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Found 5 results

  1. --STAFF – Project Creator: Thomas Neil Project Director: The Nikanoru Co-Director: -open- Assistant Director: DS394 Visual Artists: Geo-Dragon, Etzaen, Mike Ramanauskas Web Design: Starphoenix Project Email: lylat.system.clear@gmail.com ------- Current Remixers: The Nikanoru, DS394, TheChargingRhino, classic_gamer_76, Jay Thomas, Slimy, Trev, bLiNd, Starphoenix, CrimsonCobalt, Thirdkoopa, JulienMulard, M_Blacki, Etzaen, Siolfor the Jackal, Pichu's Dad, Katamari, Your_Face, XPRTNovice, YoshiBlade, Deedubs, CmacProductions, GCJ, Smittenden, Afilion Current Performers for Collaboration: The Nikanoru - male vocals, acoustic guitar DS394 - basso profundo (male vocals), piano, bassoon classic_gamer_76 - synthesizer Theory of N - alto / tenor saxophone Trev - violin Pichu's Dad - vocal, acoustic / electric guitar, banjo, clarinet, bass (electric), harmonica, alto / tenor saxophone M_Blacki - electric guitar / bass, synthesizer, drum sequencing JohnStacy - (French) Horn TSori - trumpet Audio Support / Sound Design: Pichu's Dad Jorito M_Blacki Katamari Your_Face Smittenden Mastering Support Katamari Quick Reference for project status or source track research: Project Overview --WHAT WE NEED— We are looking for the following support (thanks to Odai for swiping this idea from the Ocarina of Time project and thanks to Theophany for the original idea): *A Co-Director to assist me in the qualification and review of the music and audio for this project. I need someone with past experience on working with OCR and with the final production of a project, as I have only limited experience in this area. *Arrangers/Remixers to conceptualize and complete remixes. This is where the bulk of the work will be. Brand new or experienced veteran, anybody who would like to take part is welcome. Voice Actors to bring life to the characters in our audio narratives. If you think your voice would be perfect for one of the available roles, drop us a PM or email! Performers who are experienced with any type of instrument and have a high-quality recording setup. Sometimes live is better, so anyone willing to lend a hand to a fellow musician short an instrument or skill would be appreciated. Sound Designers/Audio Support interested in mixing and sound design for the project. Ideally, we would like folks who are willing to provide support and/or collaboration with Remixers who are new or inexperienced at mixing. Mastering Support for bringing the final WAVs into coherency and giving the final touches to tracks before final submission. I have no experience mastering and so I'm asking for someone(s) who is(are) willing to dedicate a little time (okay, a lot of time) to help us get the album through one of the final hurdles. Anyone who is interested in helping in any one of these areas, please let me know. --ALBUM CONCEPT— First, a special 4-Arwing salute goes to Thomas Neil, who originally came up with the idea of building a Star Fox album in time for Star Fox’s 25th anniversary. He would have been the director for this project, but life became more complicated for him, so he was unable to give the project the commitment he thought it deserved. I thought it would be a shame if this one-only timing for the album fell apart, so I volunteered to bring his idea to light. I have always believed that Star Fox is the flight simulator for everyone who doesn’t like flight simulators. I remember playing the first game, years ago, and being fascinated with the SUPER HIGH TECH 3D POLYGON GRAPHICS, the ‘smooth’ play control, and the choice of different routes to take to reach the final goal, depending on the difficulty chosen. I’ve played other flight simulators, but none have given me the same thrill as Star Fox. Seven games and almost 25 years later, Star Fox has become a respected Nintendo franchise. To commemorate Star Fox’s 25th Anniversary, we are putting together a tour through the Lylat System from Corneria to Venom to give this Solar System a little bit of the Star Fox experience. We have a goal to put together a two disc set with 14-17 songs per disc, featuring a showcase of the music we would hear flying around as Fox McCloud. All tracks from all games are open and there are no genre restrictions. The deal for the album concept is one track per area on a course between Corneria and Venom. One exception to this is tracks from Star Fox Adventures. A maximum two tracks can be claimed from this game, as