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#1
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What did you think? Post your opinion of this ReMix.
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#2
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Hey-sounds great. Good work! Very cool
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#3
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Steve Pordon delivers yet again with a SH2 remix that is simultaneously grim and beautiful. Great guitar playing and an atomosphere that works perfectly with the piece. Commendable work by Mr. Pordon on creating a mix that truly surpasses my admittedly high expectations for both his work and any remix of Yamaoka's music.
It's addictive like crack, people. I should be sleeping right now, instead I've got this song on repeat for the third time. Like Guitars? Download it. Like the Silent Hill series? Download it. Hell, just download it, regardless of your preferences. Highly Recommended for just about anybody.
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#4
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A pretty good work. Some of the guitar parts sound really thin, and the kick drum sample is, to be blunt, disgusting. It's got way too much mid and high frequency in it, and it almost sounds like someone is kicking a pillow. The snare sample isn't any better, it's really tinny and lacks any punch whatsoever. This might be the intended effect, to give a spacey, lo-fi feel, but it mostly sounds like bad sample choice and lack of attention to EQ'ing. Reverbing the snare, even slightly, would have helped tremendously. Gating the kick sample and boosting the ~60-100Hz range while dropping some 250-300Hz range would have given that bass drum some balls. I was actually quite impressed with the hi-hat work, as it wasn't too intrusive or whacked out, but fit very well with the rest of the song. Ride cymbal sample was great too.
The drum doubletime at :53 starts to get things going, but it quickly reduces again to the original beat, and the poor sample quality absolutely destroys any enjoyment of the percussion for me. The fast beat comes in again later, and while lasting through the guitar solo does an admirable job of keeping the energy and tension up. However, the guitars at that point seem to all occupy the same frequency range, and it sounds...well.....convuluted. The instrument that solos around 2:57 (i'm guessing baritone guitar, but it's probably just a regular guitar tuned low) doesn't seem to mesh with the overall effect at that point, and the drum backing is too plain to keep it interesting. The special fx, most notably in the beginning and end are done very well. I'm not saying the mix is bad. Arrangement is done well, guitar fx and panning are quite well, and it seems as though a lot of attention was paid to atmosphere. Overall the mix is generally very clear and easy on the ears except for a few spots. It doesn't particularly strike me as spooky or grim, as it's too full of a sound to imply isolation, and too thin a sound to imply bombardment. Get me? ;) Simply put, had the guitars been EQ'd/balanced differently and the drum samples been acceptable, this would have easily been on my playlist. But damn, man, that kick sample is killing me...... :) -SM |
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#5
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I just listened to this remix and the original right after it. To be honest, I can't see the connection. I mean, the original had this palpable sense of loss. I'm a fan of kit and guitar, but this just didn't do it for me. Not saying that the mix is bad by any means, because it's quite good. It just feels out of place with the mood of the game, in my opinion. I just can't make the connection.
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#6
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You can definately tell this is legion, especially when it comes to the solo. Anyway, Ive always been a fan of his stuff, especially after the demons crest work he did. It may be a tad bland, but its good to have some guitar based remixes on here again. I wouldnt mind hearing legion do promise, in the same style as this though...
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#7
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I have listened to the original song before, and there's a big change here. Personnaly, I loved it. The original's already kind of creepy on its own, and this one follows it with a more rock n roll typish. Very nice I have to say.
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#8
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hey!! Miss Cleo pwn0rz yuor soul!!!1
as for the mix... uh... lettme listen first
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#9
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I like it.
No, really. |
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#10
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Quote:
It was too bassy at first, so I lowered bass frequencies and boosted midrange across the mixdown in the remaster, which may be what you're hearing in the kick drum. I'll keep the gating comment in mind, though...I've never tried that with kick drum. Might be fun. -steve |
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