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Epic Mickey


Schwaltzvald
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  • 2 weeks later...

Those screens actually make a lot of sense. Games rarely resemble their concept art completely, and no matter how "epic" this is, we have to remember that it's still Disney, and therefore a certain level of "not scaring the shit out of five-year-olds" is required... Or has been since like 1965 at least.

It still looks dark and vaguely ominous to me. Sure, there's no monstrosities comprised of several random disney characters anywhere (except that car thing with the Hades face -- weird), but it's still oozing style. The mix of colourful, decidedly happy Mickey with the bizarre architecture and ominous twisted realms is a good contrast.

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Me and OHSIR had a good conversation bout this.

<+Brushfire> Lets go ahead and break it down

<OCRE> please do!

<+Brushfire> Starting score of 100

<+Brushfire> The Game: Epic Mickey

<+Brushfire> +20 Points

<+Brushfire> 120

<OCRE> right

<+Brushfire> On the Wii

<+Brushfire> -40 Points

<+Brushfire> 80

<+Brushfire> Marred by terrible Wii Controls

<OCRE> possible shitty motion controls

<OCRE> yeah

<+Brushfire> -20

<+Brushfire> 60

<+Brushfire> Marred by limited graphical power

<+Brushfire> -20

<+Brushfire> 40

<+Brushfire> Cool Concept art

<+Brushfire> +10

<+Brushfire> 50

<+Brushfire> The fact that all the cool in the world can't make up for the fact that this game is on the Wii

<+Brushfire> -50

<OCRE> 0

<+Brushfire> So outta score of 100

<+Brushfire> Epic Mickey gets a 0

<+Brushfire> Strictly because it is on the Wii

<+Brushfire> This is why I hate the Wii

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Me and OHSIR had a good conversation bout this.

<+Brushfire> Lets go ahead and break it down

<OCRE> please do!

<+Brushfire> Starting score of 100

<+Brushfire> The Game: Epic Mickey

<+Brushfire> +20 Points

<+Brushfire> 120

<OCRE> right

<+Brushfire> On the Wii

<+Brushfire> -40 Points

<+Brushfire> 80

<+Brushfire> Marred by terrible Wii Controls

<OCRE> possible shitty motion controls

<OCRE> yeah

<+Brushfire> -20

<+Brushfire> 60

<+Brushfire> Marred by limited graphical power

<+Brushfire> -20

<+Brushfire> 40

<+Brushfire> Cool Concept art

<+Brushfire> +10

<+Brushfire> 50

<+Brushfire> The fact that all the cool in the world can't make up for the fact that this game is on the Wii

<+Brushfire> -50

<OCRE> 0

<+Brushfire> So outta score of 100

<+Brushfire> Epic Mickey gets a 0

<+Brushfire> Strictly because it is on the Wii

<+Brushfire> This is why I hate the Wii

pretty much dead on

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<+Brushfire> Lets go ahead and break it down

<OCRE> please do!

<+Brushfire> Starting score of 100

<+Brushfire> The Game: Epic Mickey

<+Brushfire> +20 Points

<+Brushfire> 120

<OCRE> right

<+Brushfire> On the Wii

<+Brushfire> 0 Points because the state of "being on the wii" makes the following deductions superfluous

<+Brushfire> 120

<+Brushfire> Possibly marred by terrible Wii Controls, but maybe not because there have been lots of games without horrible waggle?

<OCRE> possible shitty motion controls

<OCRE> yeah

<+Brushfire> 0

<+Brushfire> 120

<+Brushfire> Supported by limited graphical power but with the potential to be a beautiful game nonetheless depending on how the art comes across in motion? Let's go with this just to be safe

<+Brushfire> -30

<+Brushfire> 90

<+Brushfire> Cool Concept art

<+Brushfire> +10

<+Brushfire> 100

<+Brushfire> The fact that all the sense in the world can't make up for the fact that I love making assumptions about games under the direction of someone who has not produced a Wii game before

<+Brushfire> 0

<OCRE> 0

<+Brushfire> So outta score of 100

<+Brushfire> Epic Mickey gets a 100

Did I get that right?

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<+Brushfire> Lets go ahead and break it down

<OCRE> please do!

<+Brushfire> Starting score of 100

<+Brushfire> The Game: Epic Mickey

<+Brushfire> +20 Points

<+Brushfire> 120

<OCRE> right

<+Brushfire> On the Wii

<+Brushfire> 0 Points because the state of "being on the wii" makes the following deductions superfluous

<+Brushfire> 120

<+Brushfire> Possibly marred by terrible Wii Controls, but maybe not because there have been lots of games without horrible waggle?

<OCRE> possible shitty motion controls

<OCRE> yeah

<+Brushfire> 0

<+Brushfire> 120

<+Brushfire> Supported by limited graphical power but with the potential to be a beautiful game nonetheless depending on how the art comes across in motion? Let's go with this just to be safe

<+Brushfire> -30

<+Brushfire> 90

<+Brushfire> Cool Concept art

<+Brushfire> +10

<+Brushfire> 100

<+Brushfire> The fact that all the sense in the world can't make up for the fact that I love making assumptions about games under the direction of someone who has not produced a Wii game before

<+Brushfire> 0

<OCRE> 0

<+Brushfire> So outta score of 100

<+Brushfire> Epic Mickey gets a 100

Did I get that right?

i remember when i used to be a blind nintendo fanboy too

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Pulling out the fanboy card so quickly? I really hate this argument, so I'll summarize a different way.

Look, the screenshots don't look very good when you compare them to the awesome concept art. OK. Got it. But this is the first time we've even seen the game, and we haven't seen much of it. Maybe it's like Wind Waker or Okami that only looks good once it's in motion (setting the bar too high, probably, but you get the idea)?

There have also been some great Wii games without waggle as well as some great motion-controlled games - to automatically assume wii game = bad control is silly. In fact, one of the core mechanics of the game is the painting effect; as that will clearly make or break the game I doubt someone like Spector would just let it fall into "break."

Or it could be a crapfest with waggle and Disney and n64 textures. Point is we really can't tell yet and it's still a year away. The article seems to indicate that Spector (who has a great track record, obviously) has a good idea of where this game needs to go to be great. At this point, that's enough for me. If we see gameplay a few months from now that looks catastrophic, I've got no problem abandoning all hope. But I've got no reason to yet...

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