Bleck Posted March 25, 2009 Share Posted March 25, 2009 Seth (he's awesome). seth should be banned he isn't even a real character Quote Link to comment Share on other sites More sharing options...
BardicKnowledge Posted March 25, 2009 Share Posted March 25, 2009 He's not banworthy yet, though if a character receives a ban, it'll almost certainly be Seth, as he potentially has the craziest offense I've seen so far. Quote Link to comment Share on other sites More sharing options...
zircon Posted March 26, 2009 Share Posted March 26, 2009 Agreed. Pure damage dealt per attack and damage taken aren't really that important if the character has a lot of tools. SF4 is a very defensive game compared to Super Turbo, so the ball is really in Seth's court. Quote Link to comment Share on other sites More sharing options...
Bleck Posted March 26, 2009 Share Posted March 26, 2009 Pure damage dealt per attack and damage taken aren't really that important if the character has a lot of tools. he should be banned because he has a lot of tools why get good with zangief when you could get good with a teleporting hyakuretsukyaku-ing sonic boom-ing arm-stretching multiple-shoryuken-ing version of zangief? oh wait I know because doing the latter would make you a cheap faggot Quote Link to comment Share on other sites More sharing options...
Citan Posted March 26, 2009 Share Posted March 26, 2009 It's too bad there's no good way to penalize people who disconnect right before you finish them off so that they don't lose any points. Assholes. Quote Link to comment Share on other sites More sharing options...
Arek the Absolute Posted March 26, 2009 Share Posted March 26, 2009 he should be banned because he has a lot of toolswhy get good with zangief when you could get good with a teleporting hyakuretsukyaku-ing sonic boom-ing arm-stretching multiple-shoryuken-ing version of zangief? oh wait I know because doing the latter would make you a cheap faggot agreed --- Quote Link to comment Share on other sites More sharing options...
BardicKnowledge Posted March 26, 2009 Share Posted March 26, 2009 Seth's piledriver does less damage than Gief's does, as I recall. He also doesn't have Guile's speedy recovery on his Sonic Booms. Quote Link to comment Share on other sites More sharing options...
zircon Posted March 26, 2009 Share Posted March 26, 2009 Yeah, Seth isn't invincible... he's much harder as a boss character than his playable self. Still, if anyone would be banned, it would PROBABLY be him (though I doubt that would happen). Quote Link to comment Share on other sites More sharing options...
k-wix Posted March 27, 2009 Share Posted March 27, 2009 I recently started recording matches, and i have a Ryu vs My Zief. The Ryu is at about 2.5k BP. Im over 3k now, at about 3100 BP. Honestly, i made a lot of mistakes, and i taunted him and almost lost because I got cocky But i will say - its a great fight, it could've went either way. Also shows how i play my Zief, extremely throw-heavy. Also, i need to learn how to record better Quote Link to comment Share on other sites More sharing options...
BardicKnowledge Posted March 27, 2009 Share Posted March 27, 2009 Nice matches, k-wix. If you're on XBL, are you up for a game sometime? I want to work on my Gief matchup (I play chun and gouken). Gamertag is MasterTenor. More on topic, that match vid shows that the shoto juice kick (immediate air hurricane) is still a nice way to get around, especially since it clears some AA moves. What do shoto players think? Quote Link to comment Share on other sites More sharing options...
I-n-j-i-n Posted March 27, 2009 Share Posted March 27, 2009 Seth just looks absolutely crazy with the stuff he can do: http://www.youtube.com/watch?v=-gq35N7vanY And PoongKO (the Seth player) is known to take a lot of risks, but look what happens when he just plays a few tricks with Seth. Instant 40% damage. Quote Link to comment Share on other sites More sharing options...
Geeky Stoner Posted March 27, 2009 Share Posted March 27, 2009 More on topic, that match vid shows that the shoto juice kick (immediate air hurricane) is still a nice way to get around, especially since it clears some AA moves. What do shoto players think? It is a good way to get around you just have to be careful you can set yourself up for something nasty if your in the wrong spot,it can be a great air move too especially if they also jump 90% of the time it will contact them in midair.I'm much more of a Shoryuken Whore when it comes to shotos i almost never use hadoukens.I tend to use the ground hurricane kick often especially since it can go through projectiles. Quote Link to comment Share on other sites More sharing options...
Cassanova Posted March 27, 2009 Share Posted March 27, 2009 I recently started recording matches, and i have a Ryu vs My Zief. The Ryu is at about 2.5k BP. Im over 3k now, at about 3100 BP.Honestly, i made a lot of mistakes, and i taunted him and almost lost because I got cocky But i will say - its a great fight, it could've went either way. Also shows how i play my Zief, extremely throw-heavy. Also, i need to learn how to record better I suppose you're jumping like a beast cause you can't get standing 360s out as often as you'd like? You gave the Ryu a lot of free damage. There is nothing scarier than a terminator trekking 'Gief that's for sure. Good fight. Quote Link to comment Share on other sites More sharing options...
