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Everything posted by The Coop
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Square-Enix Announcements and Party (May 12-13 infor thread)
The Coop replied to NeoForte's topic in General Discussion
Until S-E makes Einhander II, they're just a one trick pony to me. As much as I'm enjoying FF XII, I'm actually getting sick of seeing the franchise popping up as they constantly whore it out with spin-offs, sequels and re-ports. They've got a good number of non-RPG games waiting for a well deserved sequel. Maybe someone should remind them that there are other genres besides RPGs in the gaming world. -
Shortly after Nintendo boasted that it's current working on 127 games, a partial list of the titles "in the pipe" was leaked. Here's some of what's coming between Summer '07, and Winter '11... Mario Galaxy Mario Party 8 Mario Party 9 Mario Party 10 Mario Party 11 Mario Party 12 Metroid Prime 3 Metroid Prime 4 Metroid Prime 5 Mario Tennis 2 Mario Tennis 3 Mario Tennis 4 Mario Tennis 5 Mario Strikers Charged Mario Strikers Amped Mario Strikers Tweaked Mario Strikers Cranked Mario & Sonic at the Olympic Games Mario & Sonic at the Special Olympic Games Ultra Paper Mario Rock, Paper Mario, Scissors Legend of Zelda: Daybreak Prince Legend of Zelda: Mid Afternoon Pauper Star Fox Wii Star Fox Wii² (its development name is "WiiWii") Kirby's Adventure Kirby's Adventure 2 * Kirby's Dirty Adventure (packed with the new Wii-mote that includes a vibration function) Mario and Donkey Kong's Karaoke Mario and Donkey Kong's Karaoke Extra Salsa Mix Super Smash Brothers Brawl Super Smash Brothers Fistacuffs Super Smash Brothers Themsfightinwords * Super Smashed Brothers: Vicious Crosswinds Luigi's Mansion 2: Still Suckin' *= Limited release under Nintendo's new "Kiddie No-Mo" label.
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Didn't Sony say the same thing about the sticking button on PSPs?
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I'd be wandering around the forums in an amnesic state, popping into random threads with a lost look on my face asking, "Do you know who I am?".
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That's the version I was using when I switched back to 2.0.0.1. It crashed regularly on me.
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Do I really need to explain anything?
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Mine's pretty easy to remember
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Alright, here's what I did for the moment. As I mentioned before, all the crashing started with the 2.0.0.2 update. So, I went back and grabbed the 2.0.0.1 version of FireFox, and thus far, I've had not a single crash. Seems something happened, and currently there's nothing on Mozilla's help forum that does anything besides telling people it's not FireFox, but a plug-in. They suggest going through their standard "FireFox crashes" diagnostic, but people still say the browser crashes even after doing all the things the diagnostic says to do. I even read a post or two flat out refusing to believe that it was FireFox at all... like somehow FireFox couldn't possibly have a bug in it. I can also no longer find the threads that talked about the browser crashing to the desktop, which puzzles me. So, try going back to 2.0.0.1 and see if it helps.
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Student arrested for creating a game map of his school
The Coop replied to Bigfoot's topic in General Discussion
They'd rather play the "what if?" game. Gives them some time in the spotlight... despite being in that spotlight for the wrong reasons. -
It was in the gaming world by the time the N64 came along. Carts were first labeled in kilobytes, then in megabits by the time the Master System and NES showed up. The Genesis, SNES and Neo-Geo continued using this memory number, until CDs started becoming the norm with the PS1 and the Saturn. By the time the N64 hit, the term "megabits" when referring to video games was seen as the terminology of the past. Nintendo clung to that term, so that their games sounded huge with a "whopping 512mb of memory"... or greater. Now, considering that 16-bit games stopped at 40mb (Super Street Fighter 2, Sonic and Knuckles, etc.), it wouldn't have looked good for a new system to say its games were 64MB. I mean, we might know the difference between mb and MB, but when marketing a new system to the general public and younger kids (where the average person probably didn't know the difference), I doubt Nintendo wanted comments like "What? That's it? My Genesis games are only a little smaller. I thought this was next generation stuff.". So, they stuck with the "old" megabits line to make their games sound massive. "megabits" is a lot like referring to a gaming system's power in "bits" (8bit, 16bit, 32bit, etc.). By the time the Dreamcast arrived, it was an out dated terminology for the video game world. The same thing happened to "megabits" before the N64 rolled around. So while yes, the term is still viable in the computer and data worlds, in the video game world, it's "old".
