Dhsu Posted May 21, 2009 Share Posted May 21, 2009 Or we could just hijack ZUZLIONS. Link to comment Share on other sites More sharing options...
Bahamut Posted May 21, 2009 Author Share Posted May 21, 2009 Or we could just hijack ZUZLIONS. It gets used as a game server a fair amount, so I wouldn't feel it's appropriate to use it like so. This one would be a sort of secondary server, with lots of community involvement in maintaining. Link to comment Share on other sites More sharing options...
Dhsu Posted May 21, 2009 Share Posted May 21, 2009 It gets used as a game server a fair amount, so I wouldn't feel it's appropriate to use it like so. This one would be a sort of secondary server, with lots of community involvement in maintaining. Heh, okay. It's just I've never seen anybody in it ever. Link to comment Share on other sites More sharing options...
SporkNinjaDraken Posted May 21, 2009 Share Posted May 21, 2009 So with as many regulars as we are getting on the server these days, how would people feel about a second server with a different map rotation being up?I can see there being some interesting things we could do with a second server, such as leaving the main one with a more staple rotation of popular maps, and the second one with more experimental rotations & far more open access to the community to alter server settings (to trusted people still, but I'd be willing to open access to most of the regulars). I also endorse this idea it would be awesome. Link to comment Share on other sites More sharing options...
EdgeCrusher Posted May 21, 2009 Share Posted May 21, 2009 Id totally be on the experimental map server all the time Link to comment Share on other sites More sharing options...
duckyboycantfly Posted May 21, 2009 Share Posted May 21, 2009 1 problem, who would fund it? I had no problems donating earlier, but now funds are rather tight, seeing I can't find a job. Will do achievements for $$$$ Link to comment Share on other sites More sharing options...
Vahn_Paktu Posted May 21, 2009 Share Posted May 21, 2009 The hell? Does no one have over 50%?I am confused. I have 60.89% Also has points for capping and winning games been added to psychostats yet? Link to comment Share on other sites More sharing options...
Hemophiliac Posted May 21, 2009 Share Posted May 21, 2009 weird that both the spy achievement "skullpluggery" and the sniper achievement "Self-destruct Sequence" have the same achievement icon. Related methinks? Link to comment Share on other sites More sharing options...
Bahamut Posted May 21, 2009 Author Share Posted May 21, 2009 1 problem, who would fund it?I had no problems donating earlier, but now funds are rather tight, seeing I can't find a job. Will do achievements for $$$$ I'll be the one renting still, and donations are still more than welcome. Money isn't really as much an issue for me, so I can absorb hits for a while if necessary. Link to comment Share on other sites More sharing options...
Tensei Posted May 21, 2009 Share Posted May 21, 2009 Im very interested still, pryo though And on that note. CRY SOME MORE Yes, enjoy your 1:1 rate and brag about the points you get from cart defense, it's the pyro way! Link to comment Share on other sites More sharing options...
Bahamut Posted May 21, 2009 Author Share Posted May 21, 2009 So FireSlash offered his server for a secondary server - we're going to try that out in the next few days and see what happens. Link to comment Share on other sites More sharing options...
Rambo Posted May 21, 2009 Share Posted May 21, 2009 I started looking through the psychostats and wondered how the hell I was the undisputed suicider for like... 3 weeks straight. Theeeen it dawned on me that unlike hlstats, psychostats are ALWAYS recording information. Even in humiliation. Where I always kill myself if I'm an explosive class. lol Link to comment Share on other sites More sharing options...
Dhsu Posted May 22, 2009 Share Posted May 22, 2009 Yes, enjoy your 1:1 rate and brag about the points you get from cart defense, it's the pyro way! o snap Link to comment Share on other sites More sharing options...
Vahn_Paktu Posted May 22, 2009 Share Posted May 22, 2009 It's showtime Link to comment Share on other sites More sharing options...
Powerlord Posted May 22, 2009 Share Posted May 22, 2009 Hmm, I'm not seeing the update yet, but the update notes are out: Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Maps Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps Added new arena map Sawmill Added new arena map Nucleus Added new community payload map Hoodoo Sniper Changes Added new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer Standard sniper rifle now shoots through friendly players Added 54 new Sniper voice lines Added 35 new Sniper achievements Spy Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud, distinct sound Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still Spy name tags now show up properly when disguised as their own team Fixed a bug that would cause spectators to see disguise weapons incorrectly Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible Also made it more obvious on first person view model when you're bumped while cloaked Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately Spies disguised as medics now have an Ubercharge: line in their disguise target info Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise Spies can now pick up health kits for their "disguise health", even when uninjured Disguise UI doesn't show up in minimum UI mode (hud_minmode) Spies that disguise as a player using an unlockable now show that unlockable in hand Spies can now use enemy teleporters Added 70 new Spy voice lines Added 34 new Spy achievements Scoreboard changes Dominations no longer get wiped when teams switch sides Dead players draw slightly darker in scoreboard Converted class labels to class icons All players now display the total number of people they are dominating General Fixed a bug that would cause the scout's ball to regenerate at inappropriate times Demomen can now detonate their stickies while taunting Flamethrower's air burst now extinguishes fire on friendly targets Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals The Heavy and Sniper now have new custom death animations Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn't moving Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each ammo type) on each use, based on the level of the dispenser Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled Added a new taunt for the Kritzkrieg, which also heals for 10 points Improved the deathcam camera handling used when a player plays a custom death animation Link to comment Share on other sites More sharing options...