I don’t want the listener to spend too much time on Sauria; that being said, if we get more, we may accept them as bonus tracks. --AUDIO TRACKS-- To add a little spice to our journey through the Lylat System, we have put together a series of audio tracks throughout the album to guide our listeners a little closer to the Star Fox experience. We are gathering talented voice actors to play the main characters from Star Fox as they fly through the Lylat System, growing closer to the final goal of reaching Venom to battle Andross. If you're interested in voicing a character, let us know! Audio Project Team The Nikanoru classic_gamer_76 TheChargingRhino YoshiBlade Cast List Fox McCloud: (TBA) Falco Lombardi: Slippy Toad: Purple Perpetrator Peppy Hare: Krystal: TheChargingRhino General Pepper: The Nikanoru Wolf O'Donnell: classic_gamer_76 Leon Pawolski: Pigma Dengar: Andrew Oikonny: Andross: The Nikanoru --CURRENT TRACKLIST-- Red = track claimed, no WIP (0% overall) Purple = draft WIP submitted (1%-49% overall) Orange = substantial WIP submitted (full arrangement, 50%-90% overall) Blue = finished WIP submitted (only final review left, 90-99% overall) Green = Final WAV submitted (all done, 100%) DS394 feat. Jay Thomas - Opening Theme - Star Fox 64 - Lylat Legacy Katamari - Title Theme - Star Fox - ??? Trev - Menu Select/Stage Clear - Star Fox 64 - ??? TheChargingRhino, classic_gamer_76, Pichu's Dad - Records 1 - Star Fox 2 - Cornerian Hall of Fame TheChargingRhino, classic_gamer_76, DS394, The Nikanoru - Corneria - Star Fox - SCRAMBLE CmacProductions - Attack Carrier (Corneria Boss) - Star Fox - ??? **Audio 1: All Ships Check In Asteroid Belt or Meteo - Star Fox 64 - OPEN CLAIM DS394, OC Choral Group - Sector X - Star Fox 64 - ??? JulienMulard - Aquas - Star Fox 64 / Command - Submarine Bio-Warfare Afilion - Titania - Star Fox – Titanic Beach **Audio 2: Pigma's Message Katina - Star Fox 64 – OPEN CLAIM Fortuna - Star Fox – OPEN CLAIM Etzaen - Eladard - Star Fox 2 - ??? Smittenden - Boss C – Star Fox 64 - ??? **Audio 3: Distress Call Cole Train, DS394 - Sauria - Star Fox Assault - ??? classic_gamer_76, Slimy - Inside Krazoa Palace (Sauria) - Star Fox Adventures - ??? Starphoenix - Boss B - Star Fox 64 - Laser Light Showdown **Audio 4: Beware the Black Hole Disc 2 - Venom GCJ - The Awesome Black Hole - Star Fox - Impending Abyss Sector Y - Star Fox – OPEN CLAIM Deedubs - Space Armada/Sector Z/Sector Y - Star Fox - Star Skirmish: Attack on the Armada Pichu's Dad - Meteor Base - Star Fox - ??? **Audio 5: Against Star Wolf CrimsonCobalt - Star Wolf - Star Fox 64 - Can't Let You Do That! GCJ - Zoness - Star Fox 64 - You Disrespectful Whelps Starphoenix - Macbeth - Star Fox - Cyber Warfare Siolfor the Jackal - Sector Z - Star Fox 64 - ??? YoshiBlade - Boss A - Star Fox 64 - ??? **Audio 6: Approach to Venom Bolse - Star Fox 64 – OPEN CLAIM Thirdkoopa - Area 6 - Star Fox 64 - In A Distant Region Slimy - Venom Orbital / Venom Base - Star Fox - Surprise! It's a Secret Backdoor Invasion bLiNd - Phantron (Boss) - Star Fox - ??? **Audio 7: The Final Confrontation XPRTNovice - Andross (Brain) - Star Fox 64 - ???? **Audio 8: Job Well Done Slimy - various Star Fox themes - Star Fox, 64, Assault - Ode to Star Fox Bonus Tracks Out of This Dimension? ***Please note that a complete WIP is now required for new claims*** --DEADLINES— First Deadline: January 1st, 2017 - CLEAR Second Deadline: April 1st, 2017 - CLEAR Third Deadline: July 1st, 2017 - CLEAR Fourth Deadline: October 15th 2017 - CLEAR Fifth Deadline: January 1st 2018 - CLEAR Sixth Deadline: April 1st 2018 - CLEAR Seventh Deadline: July 1st, 2018 Deadlines will roll in a three month rotation, with check-ins and WIP submissions required. The first deadline for this project will come on January 1st, 2017 and every three months thereafter. This should give Remixers plenty of time to build and show off their MAD SKILLZ, but still keeps this album on a steady timeline. Keep in touch – if you are in regular contact with us, then the deadlines are nothing to be concerned about; however, we need to keep the timeline moving. If you make a claim you can’t fulfill, we would much rather you tell us then wink out of existence on us. If you haven’t submitted an update or haven’t spoken with any of us by the time we reach a deadline, please get in touch with us ASAP; if we don’t hear from you within two weeks after deadline, we will have to release your claim. ---------- ALL SHIPS CHECK IN AND PREPARE TO SCRAMBLE!!