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'Tis witchcraft! HE MUST BE PURIFIED BY FIRE!
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Did he happen to mention how many megabits that song would take up on a typical N64 cart? I say "megabits" because N64 carts were still using that old memory size terminology.
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Yeah. VGMix2 went down because of the hack (and the inability to figure out how to fix it due to VGMix2's apparent haphazard coding). VGMix3 isn't up yet because virt and them are doing all the programming themselves, and haven't finished it.
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I'd rather have him go back in time and bitch slap the idiot that decided to go with the cart format for the N64.
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About a week or so ago, I finally beat the Golmore Jungle's Elder Wyrm... and damn did it feel good. I tried so many times since I first mentioned that thing in here, and the closest I got was getting him down to about 2/5 of a bar of life before everything gave out. That spore attack is viscous. I actually gave up for a while. I figured "fuck this", and walked away from the game for probably a good month or so. I was just so tired of fighting that thing. Then about a week before I won, I got the hankering to give the game another whirl, and just started level grinding. Buying better weapons, spells and items out the wazoo. After a while (and about eight level ups), I decided to give the Elder Wyrm another go. Got my ass handed to me a few times, then decided to try something. As soon as the thing was getting ready to cast Spore, I started character switching. Fran (my main character) was the first to be moved away from the thing. Once she was far enough, I switched off her Gambits, and left her standing there casting Cure on herself. Then I switched to the next character (Vaan), and got him running away. By the time the spell was cast, only the one remaining character was hit, which left two to do the needed healing and whatnot. I lost Vaan twice during the battle, but managed to bring him back both times so that all three characters got the experience at the end. Yeah, yeah... every says this boss was sooooo easy. Well, it wasn't for me. FFXII is a a bit of a different RPG for an old schooler like me, and seeing that thing die felt damn good. Since then, I've been kicking some pretty righteous ass on the bosses I've encountered (I'm on the big Pharos tower, with the second boss beaten). As I said in the AIMMS thread, is sure feels good to see new territory.
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It's the 80s all over again!
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Yes, if you've only said "no" to something once, you can still come
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Have you tried running the "dxdiag"? Click on "start", then "Run", and type in "dxdiag". When it's done running, click the sound tab along the top, and move the "Hardware Sound Acceleration level" arrow down to "Basic Acceleration". Click "exit", and try running the game again. If you still have no sound, run the dxdiag again, turn off the hardware acceleration, and try playing again. Some games have a problem with hardware acceleration (like The I of the Dragon), and run better with this option turned down, or flat out off. It's worth a try.
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What 3D RPG music do you think is the best?
The Coop replied to Azure Prower's topic in General Discussion
Not to sound like a jerk, but what does the Saturn have to do with the game's musical quality? -
Urgently Need Help On Linux Related Question
The Coop replied to Hawkwing's topic in General Discussion
Yeah. I don't know too much about Linux or dual booting, but that question makes no attempts at defining just what the hell it's asking. -
Have you ever watched Harvey Birdman? If you have, than you know why it is. If you haven't, Shut up. Maybe it's the two hours of Image Ready work messing with my head, but... ... someone wanna explain just what happened here? Sounds like EasyP is saying this game'll be better than PW, but Maco70 is flaming him by saying it'll be better than PW.
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http://www.ocremix.org/forums/showthread.php?t=4911
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A "How To" for running older games with DOSBox...
The Coop replied to The Coop's topic in General Discussion
A mighty bump. -
I believe joint bumping was yesterday.
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Somehow, I get an odd Yanni/Castlevania (recent ones) vibe listening to this.
