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Argle   Members

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Everything posted by Argle

  1. Jeez dude, I was just having a lighthearted joke with Chimpazilla.
  2. I'm not worried about the musicians who play halftime. I don't think there are any small up and comers who ever do it, they always pick the mega stars. These musicians no doubt assume that not being paid by the NFL is worth the spotlight time.
  3. Stripping silence is yet another great Reaper feature that is bafflingly hidden/not advertised. I have long thought the devs need to hire someone to totally redo the menus, because there are so many sweet features that an average user might not find. Maybe it can't be avoided with a DAW with so many options. The only place I've found this feature is in the action list. But I digress, let's look at an example. This has big potential for sound design, item processing, etc. Combined with the ability to batch render it's a snap to record a bunch of things, split them up correctly and render them with minimal hassle. Don't forget to experiment with the settings. This is a different action from Dynamic Split, which is more readily visible in the menus. Dynamic Split is useful as well, but this action is (IMO) easier and quicker for this type of splitting job. Have I talked about batch rendering yet? I don't think so. I'll get to that next.
  4. This is a really cool idea, and not just because you used my song as an example. Being able to search by game, artist, etc, would be great. When I'm on my phone there is no particularly easy way to browse OCR tracks.
  5. Fair enough then. I am personally not wasting any time here, because I'm stuck at work. Although I've wondered if I could set up some kind of remote connection to my production PC that would let me actually make music at work. That idea is crazy enough to be worth considering.
  6. It sounds to me like you've never experience the joy of tweaking your DAW settings for hours. I'm not joking in the slightest.
  7. I find the soundtrack generic sounding, it's really that simple. Not because it has choir and strings, but because it doesn't stand out at all to me.
  8. It's good to make every effort to finish your songs. Otherwise you cultivate a mindset of failure. Every time you sit down at the DAW you should be moving forward in a track, even a tiny bit.
  9. There are a number of "last touched" actions that are quite nice. Show/hide track envelope for last touched FX parameter is for my money the easiest way to create envelopes for FX parameters. Wiggle a parameter, run this action and bam, there it is. Show/hide parameter modulation for last touched FX parameter is the same thing for parameter modulation. Again, saves pointless clicks and menu navigation. Show/hide track control for last touched FX parameter is again the same concept, but for adding track control knobs if that is your thing. These are 3 of the most obviously useful ones, but there are many more "last touched" actions. Type it in the search box and see which ones pique your interest.
  10. Comparing the two of them in an insult to Koji Kondo tbh.
  11. Decadence! Sheer decadence. No, I probably use, like, 10 virtual instruments regularly. Something I've found over the years, it doesn't pay to buy every synth plugin that goes on sale. That's how you end up with a lot of NFR plugs that you never use. *cough* Now, in your search for the instruments that work for you you'll prolly buy things you shouldn't have. I guess my point is, best to find a cheaper hobby.
  12. Not bad, just generic. As I said, I find the soundtrack competent but forgettable.
  13. The DS2 soundtrack is a perfect example to me of something that was well done but forgettable. I turned off the music after the first 5 hours and started catching up on podcasts. The only track that was awesome to me is The Crowfather, and even that is aping the big filmscore style. It profoundly irritates me when a modern soundtrack starts flirting with interesting melodies like in DS2, but settles back into ambient underscore. That seems to be Jesper Kyd's style.
  14. My process is less crapular now.
  15. Please, no six more weeks of winter The snow piles are already like 5 feet, I don't have any more place to throw it.
  16. Thanks guys I appreciate you noticing the fact I am one year closer to death. Happy birthday to my fellow player of the violins.
  17. By mids I mean like 300-700 hz range, that's where the stuffy sound of a piano resides. A couple dB may be sufficient.
  18. It has definitely become less interesting. There are exceptions, but it's objectively harder to become enthused about cinematic underscore than olde timey melody driven songs. I don't think it has to be this way. Soundtracks like Kings Bounty the Legend are lush orchestral tracks, but have memorable melodies. I would say the trend has become more like forgettable TV scores even more than film.
  19. "Nitendo"? Proofreading fail.
  20. Oh hells yes, the FF Legend series had some swell music.
  21. Ugh, I so want to do this. Warlocked needs representation, yo.
  22. Everytime I see this thread title, I think, like, YOU'VE UNLEASHED THE FOOKING ALCHEMY!!
  23. I agree with MindWanderer, I found the early piano a bit stuffy and dry. Taking a little out of the mids and and upping the reverb would be cool.
  24. Vienna has a completely different sound then EWQL, they go well together because of that. Vienna might last you longer because you're not locked into "that" hall reverb. Getting an epic sound is easier with EWQL. Also, VSL SE pretty much never goes on sale, so that's a thing to consider.
  25. I've never had any problems running big samples off a regular hard drive. It's a separate hard drive from the OS.
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