Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 09/11/2017 in all areas

  1. Wow! Gonna have to make this a regular thing lol. Thanks all!
    2 points
  2. Wiesty

    8-bit music theory

    This may have been posted already but... This channel is great.
    1 point
  3. Compo: MnP (Meat 'n Potatoes) Round 80: Sonic 3D Blast (Genesis) - Rusty Ruins Act 2 Midi: http://compo.thasauce.net/files/materials/MnP80_s3db_sg_11.mid Youtube: So I gotta pick a childhood favorite, Sonic 3D Blast (Genesis version), Rusty Ruin Zone Act 2. Got Sonic on the mind what with Mania and all. -eggsngaming Deadline: September 26th Tues @ 1PM Vote Ends: September 28th Thurs @ 11PM Submit your remix Here when completed. MnP ARCHIVE - made by Trism MISSION STATEMENT The goal of Compo:MnP is to promote that "meat and potatoes" conservative approach to remixing: this includes the mood and composition of source tunes. It is up to the remixer to create their own personalization, or to simply give it a sound upgrade. Moreover, the compo is a great opportunity to hone your remixing skills and give video game music the respect that is due. SOME reinterpretation is recommended, but not required. MnP Instructions/Guidelines Covers and Sound Upgrades are permitted. Most or all of the source notes must be present (but not necessarily in the exact same order), secondly the mood (energy, pacing, feelings being conveyed etc) should also be retained. For example, a source tune that is fast-paced and energetic that's remixed into a mellow/chill-out theme would be a hard sell. If you decide to do a genre swap (i.e. symphonic to techno), make sure that the conditions of #2 are met. Submissions must be at a maximum of 20mb (keeping in step with ThaSauce's file size max). Only 1 entry per participant. Previous winner cannot participate but can submit a BONUS entry. Please don't make any comments about people's entries - including your own - until the Voting process is concluded. BONUS entries are exempt of this rule. All competitors and voters must adhere to the rules stated within: Competition Code and Conduct MISC/TIPS - When picking a source tune, make sure it has a MIDI to make ppl's lives easier. - In-game sound FX are permitted, so long as they don't comprise the whole track (i.e. replacing entire MIDI tracks with just sfx)
    1 point
  4. I don't normally participate in PRC but I really like Splatoon 2 so I had to make a song for this one. I'll leave out other comments about the song until after voting's done.
    1 point
  5. Dextastic, Basically, the snare to me is just a pop. I mean if I listen a bit more closely I think I get where you were going, but I mean in context the drums sound too wet except for the hi-hat which may be what is throwing me off. Still I just don't like the snare. I'd say if you want that kind of big wet snare then gate the reverb on it. If that is the natural sound of the snare then I'd work on de-reverbing it so I could control the amount of reverb present myself. Ultimately, the issue I have is a personal thing. There is nothing wrong "technically" with the snare. Silverpool, The hi-hat just lacks movement. You use FL, right? Go to the piano roll and select all the notes for that hi-hat and press Alt+R. Deselect Pattern as that will cause all sorts of funkiness that you're not after. Then select Levels. Under there select Bipolar and then move the "Vel" and "Pan" knobs around, also press the "Seed" buttons and this will give the hi-hat some very slight movement. That is the kinda thing I'm talking about. Takes about 30 seconds.
    1 point
  6. YES. YES. YES. This hits every part of the "quality metal" checklist, and if anyone wants to cut to some serious sense of what this mix is about, head right for 1:42 and prepare to hold on from 2:05-2:43, where we vary from serious metal to some beautiful orchestral elements, and I'd argue 2:45-3:05 really just encapsulates the entire "metal meets epic orchestral" viewpoint. Look, this kind of thing may not be everyone's bag of tea (or cup of fun), but this was the perfect song for this kind of treatment, and this remix just crushes it. I cannot get enough of this. Well, well, WELL done, and congratulations to what I thought really expanded the range (and my enjoyment!) of the album.
    1 point
  7. Part of me is flattered. Another part of me is worried that you guys know something I don't. I don't usually go for the big metal-style stuff, but this was pretty cool.