  2. anybody interested in helping write this out?: https://drive.google.com/file/d/1tilTzfwiVb19O2pzcboKrdhkjMt0vAF3/view?usp=sharing Kinda like this(except for orchestra & chorus):
  3. To quote DarkeSword's original pitch for the album: Here are a couple of YouTube playlists with examples of entrances and theme songs. Also here are some sample diva theme songs for female wrestlers. You may notice that the presentation isn't just a song and a walk-on when the wrestler is introduced at an event. There's usually an introduction of some kind: sometimes a different piece of music, sometimes some kind of cheesy action sequence, sometimes just commentator banter. So we'll be making two different versions of this album: One "clean" version with just the wrestler themes, and one "event" version with all that extra stuff. This means that if you want to compose a short intro remix (30-90 seconds) to go with your main mix, that's an option--and an interesting chance to work with a very short source and a total lack of transition. Director: MindWanderer Co-Director: Chernabogue Check-In Dates: July 31, 2016 Nov. 20, 2016 April 15, 2017 July 15, 2017 Sept. 30, 2017 March 31, 2018 ReMixers First, we need ReMixers! Specifically, we need remixers who can produce songs that would work as wrestler intros. There's a fairly wide range of potential genres, but they're all loud, powerful, energetic, and epic. The playlists linked above are non-exhaustive examples you can use as a starting point. Tracklist Ultimately, I'd like to have an equal number of "faces" (heroes) and "heels" (villains and monsters). Some monsters come in pairs (The Creature and Igor, the Mummies), and if we use any of them, each one should have a corresponding tag team of heroes; this can either be a mashup of two character themes, or a single theme that covers two characters (e.g. John Morris and Eric Lecarde of Castlevania Bloodlines). Villain/monster mashups are also possible, counting as a tag team. Same thing goes for female characters: each female hero should be paired with a female villain. We can work all that when it gets close to the end, though. Here's my wish list of wrestlers, along with suggestions as to theme music. The specific music source for each isn't necessarily set in stone, but it's my opinion as to what the most appropriate choice for them would be. If you'd like to go in a different direction, I'd love to hear it! Must Have: Theme Song of CastleMania: Vampire Killer (Wrestlemania Theme Songs Reference) Simon Belmont: Theme of Simon Belmont Alucard: Dracula's Castle and/or The Tragic Prince - @mikedm92 Dracula: Dance of Illusions - @Chernabogue Death: Evil's Symphonic Poem (optionally: Heart of Fire) Other Suggestions: Closing Song/Second Theme Song: I Am the Wind (Vocals required) Heels, Male/Neuter: The Creature: Den of Worship, Rising, and/or Demon Seed (or The Creature and Igor: Walking on the Edge) Golem: The Tower of Dolls or Stone King Golem Doppelganger: Riddle or Resonance of Malevolent Souls Galamoth: Galamoth's Realm, Robot Factory, or Curse Zone (Additional option: Crucial Moment) Olrox: Death Ballad and/or Dance of Pales Isaac: Young Nobleman of Madness Joachim Armster: Melancholy