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Showing content with the highest reputation on 07/05/2022 in all areas

  1. Man I loved this game. This'll be fun to work with.
    2 points
  2. An arrangement of "To Zanarkand" for piano trio (piano, violin and cello) titled "Yuna at Zanarkand, Her Mind on Lost Friends". It was a lot of fun and a great exercise to bounce the melodies between the different instruments to give them all their spotlights. Spinning counterpoints from previous melody snippets is such a great cheat. All instruments are modeled (i.e. synthesized on the fly) and don't use samples. It's amazing not having to fight them to get them to do what I want or wrestle with sampling limitations and inconsistencies. The downside is that you have to explicitely tell them what to do in excruciating detail. Update (16.06.22): Changed the attachment to the current WIP. The second part is done, so at least all notes are put down. Now to the ardous task of humanization... Update (30.06.22): Updated to somewhat final version and decided on the title. The realism can probably improved a bit more, but for now I'm out of ideas. I'll let it sit for a few days to listen to it again with fresh ears, but I think the mix should be fine. Update (10.07.22): Some finishing touches here and there. Ready for review! Update (25.07.22): Updated with the submitted version. Original song: 20220723.mp3
    1 point
  3. Hey guys! This one gave me a LOT of work, but it was fun! I went for a Liquid Tension/Dream Theater vibe (minus keyboard stuff), I figured it would sound great since it has all these different sections. I'm pretty proud of how it turned out, hope you like it. Let me know what you think ?
    1 point
  4. If so, I think I'd need @Sam Dillard's permission to do so --- and you could help me to convince him by leaving your upvote in the comments. The more, the better! I'd really be hyped if people in this community had an interest in a successor to Metroid: Organ Transplants and to let me build this 1h45m monster! IMHO, Sam's work is just BREATHTAKINGLY PHENOMENAL. However, sometimes you can add even more cherries on top of the sundae... ^^ Let's make this the world's most buttered and sugared icecream milkshake candybar piece of soundtrack awesomeness on this planet! EDIT I'm talking about his most recent album, Metroid Cinematica Recharged, which was released just a few days ago on July 1st 2020. Watch his release trailer here:
    1 point
  5. The People's Remix Competition 450 PRCv19-12 Hello everyone and Welcome to the People's Remix Competition! In PRC448 it was Souperion who got the victory. He picked the source for this round. Source: Ori And The Blind Forest (Xbox) - Title Theme https://compo.thasauce.net/files/materials/PRC450_Ori Title theme.mid Ori and the Blind Forest - Wikipedia Ori and the Blind Forest: Title (PRC450) | Compoverse (thasauce.net) The deadline is Wednesday July 13th 2022 at 10:59 am ThaSauce time (18:00 UTC, 19:00 GMT), check the link Ori and the Blind Forest: Title (PRC450) | Compoverse (thasauce.net) for the exact time left. Make sure that the song is uploaded to ThaSauce or that there’s a download link posted in this thread. You may enter as many mixes as you like and work with as many people as you like on each mix. You are free to create a second ThaSauce account for that if you use ThaSauce, it's needed to be able to upload a second remix if you use ThaSauce. Of course you can also upload it somewhere else and put a download link in this thread. Do not make qualitative comments on an entry until the results of the vote have been posted in this thread. Mixers cannot vote for themselves but if they vote they receive a free first place vote added onto their score. The winner of this round may select the source for PRC452. Souperion can enter with a bonus song and has a double vote. You can find the full rules list at this page as well. GOOD LUCK! PRC Home Page
    1 point
  6. The classic Tomb Raider series and Lara Croft were a big part of my childhood and I still love to play the classics this day. I tried to make a different approach on the main theme of the first game solo on the piano :).