    1 point
  8. Ryan Jobson

    Tutorial - Gated Reverb

    Hey guys, New tutorial for y'all! This time I explain how to use gated reverb to get that classic big 80s snare or tom sound. This technique isn't too difficult at all and although I'm using Logic Pro, the process should be exactly the same in any DAW where you have reverb and a noise gate. Hope you find this one useful! Cheers, Syllix
    1 point
  9. I've been so busy lately, I was afraid I would miss this compo, but with the extension, I was able to come up with something!
    1 point
  10. Just did it! you should be able to now.
    1 point
  11. Hello! I wasn't able to sign up, and I did make a remix. Not a great one, but a remix nonetheless. Here you go!
    1 point
  12. Oh, you asked for it. This is definitely one of my favorite aspects of the game--let's make a master list. Track by track, here we go! MASSIVE SPOILERS AHEAD OK I WARNED YOU 1. Once Upon a Time: Main theme of Undertale, can be split into three sections: 00:00 (theme A), :30 (theme , and 1:00 (theme C). Nice one, Toby. 2. Start menu: Theme A from Once Upon a time. Instrumentation fleshes out more depending on how many character's you've met/saved. 3. Your Best Friend: Flowey's theme. Title contains massive spoilers. 4. Fallen Down: Not much to say yet, other than it comes back later (like most of these). 5. Ruins: The melody of this is based on a recurring theme I have yet to figure out the identity of. Let's call it "Adventure Theme". 6. Uwa!! So Temperate♫: Joystick Config music. Changes depending on season. Not related to any other tracks other than the other seasons of the same theme. 7. Anticipation: Foundation of battle theme. When slowed down a lot, this is what is played at SPOILERS OMG SPOILERS: areas during the genocide run after killing everything 8. Unnecessary Tension: Perhaps one of the few tracks that doesn't come back later? But maybe it does... 9. Enemy Approaching: Primary battle theme. Believe it or not, this is the same melody as "Dogsong", "Temmie Village" and "Tem Shop". 10. Ghost Fight: First time hearing this music, which is always associated with the spookier characters--ghosts and spiders. Let's call this "ghost theme." 11. Determination: Determination theme. Heard in Asgore's battle theme as well. 12. Home: Themes A and B of "Once Upon a Time". Aww. 13. Home (Music Box): Who turned off the lights? 14. Heartache: Opening motif is Toriel's theme. It's heard in Asgore's theme--if you had any speculation about their relationship, this should clear it up. 15. sans. Sans's theme, which is also heard in the track "Song That Might Play When You Fight Sans", which I actually have yet to hear in the game itself. 16. Nyeh Heh Heh!: Papyrus' theme. Obviously also heard in Bonetrousle, as well as a bit in Song That Might Play When You Fight Sans. 17. Snowy: And thus begins the Snow area themes. This opening melody is new, but is brought back in bits and pieces in "Snowdin Town" and "Shop" 18. Uwa!! So Holiday♫: See the other one. Winter time! 19. Dogbass: Don't think you ever hear this again, though it's reminiscent of the ghost music. Hmm... 20. Another track that I don't think comes back. Hmm! 21. Dogsong: Yes, believe it or not, this is the melody from the Battle Theme. 22. Snowdin Town: First section of the track is more or less original, but similar in texture/contour to Snowy. Second section is a little more obviously from Snowy. I think the section around one minute in is the first you ever hear this material, but this comes back in Shop, and.... Hopes and Dreams. I think it's intended to be a variation on Theme B from Once Upon a Time. 23. Very similar to the music of Snowdin town. Opening melody similar in structure as opening of Snowdin, but not quite the same. Second section same sort of variation of Theme B from Once Upon a Time. 24. Bonetrousle: More Papyrus! 25. Dating Start!: Shop music, in an anime dating sim style. 26. Dating Tense: I don't think this has much connection with anything else... EXCEPT there is an accompaniment that comes in near the end which contains almost the correct pitch content to be Undyne's theme. Forshadowing? 27. Dating Fight!: Dating Start, but with some kick. 28. Premonition: Mostly ambiance I think. Can't place this progression anywhere else. 29. Danger Mystery. More ambiance. 