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Everything posted by k-wix

  1. I'm only about 3-4 worlds deep, but as an old-school fan who was cautiously optimistic, I was pleasantly surprised. Some simple takeaways: 1.) The combat is this stunning mix of every previous game in the series and easily the highlight for me as a player. It's not extremely challenging, but its fun, engaging, and keeps you wanting more - it's basically pop music. 2.) Final Fantasy is basically MIA and the game is in full Disney mode - That being said, you can still feel the FF influence in the games mechanics and story, which is enough for me. 3.) The gummy ship mode is the best its ever been, If you enjoyed that part of the game at all, it's pretty nuts how much better it is. 4.) The story is exactly what you'd expect it to be.
  2. Absolutely no way I could come up with one... Uhh... The best games I've played in recent memory are: Hollow Knight Witcher 3 Undertale Dark Souls God of War Out of that list, I think Hollow Knight or Undertale comes out on top for me.
  3. Just landed a new job, also very recently had a kid, so over the last 2 years i've been out of the picture pretty much entirely. That being said, over the last 2 or 3 months, I've started working on a Mario Odyssey Remix Album. You can find a preview of the first track here: https://drive.google.com/open?id=1DOGSue11MIU8zOX4nNVpEDMj9sdouTt3 It's the first thing I've written in at least a few years.
  4. The hidden final fantasy boss in Super Mario RPG. Culex? Dude was very hard. Thunder Hopping in FFX Antichamber got difficult about halfway-ish through, gave up. Punch Club was a huge pain - the grinding was not fun. 3rd Strike Boss - Infuriatingly difficult. Gave in many times. Puzzles in Lufia 2 - got stuck and quit many times.
  5. Just a heads up, the album is completely released! You can listen to the whole thing for free on youtube, or download the album via my bandcamp. Hope you like!
  6. Any sort've feedback your looking for on the builds? Here are some quick'n'dirty thoughts i saw while playing. I didn't make it very far, nor did I play for that long. Feedback - Why doesn't a weapon break when its durability hits 0? It just stays in your hand with no general change, maybe the damage goes down? not sure... either way; should be an alert or something to notify for a broken weapon. - Is it possible to aim/direct abilities with just the keyboard? seems like a mouse is required. - On windowed mode with smaller resolutions, sometimes the ability text and 'combat log' intersect - they are both white text with no backshadow, so they overlap and become nearly impossible to read. - On windowed mode, sometimes my mouse will not activate certain skills. hovering over the 'ability bar' does nothing. clicking there forces a move, as if i am clicking 'through' the bar. - Would like to see 'i' open the equipment screen, as a PC nerd, I'm used to pressing it for inventory. - I feel the skill screen is pretty confusing. It took me awhile to get my bearings. Like, when i purchase a skill, why is there a small x next to it on 'learned skills' ? Also, can I ever only gain 8 skills? Also, when I go to learn new skills, I see the ones i've already learned - why? Would i waste JP if i learned these skills that I already have? - Why do I randomly get an extra turn? - I've had some really odd interactions with 'Hold the moon' sometimes enemies can attack me from multiple tiles away, as if i haven't really moved after using the ability.
  7. I like it! It's novel and fairly interesting. Really love the look of the thing. That being said, they won't have me as a customer until I see a game that catches my eye - Not really excited about playing Skyrim again.
  8. Thanks man! I really appreciate that - The 2nd track is officially released, and it's a remix of the 'briefing' theme which is one of the most repetitive, basic, and short tracks I have ever heard in a game - It was challenging to remix.
  9. Hey guys! In my spare time I've been working on an electronic/orchestral remix album based on UN Squadron. At this point I am ready to release the album!! Going to release one track per day for the next 10 days, then throw the whole album up on bandcamp for pay-what-you-want. This is a link to the playlist which will eventually contain the full album. (First song was released today!) The album was a passion project. I am a massive fan of this game and wanted to cover the music forever. Originally, I wanted to get the communities help, but had trouble recruiting help because so few were familiar with the games soundtrack. I was personally baffled by this - maybe the game just isn't as well known as I thought? Eventually I just decided to just do the album by myself. Comments & criticism are always welcome! Hope you dig it!
  10. Yes! I generally work in the mornings, so I play in the mid-day when I get off, before my wife gets home. I play some nights too, but usually I'm in bed fairly early, because I'm old and sleeping is the best. Not sure if I have your summoner name or not. Summoner name is k wìx Also, if anyone is curious about getting into the game, I love teaching it to newer players. There is a ton to learn.
