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Everything posted by prophetik music
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hey pez, this might sound dumb, but i'm not going to just link seven thousand posts of yours on the main page. eats up too many characters. and you don't want me to be guessing at what stuff is. so, pictures are nice, but it would be awesome if you'd do what everyone else does and format what you're selling properly. like this, for example: couch, horrid condition, comes with dead fish: $42,000 [the pezman] rather than just putting pictures up. make sure you include manufacturers names when necessary (like, i can't read what's on that usb stick for crap).
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hint, everyone - the reset battle function helps a lot. i didn't fight a damn thing on the flatlands area, i just ran right by that stuff, and moved on. it's super easy to die in crappy ways there - heck, some of those enemies require your characters to have the 10th level of the crystarium (or whatever it's called), anyways...and nobody's getting that any time soon. you might want to beat the game and then come back for all the sidequest stuff.
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a little late, but happy birfday no less.
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http://en.wikipedia.org/wiki/Tara_Strong yeah, she got an award for that in 2004. she's voice a LOT of cool stuff, like lemmy and iggy koopa, seth from lost odyssey, lots of other notable roles. pretty cool.
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no, some libraries have terrible instruments, because they wanted to say 'over nine thousand instruments included!' without putting in the effort. happens all the time. look at reason's orkester refill bank - there's some horrid sample jobs in there, but reason advertises as having a fully realized orchestra refill included. go figure.
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was it x or x-2 that rikku's VA got an award for how well they did? i think it was x-2, but it was the same girl, wasn't it? yuna was the only voice that carried over who wasn't the same VA. even barkeep crossed over (from the guy who ran the shoopuf, originally).
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Blur - i'm out of beta codes =(
prophetik music replied to prophetik music's topic in General Discussion
i'll send it now. my last one, gone =) -
Blur - i'm out of beta codes =(
prophetik music replied to prophetik music's topic in General Discussion
i'll send one now. -
I want to build you a computer
prophetik music replied to prophetik music's topic in General Discussion
bump two months is long enough -
Blur - i'm out of beta codes =(
prophetik music replied to prophetik music's topic in General Discussion
i've got two invite codes for the beta. anyone interested? -
amt, you had already listed the hartke, fostex, and studiopros before, and you just changed the price. i didn't realize it until after i re-typed out your stuff updated to here, and just waiting on VHD's details to get more stuff up. kanthos and abadoss, thanks for always making exactly clear what you're posting! makes things so much easier.
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it gets me 5k regardless, so i don't mind =) i'll send it now.
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yeah, vhd, helps me out a lot when you have everything laid out. way easier than it could be, you know? i'll wait until you've got a general price for everything and then add it. i might wind up interested in some of those opera cds when the time comes. my wife's a singer - if they're in good condition, they'd make a good birthday present for her. oh, and the TV's gone.
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aww, nobody plays it? it's actually really fun. and it has nothing to do with sex.
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is anyone else playing this? it's a free online MMO golf game that's geared towards casual players. you can complete an easy round in maybe 15 minutes if you pay attention, and a hard round in around 30 or so. it also allows you to do just the front or back 9, or just the par 4s of a course. there's ten courses, modeled after real clubs. it's incredibly entertaining, and very easy to play (arrow keys and spacebar). as it's geared towards the casual player, it's pick-up-and-play golf, and i'm finding it very enjoyable. i don't like golf that much, either - i can hack at a ball, but i can't string together enough decent hits to make my first hole score better than most people's score for the front 9. oh, and it's free. you have to install a flash clone on your system, but it doesn't affect anything as far as i can see. beyond that, you can play it anywhere. link's here: tiger woods online beta. if you want to play, let me send you a facebook invite - i get a buttload of money for anyone who joins through my invite. it'll help me upgrade my swing (i can't swing an iron to save my life).
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there's a definite departure from older FF OSTs in this one, but i think it's tied to the fact that you're not in an area long enough to really get a strong melody out of it. it's more a film score - thirty seconds to make a point - than a game score - loop foy lyfe - as far as i can see. he's not black wakka, he's just tan wakka =) he IS a polynesian, after all.
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do you know what openGL is? it's just a high-end graphics API, not something that's going to eat resources like that. it's just a language. what you think is openGL is likely just your graphics drivers. in other words, your father's shitty-ass graphics driver is eating his ram alive because he's got an integrated card and no one told the driver what the limit on ram was. likely from an update. either get a discrete card for 25$ or buy some more ram. i'd suggest both. a 2gb stick of anything is only like 40$ nowadays.
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that's what i'm thinking. as a technological achievement, this game is brilliant. i'm really enjoying the storyline, and the characters seem to be a bit flat but it's early - snow, sazh, and lightning seem to have a lot of depth, and even tickle-me-emo and that rikku clone seem to not be as annoying as they could. did anyone else think that that big resistance guy (the one with the red hair and guns) looks like wakka?
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Blur - i'm out of beta codes =(
prophetik music replied to prophetik music's topic in General Discussion
there's definitely some non-racing cars - like, a land rover won one of the races (against a bunch of camaros!). the graphics are ridiculously good, too. -
Blur - i'm out of beta codes =(
prophetik music replied to prophetik music's topic in General Discussion
sorry i didn't link to google, dude. the beta's for 360 only. the game will be a cross-platform release, though. -
according to the staff list, you don't have fun, guys. i'll almost certainly be there next year, since depending on funding we'll be either be gold or close to it with the current project Novo's working on.
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i got access to the blur multiplayer demo today, and DAMN! that game is fun! it plays a lot like extreme g for the n64 (one of my favorite games of all time, btw). it's very much a project gotham/need for speed style racer, with a heavy emphasis on picking up power-ups to attack other racers. it's got other elements, too, like using an EXP system to level up and unlock other cars and tracks, and using an achievement-based system like modern warfare 2 to add exp and extra abilities. driving controls seem a touch sloppy, but in terms of the gameplay, it's very fun - and the graphics are easily the best of any racer i've seen (besides maybe forza 3, but it's a different style of game). i might actually go and buy this game when it comes out. considering that i usually only buy two or three games a year new (mass effect 2, ff13, and halo: reach are it for me this year right now), i might pick it up sometime soon. the multiplayer is bloody spectacular.
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it's probably not that interesting to someone who's just an appreciator. it's more of a development conference than it is 'HOSHITS DJP'.
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nice of you