30. Undyne: This six-note pattern is her theme. It comes back! Not sure about the melody that comes in though--I don't think I've heard that anywhere else. 31. Waterfall: Here's that "adventure" motif again! So the opening glock pattern will come back later too. But yeah, the melody that plays through this is basically the same as what plays in Ruins. 32. Run!: Piano motif made of Undyne's theme, which I guess makes sense because she plays piano. 33. Quiet Water: More "adventure" motif. 34. Memory. The first time we hear "His" theme. and SPOILERS SPOILERS SPOILERS BY HIS THEME WE MEAN ASRIEL'S THEME 35. Bird That Carries You Over A Disproportionately Small Gap: We haven't even met her yet, but this is Alphys' theme! What could it mean?! 36. Dummy! More ghost music, but a little more fleshed out than when we heard it in Napstablook's battle. 37. Pathetic House: Same melody as Dummy! and Ghost Fight, just really boring. 38/39. Spooktune and Spookwave: I guess kind of like the ghost fight music? Eh, I dunno. 40. Ghouliday. This is just jingle bells I can't make this stuff up 41. Chill: Not sure what this progression is from. 42. Thundersnail: Also don't think this really comes back ever. Toby said he apparently made the whole track out of one xylophone sample or something. 43. Temmie Village: Once again, melody is based on the battle theme. what the heck. 44. hOI! same as above 45. NGAHHH!!: Begins with Undyne's theme, which we know (just syncopated this time), and halfway through we get that adventure theme again! I think it's interesting that Undyne is the only character that gets this theme, which otherwise is associated to environments of the game. 46. Spear of Justice: Pretty much the same structure as above, just in a different key/orchestration. 47. Ooo. Oooooooooooooooo 48. Alphys: Another three-part theme! First part at :09, second at :32, and third at 1:01. I'll describe them in the same "a" "b" and "c" terms I was using before. 49. It's showtime! Good ol' Mettaton. He actually has a bunch of themes. This opening one is like, his show's theme more than his own personal theme. 50. Metal Crusher: I love this track. Mettaton's main battle theme. This one is also in two parts. 51. Another Medium: Opens up with the same motif as Waterfall, but then has (as far as I can tell) new melodic content. I think there are basically two themes in this track: the one played on the flutey-sounding patch, and the one at :52 52. Uwa!! So HEATS!!♫: Another one of these. Summer time! 53. Stronger Monsters: I never encountered this track in the game. I don't know! I don't hear anything that I can associate to anyone else. 54. Hotel: Theme A and B of "Once Upon a Time". 55. Can You Really Call This A Hotel, I Didn't Receive A Mint On My Pillow Or Anything: Hotel with a little more spice! 56. Confession: Those monsters really are in love. Theme B of Once Upon a Time. 57. Live Report: Mettaton's "show" theme, again. 58. Death Report: Live Report, but awesome. Same "show" theme, but then there's another theme at :25. What is it? Reminds me of Undyne.. 59. Spider Dance: More ghost music! 60. Wrong Enemy?!: Music of the Fan Troll. I'm pretty sure there are zero relatable themes in this one. 61. Oh! One True Love: Toby's making fun of FF6. The windowed screen says "Undertale: the Musical" during this. This is a new melody, but comes back. 62. Oh! Dungeon: Same melody as One True Love 63. It's Raining Somewhere Else: I guess this is Sans' theme, even though I think it sounds like Toriel. I guess they're similar? So sneaky. 64. Core Approach: just the hotel music 65. CORE: This opening motif comes back in the battle you're about to have with Mettaton. Then we get a nice dose of Another Medium, and both of it's themes. 66. Last Episode! Recognize this from Mettaton's battle music? 67. Oh My... Comes from Core and Death from Glamour. 68. Death by Glamour: we've heard this opening motif a few times now, thanks for getting us ready Toby. Halfway through we get one of our motif's from Metal Crusher, and then we get the "show" theme! God, this is a good track. 69. For the Fans: "Oh! One True Love" 70. Long Elevator: come on toby 71. Undertale. It's the title track of the album! You get to hear the story of Asriel, which is why his theme is playing the whole time. You also get Themes A and B from Once Upon a Time, as usual. 