Joachim Walter Bernhard: Dark Night Toccata Brauner: Esquisse of Violence Albus: Sorrow's Distortion Heels, Female: Medusa: Cross Your Heart a.k.a. Crucifix Held Close (optionally: Stalker) Carmilla: Bloody Tears, Monster Dance, Dwelling of Doom, Repose of Souls, and/or Carmilla Elizabeth Bartley: Calling from Heaven Celia Fortner: Evil Invitation - @Ophanin Faces, Male: Trevor Belmont: Beginning - Moiré Effect (@SuprMelO and @bluumonk) Grant Danasty: Clockwork - @DarkEco Christopher Belmont: Battle of the Holy Richter Belmont: Divine Bloodlines Eric Lecarde: Iron-Blue Intention Nathan Graves: Awake Leon Belmont: Lament of Innocence Hector: The Curse of Darkness Soma Cruz: Castle Corridor Julius Belmont: Don't Wait Until Night a.k.a. Can't Wait Until the Night Jonathan Morris: Invitation of a Crazed Moon John Morris: Reincarnated Soul Faces, Female: Sypha Belnades: Mad Forest: @GCJ Maria Renard: Slash Charlotte Aulin: The Hidden Curse Shanoa: An Empty Tome (alternate version) Tag Teams: The Mummy Men: Wicked Child (or Akmodan II: In Search of the Secret Spell) Stella and Loretta Lecarde: Dance of Sadness Or any combination of two related heels or faces from the above Legend: Available Claimed Early WIP Substantial WIP Complete draft Final WAV So far we have a lot of rock/metal represented, and I'm not sure how many of those will include vocals (highly recommended), and just one confirmed rap. I'd also really like at least one Mexican-inspired remix (making one wrestler a luchador), one orchestral remix, and at least one explicit tribute to Xavier Woods (which includes funk, rap, and even EDM). Female wrestlers' themes are typified by female vocalists, either rap or heavily autotuned. More rap would also be great. Posted or accepted-to-be-posted remixers can just make a claim and dive right in. Anyone else, I'll need an audition of your most best, most appropriate work for the style we're looking for. Collaboration Resource List Anyone interested in collaborating, let me know what you want to do and I'll put you on the list. Electric guitarists and vocalists are especially needed. Electric Guitar: @HeavenWraith, @Tuberz McGee, @Cyril the Wolf, @Laarx Acoustic Guitar: @Cyril the Wolf, @Laarx Vocals (male): @Cyril the Wolf Vocals (rap): Wanted Voice Actors For the "event" version of the album, we'll need some voice actors. At the very least, we'll need 3: an announcer and two commentators. The wrestlers can, optionally, have monologues during their own songs, or dialogues with their opponents. We'll recruit for these when all music is at least at the substantial WIP stage Mastering Kind of goes without saying, but not without doing. Somewhat more involved in this than in most albums, since this person will be responsible for layering on the voiceovers and any audience effects. Art In addition to front and back cover art, I'd really like to have character art of each of the wrestlers. My personal vision is that none of the wrestlers actually be monsters, just actors dressed up like them, or even just vaguely related to them thematically. Real pro wrestling has wrestlers like "The Rock," "The Snake," and even "Boogeyman," so having monster names seems perfectly appropriate.
