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The Damned

Nintendo DS

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An original J-RPG that is not produced by the machine that is the Sqeenix empire?

Made by the same people who made the awesomeness that is mario golf? I didn't say that it was the most soul-changing experience, only that it was pretty, very colorful, original, good music, and fairly epic.I guess it was one of the best rpgs I've played on the GBA. I can tolerate a little bit of brokenness for that huge battle with the fusion dragon at the end of GS1.

Also, I may have tastes that are a little different than yours. So you don't like Golden Sun. Cool. Enjoy what you do like!

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Wow, just realized it's one week till Zelda: Phantom Hourglass comes out. I am getting pretty excited for that, now that it's just about out...may need to go reserve that in the next day or 2. Outta curiosity, who else is planning to get it?

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Huh, well...I think I'm gonna get it. Prolly not order it, 'cause I dun have the funds to do that right now. I'll prolly think about it sometime after it's been out for a while. But I definitely have plans to play the sequel to the best Zelda what came from the Gamecube. -i'm not talking about Twilight Princess, 'cause I got it for the wii-

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Phantom Hourglass got a 9.0 on IGN. The review is up.

They say it's a fun game with great graphics and that it's amazing that such a huge world could fit into a DS game. Apparently it suffers in simplicity - supposed to be REALLY easy and somewhat short - and the fact that occasionally the all-stylus control fails (you roll when you don't want to, etc). The multiplayer is supposed to be fun but a bit pointless. Obviously I'm still getting it despite its faults as it looks fantastic anyway and is a sequel to Wind Waker, one of my favorite games of all time.

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Sounds great, except it may be continuing the trend of easy Zelda games.. Probably a buy even still.

Yeah, that was the only really disappointing thing for me with Twilight Princess: boss battles were too easy. They were for the most part rather "cinematic" and fun boss fights (like the boss to that water temple), though, so I guess better that than really challenging but boring. Even if the bosses are too easy to beat in Phantom Hourglass, I think it'll still be well worth the price of admission.

EDIT: With 9 reviews in at this point, Phantom Hourglass has a Meta Score of 91. Not bad at all.

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I would really like to see Nintendo doing multiple difficulty levels. It didn't make too much sense with earlier Zeldas, but in later ones they could do a lot by putting in more aggressive AIs.

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I would really like to see Nintendo doing multiple difficulty levels. It didn't make too much sense with earlier Zeldas, but in later ones they could do a lot by putting in more aggressive AIs.

I would love for a Hard difficulty for the next Zelda. Something that doubled the damage taken from hits and added in new special moves for bosses - maybe mixed up their patterns with some random order. I'd really like to see the bosses get some special "one-hit-kill" moves or close to it (moves that would take out half your remaining health or bring you down to 1 heart instantly.) Every Zelda boss' room has 20 pots with small hearts anyway; Make me use those things in a mad dash to stay alive because Shadow Ganon just pinned me to the ground with a spear, then wracked my body with dark energy channeled through it as if it were a lightning rod.

Leave an Normal setting that plays like a normal Zelda game, but steal someone from Devil May Cry for input on a Hard mode.

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...steal someone from Devil May Cry for input on a Hard mode...

LMD Mode = Link Must Die Mode

Complete with complicated but enjoyably fun sword techniques but controlled entirely by the player instead of something done automatically...

Damn it now you got me icthing to go back to play DMC3 on DMD mode, without previous skills completed.

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Although it looks like fun, my wallet has been getting some serious weight changes from the game industry of late, so I won't be getting it until the huge "i want this now" crowd dies down, and I can grab it for ten bucks or so. Its a system thats worked well for me so far, albeit it puts me alittle behind the power curve sometimes.

I think I need to grow a few hundred patches of Pinapples this summer. They get a good price...:<

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Wow, just realized it's one week till Zelda: Phantom Hourglass comes out. I am getting pretty excited for that, now that it's just about out...may need to go reserve that in the next day or 2. Outta curiosity, who else is planning to get it?

Pre-ordered about 8 weeks ago. And even better, I'll be on vacation next week when it comes, so I'll have plenty of time to play.

Yes, pineapples are great. Even better if they're all level 10 pineapples. Although strawberries are a better crop, and other than the fact that it means you have to do all the work yourself, filling Carmite Cave with level 10 strawberries gives you tones of money every two days.

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Pre-ordered about 8 weeks ago. And even better, I'll be on vacation next week when it comes, so I'll have plenty of time to play.

Yes, pineapples are great. Even better if they're all level 10 pineapples. Although strawberries are a better crop, and other than the fact that it means you have to do all the work yourself, filling Carmite Cave with level 10 strawberries gives you tones of money every two days.

I was talking specifically about harvest moon, but I STILL have to grab Rune Factory... once again, due to a lack of fundage... I really hate MD taxes...

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Picking up Zelda... but I have an exam that day. ;_;

My best friend hails Golden Sun (series) as the greatest RPG ever (better than Chrono Trigger!?). I played the series and conclude the following:

Strengths:

-Great artistry

-Clever maps, puzzles, and level design

-Deceptively deep battle system

-Good plot

Weaknesses:

-Unvaried gameplay

-Random battles get annoying

Music was hit or miss.

A good RPG, arguably excellent. It really depends on the player's tastes.

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goilden suns II contain nlongest fetych queste in histories of vvideo game

Touche. That game does have some mangled parts that were poorly, if at all, translated... also: the fetch quests were very, very long and a strain on the plot at times... (aka the entire first half of the second game)

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Golden Sun? You mean that game with the most mangled Engrish in history of games? Do you mean game that? YES/NO.

You mean Breath of Fire II. Go out with your fishing lod much?

I don't really remember any "Engrish" in GS so much as that the conversations took half a century because the characters just kept reiterating the same points and going on and on about nothing (I'm looking at you, Kraden). All while bouncing and squeaking, no less.

Neat character designs, though. Wish there'd been more development.

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