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    2. General Discussion

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    3. History & Study of Video Game Music

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  2. Workshop

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    2. Post Your Game ReMixes!

      Post your works-in-progress or completed remixes of video game music here for feedback.

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    3. Post Your Original Music!

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    4. Post Your Art!

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    5. Competitions

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    6. Projects

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    7. Recruit & Collaborate!

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  3. Reviews & Comments

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    2. Album Reviews & Comments

      Review and comment on OC ReMix's albums.

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    3. Judges Decisions

      A public viewing of the Judges Panel's decisions on submitted ReMixes.
      See our Currently in the Judging Process dashboard for a live view into what's on the Judges Panel.

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  • Posts

    • This track still gets me to put the volume WAY up! Thanks for this great track. Hope to hear more tracks like this. Keep up the good work. Thanks again.
    • What did you think? Post your opinion of this ReMix.
    • Hey y’all! I’m moopuns, and I was told this spot would be a great place to share a project I’ve been working on — a complete refresh of the Nintendo 64 version of Vigilante 8: 2nd Offense! All tracks are accounted for, as well as the three endings exclusive to the cutscenes here. My main inspiration was a recent remaster of Pokémon RYE, which took high-quality samples from the game’s original source and gave it a beautiful update. I figured it couldn’t be too difficult to try doing it myself, right? Ha ha ha… hah… uh… …Anyways, I basically went in blind with most everything. After doing a bunch of frustrating runaround work, I broke ground and began the arduous task of grabbing sequencing and finding the samples. After compiling it all together, I had to record missing parts and master the result. I put as much love into this as I possibly could, and I really hope you enjoy the final product! Listen on YouTube, and download links are in the description over there!   
    • It's a tough call but I'm gonna side with the NOs on this one. I don't feel like there was enough variation to justify the length here. There's a lot of repeated phrases, which normally I don't mind, but it doesn't feel like a structure thing here, just more like padding. I think the production is feature of the genre, so no qualms there, but Flex is dead-on about the drums; needs more humanization and variation, which I feel like you could pull off while still operating within the conventions of the genre. Interesting take but ultimately it's a NO from me.
    • One more (maybe my favourite) * Olof Gustafsson (Blaizer / The Silents) - https://www.mobygames.com/person/597/olof-gustafsson/
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