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Broken

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Everything posted by Broken

  1. Wow, this looks like it will be a lot of fun. I like the free-running mechanics and it sounds like colors will play an integral part in gameplay which is very interesting.
  2. Haha, I want that to happen when I beat games. Unfortunately, I'm too ADD to sit through most games these days. I tend to overlook storylines, too, usually because I'm too involved in gameplay (ex. Fire Emblem Series) or because the story is almost non-existant (ex. SSBM.) Actually now that you mention it, I remember when I finished Ninja Gaiden: Black for the first time. I felt a great deal of accomplishment, despite the fact the I beat the game on one of the lower difficulty levels. I felt like I was challenged and I rose to the challenge all while enjoying excellent CG eyecandy along the way.
  3. Honestly, I suggest you just ignore it, and continue to beat him in friendlies until he either beats you or realizes that no one gives a damn. For gods sake, don't mm him $20-$30. This isn't marvel
  4. itt, GT plays the role of grumpy old man. a grumpy old man, that we all have the utmost respect for QFT ARGH, WHEN I FINISH MY STUPID TERM PROJECTS, I AM PLAYING SO MUCH MELEE!
  5. Very nice presentation. I've never heard of the "uncanny valley" theory before, but I understood what you were getting at pretty quickly. I thought you used great examples to describe both sides of the "valley." edit: Ironically enough I saw this not a minute after I watched your video.
  6. tisk, tisk, Arek. There is a reason for BYOC, you know. My condolences, however.
  7. Paranoia Respect is pretty nasty. Congrats on getting as far as you did. I don't think I've gotten past the opening section yet. For a second, I thought you were talking about Max Period. Has anyone ever played (beaten) that song?
  8. Happy belated MegaDrive (genesis)! Cheers for nostalgia. So, who here has a Sega 3? (raises own hand)
  9. Haha, this is great news all around from a sf-fanboy perspective and from an ocr fan perspective. I'm glad that the soundtrack is coming along nicely; I can't wait to listen to the final tracks. I'm also pretty jealous of Shael and Jose. I mean, you got to play the beta AND chill with J-Wong and I'm sure some other street fighter big wigs. And I'll be damned if that isn't Zangief from "Street Fighter: The Later Years" in those pictures with you. Where the hell did he come from? Also, Sak is back! Nice.
  10. At my schools weekly lan event, someone got a hold of the Brawl-SD hack with l-cancelling and everything, so I tried it out. I must say it was pretty cool being able to not get completely raped for attacking with Ganondorf. I still sucked, but that's just because I'm bad at brawl. It was pretty funny though, just spamming Ganon's fair when people aren't used to it. Then I went back to melee
  11. Very well done. I'd say the introduction was more interesting than the actual mission, though because I didn't really know what was going on save for some parodies. Maybe that's all you wanted to do though. I also have no idea what language everyone was speaking but it certainly made things more involving. I couldn't just read the codec to understand what was going on, for example.
  12. That's a good point. I want to see what this hack looks like just out of curiosity, though.
  13. B. One hit Ko's. There are various reasons for this, but no one cares, so I'll just leave it at that.
  14. wavedash back to foward smash is still the bane of agressive types everywhere. I can't beleieve how many times I've eaten Spamus' f-smash because of that tactic. I use it too, sometimes but it just seems too obvious to be effective. Apparently that is not the case, though.
  15. I appreciate that, kind sir. Yeah, so I felt inspired to play Seduction the other day on SM and.....you definitely made it look too easy. But on a lighter note, I've basically memorized the beginning of Frozen Ray, so I can just spin around the pad instead of watching the screen.
  16. And look how far he has come. (Mew2King is marth) http://www.youtube.com/watch?v=RXWfubQPwB4&feature=related Yes, I will find any excuse to post good melee videos.
  17. Here's a pretty amazing website about game theory http://www.gametheory.net/. I know it looks like one of those spam websites you get when you type a url in wrong but trust me, it's legit. I'm currently reading an introductory course lecture from Brown University on AI and it's intriguing to say the least. Any developers should check this out as well as anyone even mildly interested in Game Theory.
  18. Congratulations and good luck with your career!
  19. While I agree that the evolution of video games into a mature medium is going to follow a predisposed susccession, I still find the developments in that article very interesting. I didn't know that stuff about Blackwater and modern day PMCs for one thing.
  20. Yo, you're still at RIT? I'm a freshman this year in CS. I didn't know about game design when I applied I will try my best to get in after my first year however.
  21. Jam, can you or anyone else who knows, direct me in the way of some Peach strats? (like how to use, not how to play against). Like how do you do this chain-grab with her? I'm tired of losing in this game despite the fact that I don't play it often. I see that peach isn't a horrible character (tier-wise) but I seem to notice her glaring flaws more than any possible advantages she may have in Brawl. Also, teach me how to hax w/ meta-knight & snake plz.
  22. glad to hear the forum went on hiatus in the mod's memory, and that memorial by the boy's parents is very touching. I'm always sorry to hear news like this.
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