  11. I play league almost daily - and am always looking for new people to play with. Feel free to drop me an invite anytime you see me on. And totally agree on the whole friends thing, I'll be hitting 33 this year, and our friendship circle is like..non-existent. I need to make some new friends soon.
  12. Looks pretty awesome. When can I try it ?
  13. I'm alright with it, provided the advertisements are going specifically to keep the site functioning, and if you are getting more than that, what's the plan for dealing with the rest of the revenue? As for how its different... 1.) It inherently feels more personal. The ads on the website are simply that, they aren't really attached to the music, but the website as a whole. Youtube ads on the otherhand.... 2.) The perception of Youtube Ad Revenue is one of pure profit. People think banner ads help sites function, people think youtube ads are for making money.
  14. Finally got around to picking this one up! It's pretty awesome. We're taking a road trip/vacation up to Niagra Falls in a few days, will definitely be playing this a few times on the drive! It's one of the most uplifting albums I've heard in a really long time. Thanks for the warm fuzzies, Amy!
  15. Any chance of including the tracks from the underrated 2nd game?
  16. Sounds fantastic. Would love to hear a finished version.
  17. Pretty much in love with the game, thus far. I suffered through 1, gave up about 75% through, managed to beat DS2, and only got about halfway through bloodborne. It kinda feels like Dark Souls 1 and Bloodborne had a baby. The frame-locked animation is just a bit faster and tighter, which leads to an almost fighting-game like feel. At some points, it sorta felt like i was playing a less arcade-like Soul Calibur? Everything is faster, but it still feels... paced and heavy? It retains the feel of being a serious melee action combat game. Another thing that I love is that the game somehow feels less cheesy to me compared to previous installments. And I'm not really talking about the controls here either, the level design is really great from a playability perspective. I'd recommend this one over ANY OTHER game in the franchise for new players. Also, the games new mana system and 'tech' style moves for the weapons is freakin' perfect. The fact that Anyone who uses a club/hammer has access to a 'melee damage' buff for mana is brilliant. These abilities are so powerful that they add a new layer of depth to dig into for the combat. My only real drawback so far has been the bosses. (Seen 4 so far) Coming from Bloodborne, they don't feel nearly as inspired. So visually, they are neat.. but every single entry into the series has left me more satisfied conceptually with the bosses. Also, the difficulty in general doesn't seem quite so insane for some of the bosses. Maybe its my build? weapons? Familiarity with the series? Idonno, but I remember the old bosses as being some impossible task to overcome, where as so far in #3, they just seem.. pretty hard? idonno. Overall - arguably the best Dark Souls so far in my opinion, and one that I'd recommend to new players.
  18. A LP version of a move that's safe on block is a critical tool for a character to have and can literally define the kit - Laura is a perfect example - her entire game revolves around her LP elbow. While you definitely won't be scoring free combos on good players with this, it's a really powerful tool - it will never become a weak gimmick.
  19. Hey there! It's a bit long in general, and the pacing just feels kinda slow to me. I get that we're going to for an emotional orchestral piece here, but it overstays its welcome and needs to develop into something more meaningful faster. I don't even hear the main melody in a recognizable fashion until about half way through the track. Your instrumentation is absolutely fine, the sounds are good - mixing sounds great on my headphones, no problems at all there - it's really just pacing issues. - I'd consider opening with the piano and cutting the first minute entirely. Not to say its bad, but it feels like it doesn't really belong. - Some parts feel just a bit too slow - don't be afraid to play with the tempo in certain areas. The later half is better in this regard, the early parts of the song are really where things get old quick for me. - The late buildup & climax are great (Talking about 5+ minutes in) but they need to come a bit sooner - and I could honestly see this sped up a bit as well. - Your drums could be a bit more pronounced in the mix - feels a bit soft to me. Also: More drums! They don't come in until 5 minutes, would love to hear them earlier in the track to mix things up. - The bit after the climax is awesome. THAT should be your ending. It is beautiful. Hope it helps!
  20. Calling it now - Warcraft is going to change the way games are handled in movies in a huge way - we're going to get a lot of them post-warcraft success and they will be respectable, much in the same way that comic-books are going now.
  21. Nice - congrats to all involved.
  22. Sword Art Online, Naruto, Fate/Stay Night (Might be too graphic), Blue Exorcist, Another (might be too graphic), Beyond the Bounds is amazing (Bit graphic), The Place Promised in our Early Days. If we're only using Crunchyrolls Library, thats all that comes to mind.
  23. Interestingly enough, I had some pretty big lag issues when playing against Nuts as well. I also just realized i didn't post any of my information: Steam id: kwix CFN Id: VitaminD Feel free to add me and invite whenever!! I love teaching new players about fighting games.
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