    1 point
  7. https://youtu.be/o_vGCof-kRw I put considerably more time on the production (EQ, panning, levels, sound balance) than any other so far. I felt I was getting behind in my skills of production so I really tried to fix some crucial issues I've had in the past. This was one of my greatest hypes in gaming history, I was in the 6th grade and one of my best friends from the 7th grade got this during spring 1999 (it was released in EU in december 1998). We've read a lot about it in video game magazines already and man... I remember it so clearly, when Navi tries to wake you up in that tree house, and then the moment you step outside into the Kokiri forest, it's a timeless, unforgetable memory that holds so many good feelings and excitement. So one thing I'm mentioning right off the bat is the "Hey!" sound which is an original voice from OoT, and of course it's from our little fairy Navi. I had some laughs experimenting with her voice in different pitches and amounts of reverb/delay, but this sounded the most serious and fit the best into the production in my opinion so... Speak of production, please give me some feedback on what you think about the EQ, levels, panning and such during this remix. I really want to level up in that aspect, so all feedback and suggestions for improvement is most welcome! Another sound effect coming straight from the game is the whistle blow you can hear at 1:25 which is originally from a castle guard or a Gerudo guard. I also hope I managed to catch a bit of nostalgia from the original song, which is always my main purpose with all remixes. The main core I used here is pure synthwave, with short breaks of an 80s funk style that always hit my nostalgia trigger hard. There is plenty of sidechaining, plucking and that classic 80s synthwave bass, and in the middle of it all a moment of classical harmony passing by like a deep blue river in a sunset of the Hyrule kingdom Nearly every chord in this remix is changed or additionally harmonised, but I think you will recognize it despite that. Thanks for listening and reading! /Neon X
    1 point
  8. https://youtu.be/Cso-oqInw5k This is my very first remix of a theme that's originally from Game Boy. Since my last two remixes (from Earthbound and A Link To The Past) I kind of got stuck in combining more than one song in one remix, it put much creativity into works and makes it a bit more challenging. This remix contains three songs from Kirby's Dream Land, and I have built the remix as follows: 0:00 - Mt Dedede intro 0:38 - Roasted Sweet Potato Shooting & Title theme variation 0:49 - Title theme variation 1:00 - Mt Dedede 1:11 - New solo part (based on the Title theme) 1:33 - Mt Dedede 1:39 - Title theme variation 1:54 - Mt Dedede outro About the remix itself. It's has the highest bpm of any of my previous remixes: 179 bpm. Very fast and high paced, which in turn makes it quite intense. That is why some the parts in there plays in half tempo to calm things down a bit. I'm always true to the original pace which in this case is based on the theme of Mt Dedede. The bass line from the original was really awesome, so I put some work on it and developed it a bit further, then took it down to something more groovy and funky for the solo part and outro part. And speak of the solo part, I took some time to modify a new variation of my signature lead synth at 1:23 which I was really hyped about. I will use it much more in future remixes. Oh I forgot to mention the initial "crash" sound. That is an original SFX from Kirby's Dream Land which plays when you're flying on the star towards Mt Dedede and crashes into the castle at the top of the mountain.
    1 point
  9. Hello, I'm trying to get a few takes on one of my new mixes and would love some feedback. Trying to figure out what I need to bring up or take down or if anything seems missing. Thanks!! https://soundclick.com/share.cfm?id=14441889
    1 point
  10. Hey @Woody mC, Cool that you liked it! Tried to make the drums the most Portnoy-ish I could, lol! Cheers!
    1 point
  11. Nope, quite the opposite. Your surround mix (or your surround recording) appears to be better in clarity and staging for some reason. Or let's say the clarity is almost the same - but the panorama and staging catches my attention much more.
    1 point
  12. Welcome to the voting stage The mixing stage is over. This round has 2 songs and a bonus by Wassup Thunder. The following people compete against each other: Souperion TheVideoGamer To vote, do the following: Visit Freedom Planet - Aqua Tunnel 1 (PRC449) | Compoverse (thasauce.net) and listen to all the entries Scroll to the form at the bottom of the screen or click PM. Fill in the entries from first to third in the ThaSauce form or fill in your top 2. Leave the third box empty or fill in Wassup Thunder. State a reasoning for it. Participants are encouraged to vote and leave feedback. They get a 3 point bonus, but they are not allowed to vote for their own track. So it doesn't affect the results. Always look in this thread to find out who's the winner of the round after the voting stage instead of only looking at ThaSauce for the results. Wassup Thunder has a vote that counts twice. You have until Wednesday July 6th 2022 10:59 AM ThaSauce time (11:00 UTC, 12:00 GMT) to vote. If you vote by PM make sure that your top 3 is clear. I prefer something like this: (To) (Subject) PRC ## Vote (Message): 1: (remixer A ) 2: (remixer B ) 3: (remixer C ) (reasoning)
    1 point
  13. I love the way you transform and layer sounds throughout the piece. Small example was solo synth in the beginning "transforming" into a bass. Sounds like you had a lot of fun with this one and i did to.
    1 point
  14. I am a fan of mr hudak now. He's got an ear after my own heart. Such cool design.
    1 point
  15. Personaly I normaly prefer a bit more speed in the song but in this case I am totaly in love with this song. I cant place what exaclty it is about it but it a well done remix that can be played over and over without getting repetitious or boring. Well done.
    1 point
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