1. General

    1. Community

      main forum; discussion of ocremix, games, music, anime, and related topics

    2. Competitions

      participate in various competitions (remixing, writing, art, etc.), or start your own

    3. History & Study of Video Game Music

      Ludomusicology, analysis, research, & discussion of VGM

    4. OverClocked Podcast

      discuss the latest episodes of the overclocked podcast!

    5. OverClocked Records

      discussion, reviews, q&a regarding

    6. ReMix Requests

      please mention the game & song in the title of the post - no guarantees or promises!

    7. Site Issues & Feedback

      design, database, & associated technical discussion of

  2. Workshop

    1. Music Composition & Production

      talk about making music - questions, answers, tips, gear recommendations, etc.

    2. Post Your Game ReMixes!

      post work-in-progress & completed game remixes here for feedback

    3. Post Your Original Music!

      post work-in-progress & completed originals or other non-vgm related music here for feedback

    4. Post Your Art!

      post your original non-musical work, including visual art, writing, videos, etc.

    5. Projects

      announcements/info/discussion of OCR-related projects

    6. Recruit & Collaborate!

      recruit for a project you're starting, or find someone to collab with on a mix!

  3. Comments/Reviews

    1. Album Comments/Reviews

      discussion and comment threads for released album projects

    2. Judges Decisions

      public viewing of Judges' decisions on submitted ReMixes.

    3. ReMix Comments/Reviews

      post reviews of specific ReMixes - please read review guidelines before posting

  • Forum Statistics

    • Total Topics
    • Total Posts
  • Topics

  • Upcoming Events

  • Posts

    • Hey, @Bundeslang, clicking the submission link brings up a blank, white page. I notice that the URL has the word admin in it, so I'm wondering if you maybe you accidentally copied the wrong URL? The ThaSauce link underneath leads to the contest page.
    • I will close this off agreeing with most of what MW and Liontamer brought up above. I will point out that the Harpsichord popping out at 0:11 makes sense in the context of when all the music is playing together, but it really doesn't make sense to pop through that much at 0:11. Context is important - if something really soars above the other instruments like that, tone the levels down a bit until it makes sense to bring them up again. There are also considerable limiting issues with the production present throughout, but due to the dirty sound you have altogether that doesn't quite bother me as much as Liontamer. It's something to be aware of, though, and you'd be better off if you fixed your levels so you didn't have those limiting errors in your track. The biggest thing that brings this down for me is the issue MindWanderer brings up, though - the repetitive and static nature of the arrangement. Instruments are generally used in the same manner throughout the entire track - lead doesn't change, the growls are used in a similar manner throughout the track (save for at 1:17 - nice incorporation of it through that part), the drums vary little throughout, etc. Along with the almost straight repetitions that are present in the track, this leads to an arrangement that doesn't have much new to offer the listener after a minute and a half, which is a shame. The ending doesn't feel like it's finished, which almost makes this sound like a solid (if incomplete) work in progress. It's a great start, but I think there's some further development required before we can give it our stamp of approval. NO
    • The harpsichord at :11 was way too loud and upfront. Oh shit, at :22, the lead synth was shrill and even louder than the harpsichord. What's going on here? The levels here really made no sense, and the track's way too compressed. Around 1:17, the plain writing of the core beats was already getting stale; you really need to get more creative with that part, otherwise the whole track feels static like it does now. Also, 1:17 and 2:01 were opportunities to get creative and varied with other aspects of the writing. Instead, the lead synth just has the same vanilla tone throughout, and the same deliberate pacing. At 2:23, we already heard that stuff at :43, and there's essentially no variation there where going to it for the finish. The whole execution feels like an early work-in-progress and -- completely divorcing this from the Standards here -- not up to your own usual standard of quality. I do like you venturing outside the wheelhouse that I'm at least familiar with for your work, Sebastian, but there's a lot of detail work and variation lacking in this piece. With such a brief piece, you've gotta vary up the sounds and arrangement ideas for the source tune, and the balance among the various instruments can't be so off. Rein in the volume, get more varied with the leads and melodic interpretation, and vary up the drumwork. NO
    • I also would like to be more cognizant of the other holidays, 'sides from X-mas and Hallow's Eve.  Gotta at least add in Valentines that's probably the 3rd biggest "thematic" holidays, unless I add in America July 4th as an "ACTION-PACKED" theme or something.  Any other thoughts on said matter?  Oh!  April fools!!  =p  unless you guys think that's too retarded.    
    • Terra Tripmachine is my OCR introduction song. Heard it one day fro something (2003ish? So, maybe Newgrounds or something like that back then), looked it up, found OCR, hung out, conned a bunch of people into making a pokémon album for me, hung out more, make some friends and enemies (friendimies?), and so on. $300 Time Mage hat! Sidebar! UnMod's ultimate end! That smiley thing that we did for some reason! All those things, and many more! All that happened, and we were there for it. It was us, and ours, and no one else!
  • Popular Contributors

  • Who's Online (See full list)

  • Member Statistics

    • Total Members
    • Most Online

    Newest Member
  • Recently Browsing