Bleck Posted March 27, 2009 Share Posted March 27, 2009 okay I have gold you can all beat on me now hit me up on irc or aim or something Quote Link to comment Share on other sites More sharing options...
k-wix Posted March 27, 2009 Share Posted March 27, 2009 I suppose you're jumping like a beast cause you can't get standing 360s out as often as you'd like? You gave the Ryu a lot of free damage. There is nothing scarier than a terminator trekking 'Gief that's for sure. Good fight. Im pretty good at whipping a good 360 on the ground, really, the trick is realizing you only need to push 7 out of the 9 directions on the pad. I play Zangiefs jumping game way more then i should, honestly, For some reason i think its quick enough that i can make it! Honestly though - sometimes i do it purposefully with the intention of keeping them thinking that im going to jump in like an idiot. It's sort've a mind game i play, Once you jump up once or twice and let them hit you with a super move, they tend to expect it, and once i got them following that route, i can move in with something else and surprise them. Not that I'm defending my playing here, god i jump WAY to much. But my point is made well by a guile fight i recorded this morning, i got 120 points from him, he was like 5300+ points.. and i beat him with my Zief, again its a super-close fight, but it really illustrates one of the things i like most about Zief, He carries such an intimidating presence that everyone just tries to play keep-away and abandons common character tactics in favor of anti-Zangief ones. He's SO focused on getting me to jump or move into his keepaway game that he really doesn't do anything other then sit. If he would've played more aggressively i think he would have won it. <- here's the link. Quote Link to comment Share on other sites More sharing options...
Bleck Posted March 27, 2009 Share Posted March 27, 2009 my first ranked match online opponent picks akuma hadoken hadoken shakunetsu hadokenjumping hadoken jumping EX hadoken hadoken hadoken KO oh man this is gonna be fun Quote Link to comment Share on other sites More sharing options...
zircon Posted March 28, 2009 Share Posted March 28, 2009 You just gotta learn counters. If someone is spamming a move and beating you with it, you just gotta learn how to get around it. What character are you playing? Maybe I can help. Quote Link to comment Share on other sites More sharing options...
Arek the Absolute Posted March 28, 2009 Share Posted March 28, 2009 my first ranked match onlineopponent picks akuma hadoken hadoken shakunetsu hadokenjumping hadoken jumping EX hadoken hadoken hadoken KO oh man this is gonna be fun Welcome to the online world of sf4 Quote Link to comment Share on other sites More sharing options...
Malaki-LEGEND.sys Posted March 28, 2009 Share Posted March 28, 2009 You just gotta learn counters. If someone is spamming a move and beating you with it, you just gotta learn how to get around it. What character are you playing? Maybe I can help. That's hardly the point at all. Yeah, it's possible to beat a spammer no problem. But I want to have a good match, not a farce of a fight with some dumb retard. Quote Link to comment Share on other sites More sharing options...
zircon Posted March 28, 2009 Share Posted March 28, 2009 Huh? Spamming a move is what any pro would do if the move is working. It's not like there is an "honorable" way to play Street Fighter. For example, if someone doesn't know how to deal with Hadouken spam, then you ought to use Hadouken spam and win. If you're on the receiving end, then you need to figure out a counter. Quote Link to comment Share on other sites More sharing options...
Global-Trance Posted March 28, 2009 Share Posted March 28, 2009 Huh? Spamming a move is what any pro would do if the move is working. It's not like there is an "honorable" way to play Street Fighter. For example, if someone doesn't know how to deal with Hadouken spam, then you ought to use Hadouken spam and win. If you're on the receiving end, then you need to figure out a counter. This. I remember when some guy cried to me because I was playing Smash and kept doing the same move over and over because he kept wanting to roll into it. Why get fancy when you don't need to be to win? Quote Link to comment Share on other sites More sharing options...
Citan Posted March 28, 2009 Share Posted March 28, 2009 my first ranked match onlineopponent picks akuma hadoken hadoken shakunetsu hadokenjumping hadoken jumping EX hadoken hadoken hadoken KO oh man this is gonna be fun Yeah, every Akuma player I've seen just spams fireballs, they tend to not be very talented. When that doesn't work for them, they are notoriously easy to beat. Quote Link to comment Share on other sites More sharing options...
Flare4War Posted March 28, 2009 Share Posted March 28, 2009 Akuma is a beast, especially if you're new to the game. Jump in and nick him and get out. His fireballs aren't as terrifying as they seem but if your jumping at random they're gonna' fuck you up. Make sure when you fight him there is sure reasoning in your jumping and he'll become much easier to deal with. Quote Link to comment Share on other sites More sharing options...
Malaki-LEGEND.sys Posted March 28, 2009 Share Posted March 28, 2009 Huh? Spamming a move is what any pro would do if the move is working. It's not like there is an "honorable" way to play Street Fighter. For example, if someone doesn't know how to deal with Hadouken spam, then you ought to use Hadouken spam and win. If you're on the receiving end, then you need to figure out a counter. Again, missing the point. You can beat the guy, but then you can also beat a puppy with a newspaper. How is that fun? Also Global, that's totally fine if the person is dumb enough not to learn to guard for that move, but think how stupid it would be if you did the same move over and over and he still wails on you. You feel dumb and he probably feels an empty win. Quote Link to comment Share on other sites More sharing options...
Flare4War Posted March 28, 2009 Share Posted March 28, 2009 Again, missing the point. You can beat the guy, but then you can also beat a puppy with a newspaper. How is that fun?Also Global, that's totally fine if the person is dumb enough not to learn to guard for that move, but think how stupid it would be if you did the same move over and over and he still wails on you. You feel dumb and he probably feels an empty win. Not at all. zircon is 100% right. In fact, I'll go a step further and say cheap wins are the funnest ones. They're the ones that make you laugh your ass off even if it is against a noob. Quote Link to comment Share on other sites More sharing options...
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