Awwww. The multi-billion dollar company feels butthurt in the wallet over used games. Poor widdle baby. I'd play a sympathy violin for them, but a small enough one doesn't exist yet.
So what are people supposed to with games when a new yearly update comes out, throw them away? God forbid someone without $69.99 to blow on a roster update goes after a previous NFL or NBA game because it's $7.99 used a year later.
EA and others have gotten so tweaked over their games getting resold, and all they've told you is basically, "By a new game from us because we'll cry if you don't!" Guess that didn't work, so now they're punishing the people who buy it used with a $10 fee to activate it for online use. Yeah, that's a good plan. It'll work well.
The problem is, despite my sarcasm, it probably will work well. People will buy a used game at $39.99, pay the fee, and think "WOOHOO! I saved me some money!" It'll give EA and anyone else who tries this dollar signs in their eyes, and we'll be off to the races as they try and figure out new ways to carry out similar fees.
Now, I don't play games online. I'm not paying for Live, or the upcoming Premium PSN package, or some monthly fee on top of the $50 I forked out to buy the game just so I can play on their dedicated servers. Not interested. So this fee-to-play-a-used-game-online thing doesn't affect me. But if this gets even remotely close to profitable, it'll spread into other areas like offline play, single player play and so forth... and that's bad. Really bad. Why?
Let's say you don't have Live. You buy a game used, have no interest in the online aspect of it, and just want a fun time waster to play. You get home, pop the game in, and the game starts trying to check on Live to see if its code has been used by someone. Guess what? It can't check, tells you to log into Live to verify the game, and you can go no further. And even if you had Live, it would see its code in the database and you'd have to pay a fee to play it in single player offline mode.
Don't tell me it couldn't happen.
...
I wonder how long it'll be before we're charged for the patch fixes.