  4. Hi, I'm working on a project that my co-creator and I have named Devil Hunter: MIyumi. This is a video game in the vein of the old side-scrolling action games from the 80s and 90s, which is a genre we feel that has kind of fallen by the wayside in recent years. The game is going to be very similar to the Ninja Gaiden series on the NES with elements of horror akin to the Castlevania series and the action platforming of Strider 2. The game will be set in the late 1800s in Japan and will involve a young Devil Hunter named Miyumi and her mentor Shin. The Devil Hunter tribe basically protect Japan from the Yokai (japanese demons). Our main villain, a japanese succubus, attacks the Devil Hunter village while our 2 protagonists are away training, setting up a quest for Miyumi and Shin to track down the Yokai and save her family/clan. We've already fleshed out a lot of the story and I have bios written for the different characters and placeholder images. Right now I'm coding the game myself using the Unity Engine and the game is actually playable at the moment, though I'm still programming specifics for the characters, special attacks, enemy AI etc. I'm shooting for the end of March or April to be completely finished with the engine. We have already contacted many graphic artists and designers, and have assembled a great team, but I'm ultimately trying to turn this project into the establishment of a legitimate indie game studio, so I want to assemble the most talented people that I can. While I have a lot of the graphical aspects covered, I have no experience composing music. Right now I have a few pieces of placeholder music for use while I'm programming just so I can get an idea of how it will look and sound when its finished, and all of the tracks I've used came from OCRemix. I figured if I was so taken and inspired by remixes from members of this site, then this would be the place to try and recruit some talented people who obviously love creating music. I have a very broad taste in music and I would like to incorporate some actual instruments for some parts and "kick ass" tunes for others. The game will also have cinema scenes like the original Ninja Gaiden Trilogy on the NES, so I'm approaching this more akin to a film than I am to a video game. I want the visuals and the music to sync up to create a complete experience and I can provide examples of music that has inspired me. We are rapidly approaching the point where I will start crowd funding the game and it is my intention to have a completed opening cinema, first stage with functional boss character, and closing cinema that will eventually be the transition from stages 1 to 2. As project manager, head writer, and lead programmer, I made a decision that we could not attempt to crowd fund off of the work of others, so I need to find people who want to create original music that we can use for the proof of concept, which will be fully playable. So right now I need 3 to 4 tracks total, but eventually it will be closer to 20 to 25 depending on how many stages we use and if there is any DLC provided. I'm a particular fan of the original Ninja Gaiden soundtracks from the NES, the Megaman X series (particularly 2 and 6), Castlevania series (like SotN and Rondo of Blood), and other games in different genres including RPGs like Final Fantasy, Chrono Trigger, etc. But I'm not locked into a specific genre of music, so I'd like to discuss the project and see what types of original compositions we can come up with. Like I said previously, I'm trying to build a fantastic team that can do everything in-house. I want to have composers and musicians on staff who share my love of gaming and visual media who can then grow their own talents any way they see fit. I've also created a closed group on Facebook for my development team so that we can bounce ideas off of each other without worrying about external input unless we ask for it. I'm going to close with a message I posted to that page that hopefully conveys the seriousness of my intentions. "I know this project is going to be a lot of work, and I have no issue compensating anyone for your time and effort. I really want to take care of everyone as best I can once the game is completed. Which is why I'd like to work it out so that everyone involved gets a percentage of all future sales and re releases of the game. And I want to build the studio so we can all work together to make awesome games and even branch off to comic books or other forms of media and make a decent living doing it. I will make you this promise, if you will help me and make a little now, I will do everything in my power to push you as high as I can off of this stepping stone that we're building. Most game developers start off with funding before they start programming. I just started programming because I need something of meaning in my life and I was going to do whatever I could do to get there. I'm tired of working for other people and I'm ready to "kick down the doors" of the video game industry. So I'm going to make this happen and nothing is going to stop me. And anyone who comes on the journey with me is going to be as successful as I can possibly make them. So I'm glad you're along for this trip. And again, I promise you