Jump to content

The Coop

Members
  • Posts

    5,599
  • Joined

  • Last visited

  • Days Won

    47

Everything posted by The Coop

  1. True, I forgot about Maria. However, she's really not that fun to use in my opinion. The game feels right playing as Alucard and Richter. With Maria, it's... off. AS for RS, we'll see. It's obviously been graphically tweaked (lots of glowy and particle-like effects in the shots and such), and since little's been seen outside of the minute-long trailer, it's yet to prove itself as being a worthwhile port.
  2. It's one small area of the map, a couple of tunes and one fairy type. That's it. I think there's a weapon or two, but considering the longer load times, the considerably reduced effects, and the slowdown, it ain't worth $200. And this comes from someone who owns it (paid $50 from EB back when they carried import Saturn games). The perspective's fine. And if you play it and don't like it, there's something wrong with you
  3. Final Fantasy XII- Fran Edition... or "Fran's Ass Edition." Whichever.
  4. I strongly advise you to get the regular Daytona USA. Better music, better handling, but worse graphics. CCE may look better and have those two extra tracks, but it simply isn't the same. And since the regular Daytona USA can be found dirt cheap, there's no reason not to grab it. Supposedly, the Japanese version of CCE called Daytona USA: Circuit Edition gives you the best of both worlds (all the tracks from CCE, all the music from CCE and the original game, plus added touches like evening and night racing), but I've not played it. Yes, it's worth it. It's a prequel to the Genesis game, so there are going to be similarities. However, it's not just an update.
  5. Not bad overall, but there are games I'm honestly surprised to not see there. Games like Ristar, The Revenge of Shinobi, Phantasy Star IV, MechWarrior 2, Command & Conquer, Diablo and Diablo II, the Guilty Gear series, Panzer Dragoon, any of the Spyro and Legend of Spyro games, and others. And only one track from the entire Castlevania franchise surprised me as well.
  6. I find your lack of Sega consoles from the late 80's and 1990 disturbing.
  7. Don't know. I preordered it months before its release, and was told $49.99. I paid half of it, and waited (impatiently) for it's release to pay the other half. Might wanna check my list again
  8. It is. Even after the time that's passed, there are still exclusives and "best home versions" to it. Just be sure it's a 1MB/4MB compatible one (it'll say it on the cart/box usually). There are import carts that also have a boat load of extra game save memory to go with the 1MB/4MB expansion, which is handy too for when your Saturn's memory gets full. But you can buy a game save cart separately pretty cheap, so the main thing is the 1MB/4MB compatibility so you can get all kinds of great Japan-only Saturn ports that trounce versions on the PS1 (like Darkstalkers 3/Vampire Savior, the first two Street Fighter "vs" games, etc.). I got mine back when the game was released (been a Saturn owner that long), so it only cost me $49.99. Pre-ordered it at an EB.
  9. I've owned a Saturn for a good while (first one died, and on my second one now). I believe I'm one of the few people here who didn't own a Nintendo or Sony system growing up (Sega and Atari representin' yo!... or, something to that effect). But, I think the Saturn is certainly worth it, with games you won't find anywhere else. So here's a list of the games I've played that I think are worth it... Amok (3D Action) Assault Suit Leynos 2 (Action Platformer) * Astal (Action Platformer) Battle Garegga (Shmup) * Blast Wind (Shmup) * Christmas NiGHTS (3D Flying/Platformer) Darius II (Shmup) * Darius Gaiden (Shmup) Daytona USA (Racing) DonPachi (Shmup) * DoDonPachi (Shmup) * Dragon Force (Turn-Based Strategy RPG) Dungeons and Dragons Collection (Hack 'N' Slash Compilation with Capcom's Tower of Doom and Shadow Over Mystara) * Duke Nukem 3D (First Person Shooter) Fighters Megamix (Fighting) Galactic Attack (Shmup) Galaxy Fight (Fighting) Galaxy Force II (3D Shmup) * Gradius Deluxe Pack (Shmup Compilation of Gradius and Gradius II) * Guardian Heroes (Action) Gun Griffon (3D Action) Hyper Duel (Shmup) * Kyukyoku Tiger II Plus (Shmup) * Layer Section II (Shmup) * The Legend of Oasis (Action RPG) Mass Destruction (Shmup) Marvel Superheroes vs Street Fighter (Fighting) * Metal Black (Shmup) * Metal Slug (Run 'N' Gun)* Mystaria (Strategy RPG) NiGHTS (3D Flying/Platformer) Night Striker S (3D Shmup) * Night Warriors (Fighting) Panzer Dragoon (3D Shmup) Panzer Dragoon II Zwei (3D Shmup) Panzer Dragoon Saga (RPG) Powerslave (First Person Shooter) Quake (First Person Shooter) Radiant Silvergun (Shmup) * Salamander Deluxe Pack (Shmup Compilation with Salamander, Salamander II and