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OCR00880 - Metroid "To Brinstar"


Ginnsu
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Metroid 'To Brinstar'

Avien gives us a lovely little orchestration here. I especially love the continuously spooky tone at the beginning. All the instruments are incredibly realistic, crisp, and clear. The climb to a climax at the end is stunning, but the fall off is disappointingly sudden. All in all, an excellent remix, Avien, keep up the good work.

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If real symphonies played in such a manner, I might actually shell out the hundred bucks to go see it. Im serious. This mix makes me feel like im actually sitting out on some blanket with a lucky dame ( 8O ) watching the Boston Pops relent with their latest rendition of some god-forsaken nintendo theme.

But by the gods, dont we love them? I could even see the old zany conductor guy with like, Dr. Wily hair going all out, swinging that...pointing..stick..thingy..here and there directing the orchestra.

Kudos on the awesome mix.

-Doug

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A hundred dollars? Where do you live? Canada???

We had, like 8 different songs dumped on us in the judges' department and this was one of the yesses. I think there might be 2 or 3 comin out. That zelda ryu7x one is the other. Also, that "pointy stick thingy" is called a baton, and they range in price from 2 dollars to a couple hundred (like everything else in the music world: overpriced).

Anyway, the thing with NES music is that it has only three instruments playing at any one time. Which means chords are really limited, and the artist relies more on counterpoint to imply key and chord structure. This is also the reason some NES music sounds really empty.

Avien has taken this minimal intro and fleshed it out in orchestral style. It takes a bit of doing to take something as simple as an NES 8-bit tune and give it more structure and blood than it had to begin with, plus he takes his own liberties, starting at the beginning. If you don't get goosebumps starting at 1:38, then this isn't the song for you

DC

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Avien has taken this minimal intro and fleshed it out in orchestral style. It takes a bit of doing to take something as simple as an NES 8-bit tune and give it more structure and blood than it had to begin with, plus he takes his own liberties, starting at the beginning. If you don't get goosebumps starting at 1:38, then this isn't the song for you

Here here!

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I just listened to this song for almost 4 hours straight while playing daoc.

If there ever was a Metroid the Movie, this is exactly how i'd imagine the soundtrack would be like.

This is some really good stuff. Especially the samples.

My only complaint is with the transition at 1:52.. didnt feel smoth to me. but maybe its just me. afterall, i did listen to it 4 hours straight.

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Avien shows some great skillz! Awesome orchestration (mostly band, instruments, however), and great instrument samples! There's a lot of good stuff to say about this and people have already said it, so I'll comment on what could be improved. The ending climax is done well, except for the drum samples used. The crash sound is pretty weak, and the final crash at the end is REALLY weak and kinda sounds out of place. Also the final "stinger" note at the end of the piece does not have enough attack. The ending seemed a little less climatic than it could have been. Awesome work on everything else, however!

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While it may be true that this sticks to the original pieces almost exactly, I don't think that's a bad thing AT ALL. I simply love the great transition from the title theme to the Brinstar theme at 1:52-1:56. Very nice use of offsetting the snare from the one piece into the next. I LOVE that kinda thing.

I will agree with SuperGreenX about the cymbal samples, though. They don't fit very well with the rest of the quality samples in this mix.

Outstanding mix!

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I heard this before, I think. But it must've been long ago, or in the WIP forum or something. I think then I encouraged seeing a full version done (the Brinstar part had not been added, if I remember right). So I like this arrangement, although some of the samples, mainly the horns, kinda bothered me. Also, I just felt there could've been more of a prominent bass instrument during the Brinstar part, instead of just at the end.

All in all, a good piece, though.

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A well defined, no-nonsense remix.

Very likeable, but it doesn't shoot for the stars as it sounds like what a remix should: adding a few notes to the old ones. So in terms of creativity, this remix scores very low.... Besides, I also liked the original theme MUCH better as it sounded more gothic and dark. This remix should please anybody looking for an upbeat Metroid theme fix.

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I'm sorry, man, but I got to say this: While this is a good remix, this theme (title screen) has been cheesed up way too much. DiscoDan mentioned the limit of instruments that was imposed on all NES games' music. And of all the themes that would sound soo much better with a little more instrumentation, I don't think the title screen is one of them. Just think of it - this game is set in space with a dark and empty feel, plus the title screen is sort of plain, and yet this empty theme still manages to be one of the best tunes on the NES. I don't think I'd appreciate it near as much if it wasn't empty-souding. It's just something that I feel shouldn't be layered and produced over because the feel that I get from the tune will never be done justice.

However, this is still a well arranged remix. It's encoded a little quiet, though.

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  • 3 weeks later...

I really enjoyed this...my biggest gripes with the metroid sequels is that they butcher (or don't fully play) the title music that's in the original. Super Metroid's music was too ambient, whereas the original had nice hooky memorable melodies. I thought this was a great interpretation and that it kept it simple....my only gripe was the bass(oboe-sounding thing) at 1:17 hits the 2 instead of the root which threw me off the groove (the original prolly hits the root or 3 (or if it hits the 2 masks it better)). You brought out the best of the title/brinstar themes which is all I could ask for, thanks.

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  • 1 year later...
  • 3 weeks later...
  • 2 years later...

While it kinda sounds cool with orchestral instruments, it's like someone took a MIDI and just spiced it up here and there. Where's the actual creativity in changing the melody and giving parts to different instruments? And just hear how abruptly the piece ends. Just "phoomp." No cadence? No nothing?

MIDI straight out of the game with assigned instruments, that's what it is...

Better luck next time...

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  • 1 year later...

The samples are not terribly strong, but the treatment of this makes the source songs a lot more exciting and listenable. The cymbals are a little too much, and the ending was too abrupt, but everything else worked really nicely, and though it basically just fills out the arrangement, it's a marked improvement over the original.

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  • 11 months later...

I've been playing through Metroid lately, and the soundtrack is one of the things I like most about it. I honestly think the Brinstar theme sounds best out of the NES chip, possibly because it is ingrained in me. And while the theme sticks out in comparison to pretty much every other Metroid tune, I still think it is one of the best.

Mix wise, it is hard. I don't think the Brinstar tune is fertile enough. I was just listening to an actual orchestra play this (on the Smash Bros. Melee Smashing... Live! album) and I don't even think that represented it 100%. It's a weird, upbeat tune designed to be looped, so I can understand the difficulty.

However, Avien manages quite swimmingly. I like the stereo aspects of the mix; it does immerse you into the whole "highschool orchestra" experience. Arrangement was close to the originals, transition left quite a bit to be desired. Both tunes are hard nuts to crack I think because they are irrespective of what Metroid was to become. Avien did a standup job. It sounds good, and I enjoyed it enough.

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  • 1 year later...
  • Liontamer changed the title to OCR00880 - Metroid "To Brinstar"

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