I will make it worth the journey, especially once we can start crowd funding and I have money to spend. Your art/talent is worth it, because if I didn't feel it was, I wouldn't have reached out to you in the first place. Every one of the people I've gathered around me have skills and talents that better this team. You all bring something special and unique to the table and I can't do this without you. This is not going to be an easy undertaking. If anybody wants to get off the roller coaster, feel free with no hard feelings from me. But I hope you see value in my vision and that you will continue to walk with me. I hope you all have a great rest of your week my friends. And thank you for helping my dream become a reality." If you're interested in what you've read, please feel free to message me here or at duke2go@gmail.com. Eventually I'll establish an official website for the project and finished game, as well as a specific email address, but right now I'm a freelance writer and it is easier for me to check my emails all at once rather than trying to keep up with 2 or 3 different addresses simultaneously. I apologize for no images in the thread, but if you're interested please message me and I can send you preview videos of where the game is currently and other concept art we've come up with so far. Thanks for taking the time to read all of this and I hope that we can work together to build something special. Mike
  5. After several of my friends got me into Final Fantasy XIV, I fell in love with the game so hard that I've been playing pretty regularly for a year and a half straight now. The game has an incredible soundtrack, with over 400 songs, and I wanted to see an OCR album for it. Of course, 400+ songs is insane, to the point where this game has a legit Guinness World Record for the most original music in a video game. With that much music, and since XIV isn't the cultural touchstone something like VI or VII is (WHICH IS A TRAVESTY), I couldn't guarantee I'd be able to get enough interest in this for even the standard four-disc type OCR album. So instead we're going for a smaller, targeted idea here. The concept is simple: an album specifically for the area themes of the game. This includes city-states, towns, villages, the various zones you travel through, etc. I'm hoping to direct a sequel album in the future centered on battle/dungeon/boss/primal/raid/PVP themes, but let's see how this one does first. If you're interested, please look through the list of 47 potential sources below (cut down from my original list of 120, lol), complete with YouTube links, and if anything jumps out at you and you'd like to remix it for the project, let me know! Everything on a single line uses the same basic source for several in-game remixes, so I've listed them together, and you'd basically be claiming that one "melody" for a single remix, so to speak, rather than three or four different songs. If you're familiar with the XIV soundtrack and actually want to remix a source not in this list, and it's an area theme like the rest, then also let me know. I would like to see this released within a year, but I do not currently have any specific deadlines in mind otherwise. I'll decide that down the line, once I see how many people are interested in the project. Legend --- Purple - Initial WIP complete Blue - Significant WIP complete Green - Done ---------- 1.0 Navigator's Glory Freedom On Windy Meadows/Saltswept (ARR) - claimed by Furorezu Born of the Boughs Whisper of the Land Emerald Labyrinth The Twin Faces of Fate - claimed by Ridiculously Garrett Twilight over Thanalan Widdershins Unspoken Tears for Mor Dhona ---------- A Realm Reborn A New Hope/Sultana Dreaming - claimed by Manji To the Sun - claimed by Earth Kid I Am the Sea/A Sailor Never Sleeps On Westerly Winds Ruby Sunrise - claimed by John Stacy Wailers and Waterwheels/Dance of the Fireflies Serenity - claimed by Darangen Greenwrath The Waking Sands Fealty Frontiers Within/Reflections Intertwined/Silver Tears Crystal Rain Thicker than a Knife's Blade The Edge ---------- Heavensward Solid/Nobility Obliges/Night in the Brume/Nobility Sleeps/Hallowed Halls - claimed by OA Against the Wind/Black and White/Descent - claimed by DaMonz Lost in the Clouds/Close to the Heavens/Like a Summer Rain Coming Home/Heavy Rain Painted Foothills/Painted Skies/Slumber Eternal - claimed by Jake Meacham Landlords/Skylords/Roar of the Wyrm/Apologies What is Love Missing Pages/The Silent Regard of Stars/Poison Ivy Paradise Found/Homestead The Mushroomery Order Yet Undeciphered/Unbreakable/He who Continues the Attack/Unbreakable (Duality) ---------- Stormblood (songs that don't yet have official OST titles are in brackets) Beyond the Wall/[The Fringes Night]/Their Deadly Mission Keepers of the Lock Impact/[Rhalgr's Reach Night]/The Measure of Our Reach/The Measure of His Reach/[Good Tidings]/[The Royal Menagerie] On High/[The Peaks Night]/[Castrum Abania] Crimson Sunrise/Crimson Sunset/Deception - claimed by Thirdkoopa Liquid Flame/Westward Tide/The Open Box/Down Where Daemons Dwell Indomitable A Father's Pride/Mother's Pride/[Doma Castle] Drowning in the Horizon/He Rises Above/Most Unworthy Songs of Salt and Suffering/[The Lochs Night]/Liberty or Death/Far From Home