.
     
    http://darkesword.com/compos/sfrg/Sigma%20Fortress%20Remix%20Gauntlet%20-%20Round%209%20(Sigma%20Stage%202%20%5BX3%5D).zip
  4. Like
    DarkeSword reacted to Yosh1PrisMa in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    only 9 rounds truth I've had very well with you, for this is the best 2 months of my life, since I became the account in OCReMix Forums first I felt a little shy because many people are not in my country (Chilean) and I used translator because my English is bad but moderately and acostubre me .... I want to congratulate them for their enormous effort and people who suffered were there but never gave up it makes me happy, as Mr. Shariq "DarkeSword" Ansari says "In this competition there are only winners," this has been comment will thank me for reading 
     
    I want to mourn but my tears dried
     
     
             
  5. Like
    DarkeSword got a reaction from AngelCityOutlaw in The Potential Voice-Actor Strike   
    Yeah. This is at the heart of what a lot of union negotiations boil down to: defining what "is" is. You can say something like "I fail to see why your late ass shouldn't be fined for wasting the publisher's money and the studio's time" and that sounds perfectly reasonable because people generally understand that you shouldn't be late for work.
     
    But what if you hit traffic? What if you have an emergency? What if you're sick? What if you get into an accident on the way to the studio?  What if the dev miscommunicates the studio recording times? What if the dev told you to go to the wrong studio? What constitutes "late?" 5 minutes past call time? 10? Half-an-hour? What if you're 1 minute late and the publisher decides to slap you with a $2500 fine?
     
    What constitutes "wasting the publisher's money and the studio's time?" Who gets to the decide what wasting time is? In the bit Bleck quoted, the word "attentive" is being contended. They have to clearly define what they mean by attentive, because the repercussions for not being "attentive" are pretty severe. A lot of people goof off at work every once in a while. What if whenever you goofed off, your boss took $2500 out of your paycheck?
     
    Collective bargaining is all about working as hard as you can to clearly define the terms of the contract that everyone is going to abide by. Everyone in the union plays by the same rules, and management has to treat everyone in the union equally and according to the terms of the agreement. And everyone, generally speaking, has to be on board with the agreement.
  6. Like
    DarkeSword got a reaction from timaeus222 in The Potential Voice-Actor Strike   
    Yeah. This is at the heart of what a lot of union negotiations boil down to: defining what "is" is. You can say something like "I fail to see why your late ass shouldn't be fined for wasting the publisher's money and the studio's time" and that sounds perfectly reasonable because people generally understand that you shouldn't be late for work.
     
    But what if you hit traffic? What if you have an emergency? What if you're sick? What if you get into an accident on the way to the studio?  What if the dev miscommunicates the studio recording times? What if the dev told you to go to the wrong studio? What constitutes "late?" 5 minutes past call time? 10? Half-an-hour? What if you're 1 minute late and the publisher decides to slap you with a $2500 fine?
     
    What constitutes "wasting the publisher's money and the studio's time?" Who gets to the decide what wasting time is? In the bit Bleck quoted, the word "attentive" is being contended. They have to clearly define what they mean by attentive, because the repercussions for not being "attentive" are pretty severe. A lot of people goof off at work every once in a while. What if whenever you goofed off, your boss took $2500 out of your paycheck?
     
    Collective bargaining is all about working as hard as you can to clearly define the terms of the contract that everyone is going to abide by. Everyone in the union plays by the same rules, and management has to treat everyone in the union equally and according to the terms of the agreement. And everyone, generally speaking, has to be on board with the agreement.
  7. Like
    DarkeSword got a reaction from Bleck in The Potential Voice-Actor Strike   
    Yeah. This is at the heart of what a lot of union negotiations boil down to: defining what "is" is. You can say something like "I fail to see why your late ass shouldn't be fined for wasting the publisher's money and the studio's time" and that sounds perfectly reasonable because people generally understand that you shouldn't be late for work.
     
    But what if you hit traffic? What if you have an emergency? What if you're sick? What if you get into an accident on the way to the studio?  What if the dev miscommunicates the studio recording times? What if the dev told you to go to the wrong studio? What constitutes "late?" 5 minutes past call time? 10? Half-an-hour? What if you're 1 minute late and the publisher decides to slap you with a $2500 fine?
     
    What constitutes "wasting the publisher's money and the studio's time?" Who gets to the decide what wasting time is? In the bit Bleck quoted, the word "attentive" is being contended. They have to clearly define what they mean by attentive, because the repercussions for not being "attentive" are pretty severe. A lot of people goof off at work every once in a while. What if whenever you goofed off, your boss took $2500 out of your paycheck?
     
    Collective bargaining is all about working as hard as you can to clearly define the terms of the contract that everyone is going to abide by. Everyone in the union plays by the same rules, and management has to treat everyone in the union equally and according to the terms of the agreement. And everyone, generally speaking, has to be on board with the agreement.
  8. Like
    DarkeSword got a reaction from Jorito in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Round 9 music is up. Voting thread tomorrow. Sleepy now.
     
    http://darkesword.com/compos/sfrg/Sigma%20Fortress%20Remix%20Gauntlet%20-%20Round%209%20(Sigma%20Stage%202%20%5BX3%5D).zip
  9. Like
    DarkeSword got a reaction from timaeus222 in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Round 9 music is up. Voting thread tomorrow. Sleepy now.
     
    http://darkesword.com/compos/sfrg/Sigma%20Fortress%20Remix%20Gauntlet%20-%20Round%209%20(Sigma%20Stage%202%20%5BX3%5D).zip
  10. Like
    DarkeSword got a reaction from timaeus222 in Are VST presets a cop-out?   
    Oh you write for trumpets in your orchestra pieces?
    I write for and play my own hand crafted custom brass instruments that I made myself in my brass instruments workshop I built myself in my garage.
    But your way is fine too, I guess.
  11. Like
    DarkeSword got a reaction from Tuberz McGee in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Alas.
     
