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djpretzel

OCR01642 - Super Mario RPG "Leafcutter"

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First two and a half minutes are a lot more drawn out than they need to be. Just get to the point.

The next section is brilliant. Impressive job of mixing a very difficult source in an extremely difficult time signature.

Cool sliced voices at the end, but why only at the end? Why bring in an idea like that in the last ten seconds of the mix, and not expand on it at all?

I agree almost completely with Sir Geoffrey Taucer here. The beginning is repetitive and "drawn out."

Are there not "sliced voices" toward the middle of the piece? Right before 2:28 where everything kicks in...

I'm in class right now, so I can't give a specific point in the piece where they happen, but it sounds like a man over a loudspeaker or something...

Awesome work, though. I'm a freak for weird time signatures, and this kicks big butt!

EDIT:

Okay, I've listened to it (several times) since I last posted. That voice sounds more like a man over an intercom at 2:09... and it's not really "sliced" but it's a voice, and it's there :P Can't blame me for trying.

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This song is so awesome! When I was driving it came on my iPod and I was like, "Wait, do I have a Boards of Canada song in my top rated? Wait, no I don't! This is that remix!" So you totally nailed the BoC beginning. I really like the dnb beginning to the song. It's like BoC cause it's really interesting but not necessarily melodic, just more like a soundscape.

Then at about 2:25 it morphs into complete awesome. It sounds... really driven, I guess you could say. Like some kind of wicked machine pumping along. Fitting for the source material. The source song was something I really liked in the game.

Then it trickles back into BoC territory with the dropped voices and mellow sounds.

Absolutely fabulous.

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Starts off with some very intriguing drumwork.

At 1:14 it becomes truly amazing, reminding me a lot of Wingless' Aphrodite Oceanus. I love this part (and the end, where it is used once more).

Interesting change of pace following, taking the remix into a whole new direction. Way more aggressive than you would expect after the mellow beginning. Dunno about the electric guitar, though; it's a little over the top IMO.

All in all, this is a very nice remix. Good job.

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I feel like a fool.. coz' I don't get how anyone could have any complaints about this track! ;) It hits my nerve perfectly. I like the serene, but rhythmically wrecked beginning, and when things pick up, boy do the pick up. Definitely a must to check out if you like dnb, breakbeats, weird time signatures, badass electronica et cetera..

--Eino

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This remix really grew on me. At first I wasn't really feeling it and the intro was way too drawn out for me. Then I listened to it some more, and I don't know, I'm kind of addicted to the drums especially and the weird time signature and now it's one of my favorite remixes.

Nice work!

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I'll keep saying this until my fingers fall off - SMRPG had one of the finest soundtracks in gaming history. It's also, I would imagine somewhat tough to mix - I've arranged the Big Boss theme before, and if arranging and mixing are related (as I suspect they are), the simplicity of some tunes (unlike Big Boss, which was long) can make it a real pain to keep fresh.

That said, the Weapons Factory is ingrained in my head from hours of being there. It sounds almost like Boards of Canada, which is a compliment because it's a tough sound to nail down. I must confess that I am not an electronica junkie - that said, I applaud the effort.

RadioWar has taken a lot of liberty with the theme, but the fact that I can pick out the original melody means that it's a good liberty. The only complaint I can even muster is that the beginning is a bit long - but since it's well-done, I don't have a huge complaint on that. Thanks RadioWar for the propagation of the epic SMRPG soundtrack!

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Grows on you in a very good way :-) You've got a great percussion style and the whole soundscape is very clean. The strings in the latter half of the song are startling at first but it totally fits in with the song's overall progression.

Completely different from Radiowar's other song but it's equally great :-)

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THIS is what I'm talking about - I had nearly forgotten what kickass music sounded like! Creative, aesthetically pleasing, yet utterly hard-hitting. I haven't even heard this game's soundtrack but you definitely have me interested.

Thanks for making this - it rocks!

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DnB, breakbeats and more rolled around SMRPG? Love it. This first half is so calming and it seems like I always forget about the upbeat half until it hits me in the face. As upbeat as the second half is, it sounds more epic-like than frantic, which is a nice change of pace. It rocks the box for sure. Recommended by moi.

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Catching up on some of my song comments -

Radiowar made this song sound better than the original source. He has inspired me to play Super Mario RPG this year. I can't stop listening to this song!

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The strings & production have always bothered me (which I said as much judging it), but composition/arrangement-wise, this has got it going on. Definitely very creative and one of the coolest time signature changes for a ReMix!

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Wow, the first breakbit section is nice. I like how drumming is slightly domintaing over main melody. But the second orchestral is even greater. It's so badass.

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