EdgeCrusher Posted May 22, 2009 Share Posted May 22, 2009 Yes, enjoy your 1:1 rate and brag about the points you get from cart defense, it's the pyro way! Do you ever quit bitching about me? I think you have some kinda weird thing for me or something. Link to comment Share on other sites More sharing options...
Bleck Posted May 22, 2009 Share Posted May 22, 2009 what do you mean we don't get a kukri unlockable we get a fucking jar of piss but not a goddamn boomerang Link to comment Share on other sites More sharing options...
Powerlord Posted May 22, 2009 Share Posted May 22, 2009 What do you mean we don't get a knife unlockable we get two fucking cloaking watches but not a goddamn garotte P.S. The server has been restarted, but the maplist was wiped. I'm going to modify the maplist in a moment to match what Baha posted earlier, but with pl_hoodoo added to it. Edit: Whoops, edited the wrong file. Fixed the maplist again by adding the new maps and fixed the mapcycle to match what Baha posted earlier, making sure to update the references to plr_pipeline. Link to comment Share on other sites More sharing options...
Clefairy Posted May 22, 2009 Share Posted May 22, 2009 Oh hey, my bandwidth unchoked. It'll be nice to play before midnight after all. ... On that note, hey Sensai, do you make backups from home when there's a big update? If the unthinkable were to happen, I can't imagine the agony of re-downloading everything they've added since release on your college connection. Link to comment Share on other sites More sharing options...
SirChadlyOC Posted May 22, 2009 Share Posted May 22, 2009 we need this custom This map looks like a ton of fun. It's totally the new Pac-man. Also, I like that we're using FireSlash's server and I hope it has more custom maps on it for those who like them. Also, this update changes a ton of stuff, and definitely buffs the spy. Using teleports? Changing info given to medics/other players? New weapons? SPYCRAB SURVIVES? Also, people who dislike fun can now turn off all .wav file playing/micspam. Maybe this means I'll get less complaints when audibly advertising OCR. Also, what's the deal with -sillygibs? Also, snipers now being able to shoot through teammates is actually a huge buff. I think that happens to me once every 5 shots (depending on the map). Also, now going to go try stuff. Link to comment Share on other sites More sharing options...
Powerlord Posted May 22, 2009 Share Posted May 22, 2009 Also, people who dislike fun can now turn off all .wav file playing/micspam. Maybe this means I'll get less complaints when audibly advertising OCR. That won't work because this is a server setting. Also, despite being passworded, the server currently has 25 people, all of whom have reserved slots. So, whomever said it would never happen was wrong. Link to comment Share on other sites More sharing options...
Clefairy Posted May 22, 2009 Share Posted May 22, 2009 So, since the server is full and I can't remember the IPs of the ZUZ or Fireslash's server, I went out into the wild and woollies of my Internet tab. Oh my god. It's like release day in reverse out there. Soooo many failspies. Haven't unlocked anything yet, but I don't care. This is glorious Link to comment Share on other sites More sharing options...
Powerlord Posted May 22, 2009 Share Posted May 22, 2009 So, since the server is full and I can't remember the IPs of the ZUZ or Fireslash's server, I went out into the wild and woollies of my Internet tab.Oh my god. It's like release day in reverse out there. Soooo many failspies. Haven't unlocked anything yet, but I don't care. This is glorious Unlocks are now completely random. Not only do Spies and Snipers have no Milestone achievements, but all the other unlockables in the game ALSO drop randomly. Including ones you already have. Link to comment Share on other sites More sharing options...
BardicKnowledge Posted May 22, 2009 Share Posted May 22, 2009 Define "completely random" please. How does one go about getting the new stuff now? Link to comment Share on other sites More sharing options...
Bleck Posted May 22, 2009 Share Posted May 22, 2009 Define "completely random" please. How does one go about getting the new stuff now? cross you fingers cross your toes hope you get unlocks and away you go but yeah new unlock system is fucking retarded Link to comment Share on other sites More sharing options...
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