72. Song That Might Play When You Fight Sans: I have yet to actually hear this in the game. So the melody is based on "sans.", and then we get some Papyrus in there as well, near the end of the track. 73. The Choice: Very ambient, but the harmony is largely based on the harmony from Undertale 74. Small shock: More harmony from Undertale. 75. Barrier: once again, come on toby 76. Bergentrückung: A German literary archetype describing the trope of a human mysteriously vanishing from the human world. Also basically Asgore's theme. 77. ASGORE. So we get Bergentrückung, and then we get Toriel's theme (and both parts of it!). Then we get "Determination". EDIT: ENDS WITH UNDYNE WHAT 78. You Idiot: Very ambient, but the notes of Omega Flowey's theme. 79. Your Best Nightmare. Man, what an incredible track. This six note motif is Omega Flowey's theme. Then, we get six variations on "Your Best Friend" (aka normal Flowey's theme) scattered throughout the track. One for each of the human souls that Omega Flowey has absorbed. 80. Finale: Flowey's theme with an awesome reharmonization. Now, you have no idea about this aspect of Flowey's character yet, but Asriel's theme comes in at :40. Come on Toby, those are some serious aural spoilers! 81. An Ending: Ruins music, then leading to the track that is basically "respite" (which comes later), which is that adventure theme. Hey, maybe we should call that theme "respite". 82. She's Playing Piano: What you hear Undyne playing in her house when you go to hang out with her. Guess what! It's part C of Alphys' theme! 83. Here We Are: Welcome to Alphys' True lab. Which is why this is just Alphys' theme--Theme A. You get the rhythm of theme C near the end. 84. Amalgam: Holy god this track is AWESOME. Don't know where the melodic material comes from. 85. Fallen Down (Reprise): There's Fallen Down again, but it's been extended! Now we get themes A, B, and C from Once Upon a Time. 86. Don't Give Up: Adventure theme (or respite or whatever). 87. Hopes and Dreams: Ah! My favorite track. Beautiful variation on Theme A from Once Upon a time in the beginning, and then most of the melody is actually based on Theme C from Once Upon a Time. We also get snippet's of Flowey's theme in the background, which is great now that we know how they're related. You also get that variation of Theme B from Once Upon a Time, which sounds more like Snowdin/Shop theme than anything else. Same with the end of this track--this is from Shop. 88. Burn in Despair: Based on those six notes from Omega Flowey. Scary. 89. SAVE the World: Once Upon a Time paired up with Flowey's theme. Pretty cool! Then we get more of Theme C from Once Upon a Time, with Flowey's theme returning to haunt the background again. 90. His Theme. Yes, Asriel's theme. Get your tissue box out, because you're going to cry a lot. (I cried a lot). I think it's the 1-5-9 motion in the left hand of the piano that really does me in. 91. Final Power: This is just some of Hopes and Dreams reversed and slowed down slightly 92. Ah, nostalgic music. This is a pretty long track, but you get all three parts of Once Upon a Time, as well as that variation from the Shop theme./Snowdin village. 93. Menu (Full): the full orchestration! You did it! 94. Respite: Epilogue music. That "adventure" theme we heard a lot. 95. Bring it in Guys: awesome credits music. Enemy Approaching, Nyeh Heh Heh/sans., Snowdin Town, Once Upon a Time, Undyne, adventure theme, Death by Glamour, CORE, Bergentrückung, Fallen down, Once Upon a Time. 96. Last Goodbye: More of some Hopes and Dreams/SAVE the World style music, mostly working with Themes B and C from Once Upon a Time. The end of this is awesome. Finishes out with Theme A from Once Upon a Time. 97. But the Earth Refused to Die: Heard just before fighting Undyne the Undying. Variation on that "adventure" theme. 98. Battle against a true hero: Theme reserved for special boss battles in the genocide run. That opening theme comes back later. We get that adventure theme again! 99. Power of NEO. Same motif from the last track. This one is pretty short, because it doesn't last long. 100. MEGALOVANIA: This is a track from Homestuck, apparently. No other themes from the game in here, as far as I know. 101. Good Night. Good night, goatmom. Once Upon a Time again. Whew I can't believe I did all that! Have fun!
    1 point
×
×
  • Create New...