    Music will go up tonight, scoring will be updated this week.
     
    No bonus 10th round this year. I think people are tuckered out. Thanks for remixing, everyone!
  12. Like
    DarkeSword got a reaction from Jorito in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Alas.
     
    Music will go up tonight, scoring will be updated this week.
     
    No bonus 10th round this year. I think people are tuckered out. Thanks for remixing, everyone!
  13. Like
    DarkeSword got a reaction from Eino Keskitalo in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Alas.
     
    Music will go up tonight, scoring will be updated this week.
     
    No bonus 10th round this year. I think people are tuckered out. Thanks for remixing, everyone!
  14. Like
    DarkeSword got a reaction from Shadix in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    It is, indeed, our very own Arrow.
  15. Like
    DarkeSword got a reaction from Pavos in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Music is up. Worked a bit on scores today. Will work more this week to get up to date.
  16. Like
    DarkeSword got a reaction from Tuberz McGee in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Music is up. Worked a bit on scores today. Will work more this week to get up to date.
  17. Like
    DarkeSword got a reaction from Eino Keskitalo in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Music is up. Worked a bit on scores today. Will work more this week to get up to date.
  18. Like
    DarkeSword got a reaction from Garpocalypse in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Music is up. Worked a bit on scores today. Will work more this week to get up to date.
  19. Like
    DarkeSword got a reaction from Jorito in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Music is up. Worked a bit on scores today. Will work more this week to get up to date.
  20. Like
    DarkeSword got a reaction from Tuberz McGee in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    In case anyone missed it. Thank you rnn for updating the thread.
     
    Music will go up some time tonight.
  21. Like
    DarkeSword got a reaction from timaeus222 in HELP NEEDED! ReMix Tagging Project! (Genres, Moods, Instrumentation, etc.)   
    We're going to pause for a bit so that we can spot check all of your contributions. Very happy you guys have stepped up to do this. Just need to make sure you guys are on point. Will update with new assignments soon.
  22. Like
    DarkeSword got a reaction from Shadix in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    In case anyone missed it. Thank you rnn for updating the thread.
     
    Music will go up some time tonight.
  23. Like
    DarkeSword got a reaction from Tuberz McGee in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Please keep in mind that right now, the draft, the submissions gathering, the encoding, tagging, and uploading; the voting, vote collection, and tallying; it's all done manually by either you guys or by me. There's very little that's automated about this process for gauntlets, and it's why scoring hasn't gone up yet (I have spreadsheets to help me tally but it's still some manual labor on my part to get everything in there).
     
    In my spare time, I'm working on a database-driven web application that will help me manage and automate practically everything having to do with the competitions I personally run on OCR. This is a large-scale, complicated software development project and I'm still in the data design phase of the whole thing. These kinds of ideas can certainly be incorporated into that, but it's a long ways off. I don't anticipate this application being done any time soon.
     
    It's also worth noting that the more complicated you make the voting process, the less likely people are to vote at all. VGMix had a lot of these problems with their review system. They attached scores and weights to reviews (through meta-ratings on reviews) which ended up intimidating people from participating, which led to a total crash of the entire system.
     
    Building the kind of things you're asking for into the current competition's scoring system is pie-in-the-sky; it sounds great and I understand the intent, but to be honest it's needlessly complicated for the purposes of this competition. If you're interested in detailed feedback about your track, please feel free to ask for specific feedback either here or in the Workshop forum.
     
    Nonetheless, I appreciate the comments and aware that feedback can be an issue. Perhaps next Gauntlet we do (rest assured, we will be doing one next year), we can have a one-week break in between blocks where people can be encouraged to review and dissect tracks from the previous three rounds. Maybe setting up a separate review thread per round could also be beneficial next time.
     
    On a related note, this December 18th will be 6 year anniversary of the first Grand Robot Master Remix Battle, which is the first of the large scale choose-your-theme competitions that everyone has enjoyed so much over the years. I'm happy to say that I've seen so many awesome artists who've either gotten started or gotten better by competing in these large scale events, many of them honing their skills to the point of going pro and making careers out of music. I'm not pretending to take any credit for any of that, but I will say that I'm proud of everyone that's given the compos a shot and have managed to push their skills higher and higher.
  24. Like
    DarkeSword got a reaction from timaeus222 in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Guys, I've already decided against using Google Forms for this competition. I appreciate the thoughts but I'm closing the book on the discussion as it pertains to SFRG.
     
     
    I appreciate the offer, but I'm a professional web developer. I build database-driven websites for a living.
  25. Like
    DarkeSword got a reaction from Shadix in Mega Man X: The Sigma Fortress Remix Gauntlet 2015   
    Guys, I've already decided against using Google Forms for this competition. I appreciate the thoughts but I'm closing the book on the discussion as it pertains to SFRG.
     
     
    I appreciate the offer, but I'm a professional web developer. I build database-driven websites for a living.
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