LifeForce) * Samurai Shodown Best Collection (Fighting Compilation with Samurai Shodown III and Samurai Shodown IV) * Sega Ages (Arcade Compilation with After Burner, Space Harrier and OutRun) Sega Rally (Racing) Sega Touring Car Championship (Racing) Shining Force III (Turn-Based Strategy RPG) Shining the Holy Ark (Dungeon Crawling RPG) Shinobi Legions (Action Platformer) Sokyugurentai (Shmup) * Solar Eclipse (3D Shmup) Sonic 3D Blast (Action) Soviet Strike (Action) Stellar Assault SS (3D Shmup) * Strikers 1945 (Shmup) * Thunder Force V (Shmup) * Thunder Force Gold Pack 1 (Shmup Compilation with Thunder Force II and Thunder Force III) * Thunder Force Gold Pack 2 (Shmup Compilation with Thunder Force AC and Thunder Force IV) * Vampire Savior (Fighting) * Virtua Fighter 2 (Fighting) Willy Wombat (3D Isometric Platformer)* X-Men vs Street Fighter (Fighting) * *= Japanese import To play a Japanese import, all you need is an Action Replay 4M Auto Plus cartridge (or something similar to it, like the Ultra Madness 4M Turbo Key). Just pop it in the cart slot on the Saturn and you're good to go. These will let you play imports, and play the Capcom and SNK games that use the 1MB or 4MB RAM expansion carts (the AR4MAP and UM4MTK have the 1MB and 4MB expansions built into them).
  10. A couple more... http://www.castlevaniadungeon.net/Media/fanmp3.html - All Castlevania, all the time http://www.ssh.ne.jp/ - the man/band behind the music of various Tecno Soft games like Thunder Force V, Blast Wind and Hyperduel.
  11. http://williammichael.net/aocc_2k9/ Forgot about them. Not all of them are video game remixes, but most are.
  12. http://thecoop.110mb.com/remixes.html http://www.vgmix.ocrmirror.org/vg2/ http://www.vgmix.ocrmirror.org/vg1/
  13. A game with no remixes does not always equal an unpopular or little known game, Kyle. You've been around here long enough to know this. It's a Turtles game, on the SNES. It's well known, as is its music. So why no remixes? Simple... no one's felt the need or inspiration to do them. Popularity only goes so far in deciding what will be remixed. A bigger part of that process is what sparks the idea in you... what makes you think "This would sound cool if I did this and that and those." Sometimes that spark comes from a song being on an old system with it's lower quality sound capabilities, sometimes it's because you can kind of hear the genre it's supposed to be in but want to enhance it or change the genre entirely, and sometimes it was just a song you really liked and wanted to tinker with. Of course, no one will hear anything around here if it's not up to OCR standards, will they? Or if the remix doesn't get done. Or, and this is from the old VGMix days, if they choose a different game because it's even more popular and sure to get more people to listen and submit reviews. There are 1,000 reasons why there aren't many TiT remixes, but it's soundtrack not being well known (especially around here) is not likely chief among them. To me, Turtles in Time is a game that many like, but nearly no one's bothered to remix... kind of like Demon's Crest, Axelay, MechWarrior 2 and even Castlevania: Symphony of the Night. We all know the songs and enjoy them, but few ever say "You know what? I'm gonna remix that tune!" when they play the games. As such, TiT's one of the Susan Lucci's of the gaming world... always talked about, but rarely given that special extra bit of recognition.
  14. TiT is mostly overlooked musically? Not to sound like a prick, but in what dimension? Whenever SNES games come up, it gets mentioned fairly quickly, and praised rather often, from everything I've seen over the years.
  15. A good link? I have the entire soundtrack (original and arranged) linked to in my post at the top of this page.
  16. from Splatterhouse 2- It's one of those songs that has such a campy vibe (fitting given the series), but it also carries with it a catchy beat. It's simple in terms of composition, but it's instruments carry it well.Loony Park (Ambient) from Painkiller: Battle Out of Hell- It's a haunted amusement park with demonic clowns, and this song fits it like a glove. It's a step away from being cheerful, but it captures the dementedness of a bloody park filled with horrific rides and evil looking clowns. from Killer Instinct- Do I really need to explain why with this song? You're a werewolf, pipe organs and orchestra... just listen to the thing. from Devilish- This song has a distinct "The Exorcist"/"Halloween" vibe to it. Good instruments that add to its ominous feel, some rather thunderous FM drums... it's a fine fit for the concept, and it's a more obscure game to boot.
  17. Eh, fuck it. Bought Shatter. One less lunch next week
  18. Fran and her ass were well-rendered perks. I enjoyed the game itself.
×
×
  • Create New...