Kenobio Posted March 29, 2009 Posted March 29, 2009 because getting all those triforce pieces didn't have any fun puzzles or mazes and getting each one was the exact same process.Right. well, i'm just comparing them in the sense that they gave me that same feeling of tedium, that's all. ...but overall i found both tasks fairly boring and tiresome compared to other dungeons or parts of these otherwise excellent games. ?........... Quote
Aninymouse Posted March 30, 2009 Posted March 30, 2009 I agree, both tasks were ultimately very annoying. However, the temple was at least exciting/infuriating. The triforce hunt just felt... well, ho-hum. One of the few times anything in WW did, for that matter. Quote
Wintermute Posted March 30, 2009 Posted March 30, 2009 *shrug* Looks like a solid game to me. Can't wait to pick it up. People that go all fucking crazy over the train are hilarious to me. It's not like that's ALL there is in the game. Quote
Gollgagh Posted March 30, 2009 Posted March 30, 2009 People that go all fucking crazy over the train are hilarious to me. It's not like that's ALL there is in the game. hey hey you step off Quote
Toadofsky Posted March 30, 2009 Posted March 30, 2009 I agree, both tasks were ultimately very annoying.However, the temple was at least exciting/infuriating. The triforce hunt just felt... well, ho-hum. One of the few times anything in WW did, for that matter. I'll be the first to admit that that's the only fault I had with that game. But then again, they said they had to cut two dungeons out to get the game to meet it's release date. Maybe if they had delayed it just a bit more, we could have had an even bigger better game. Not that there's anything wrong with it. Sorry, had to put in a Seinfeld reference. Quote
Overflow Posted March 30, 2009 Posted March 30, 2009 I never completed Phantom Hourglass because, like Yahtzee, the Temple of the Ocean King can go fuck itself. I'm not doing the same fucking puzzles each time I re-enter, while having unbeatable bad guys chase after my ass on a TIME LIMIT. I'm pretty sure it's the only Zelda I haven't completed (besides Zelda II), but it's the first I just refuse to complete. SOOOOooooooo.... In other words, you're saying that a Zelda game, a NEW Zelda game, is hard. Hard, instead of easy, like many people accuse Zelda games of being lately. Just had to point this out. Quote
The Author Posted March 30, 2009 Posted March 30, 2009 And the unbeatable guys are beatable, eventually... Quote
Doulifée Posted March 30, 2009 Posted March 30, 2009 SOOOOooooooo.... In other words, you're saying that a Zelda game, a NEW Zelda game, is hard. Hard, instead of easy, like many people accuse Zelda games of being lately. Just had to point this out. Hard? where did Xenon talk about difficulty? i played the game until i was forced to cross the donjon again (i think it was for the finla battle) it's not hard, it's just annoying to redo the same think all over again. Yes some item allow you to cross them faster but even with that it's annoying. Quote
Xenon Odyssey Posted March 30, 2009 Posted March 30, 2009 Well, I'm sorry that everyone else whipped through the fucking place like a tornado and bitch-slapped the snot out of Bellum, but I won't apologize for my opinion. And it's not like I said it was a terrible game; it's just that goddamn temple brings everything else down with it. Quote
DarkeSword Posted March 30, 2009 Posted March 30, 2009 but I won't apologize for my opinion. No. No. You will apologize right now. Say you're sorry. SAY IT Quote
The Damned Posted March 30, 2009 Posted March 30, 2009 I look at the title and think this is some sort of new remix album project. Quote
Schwaltzvald Posted March 30, 2009 Posted March 30, 2009 No.No. You will apologize right now. Say you're sorry. SAY IT I fukkin loled hard PH was good, hell if there was anything that was bad about it, it's having to yell through the mic like an asshole all the while riding the subway system during the early morning where everyone look wasted, suffering from hang overs or just still sleepy. The dungeon's (including the last one) had its moments and didn't bother me at all. Bellum was a rather fun fight. Quote
Sag Ee Mana Posted March 30, 2009 Posted March 30, 2009 I really love this smiley xD But, guys, you may have found a place/dungeon/fight easier than other people, it won't change anything. Sorry but I don't like when someone is stuck or having difficulties in a place and everyone comes to post after and says: "oh I managed ! It was easy for ME." If I say that, it's because sometimes, reading some posts about that, I'm myself thinking "well I don't see where it's difficult". But I don't reply, because there's no need. (/end of flame, I don't like that. Have a good day ^^) Quote
Kenobio Posted March 30, 2009 Posted March 30, 2009 No.No. You will apologize right now. same old, same old Quote
Xenon Odyssey Posted March 30, 2009 Posted March 30, 2009 No.No. You will apologize right now. Say you're sorry. SAY IT NEVAR10charrrsss Quote
BardicKnowledge Posted April 3, 2009 Author Posted April 3, 2009 That's amazing. We still don't have good vehicle (or horse, for that matter) based combat in a zelda game -- a train doesn't seem like a good place to start for that. Quote
TheKrow Posted April 3, 2009 Posted April 3, 2009 I'm sure Nintendo listened to the criticism, and hopefully took it into account. That wasn't why I didn't finish the game, the ice dungeon had some stupid timed event, and I couldn't get past it because I had to walk some tight rope, so I just said screw it.I still like Phantom Hourglass though. Nintendo listening to criticism and taking it into account? LOL. Quote
VerSus22 Posted April 3, 2009 Posted April 3, 2009 Excited about this game. I loved Phantom Hourglass. Music in that trailer is hotness. I liked Phantom Hourglass as well, except for using the touch screen the whole time. I prefer using the d-pad. Oh well. The trailer for Spirit Tracks is very interesting. Looking forward to the release of the game. Quote
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