-
Posts
4,026 -
Joined
-
Last visited
-
Days Won
22
Content Type
Profiles
Forums
8Tracks
Events
Blogs
Everything posted by Emunator
-
Dude, send us your writeups and any wavs you haven't mastered yet XD
-
Hey, for all the anticipators out there, me and Flexstyle are spending the weekend at his place doing final prep work on all of the album (minus the few songs that are still in the red... crossing our fingers that those won't hold us up.) But when this weekend is over, we'll have final mastered, encoded, tagged, and (where appropriate,) gapless playback-enabled MP3s and FLACs for about 95% of the project. The rest will come shortly after. We are going to make a huge amount of progress this weekend and be well on our way to release. GET EXCITE!
-
finished The Shadow Queen's Onslaught [ Paper Mario & TTYD ]
Emunator replied to FaytxStay's topic in Post Your Game ReMixes!
All the best of luck to you, I really like this mix and hope it passes. If it doesn't, it seems like this has been a great learning experience and we've all still gotten to hear the song regardless. And happy birthday -
Just want to state, for the record, that your Team Kenya mix is the BEST MIX EVER. That is all.
-
Read: pot, booze, and hookers.
-
finished The Shadow Queen's Onslaught [ Paper Mario & TTYD ]
Emunator replied to FaytxStay's topic in Post Your Game ReMixes!
No, don't remove the vocals! They sound cool when they're just background ambiance. I'd be sad if those went. -
mod-review Chrono Cross "The Song of Ruin 2"
Emunator replied to noTuX's topic in Post Your Game ReMixes!
Just wanted to drop in and tell you this is awesome man I love your music and this is one of your most solid remixes to date. Nailed it! -
Pretty fun rockout, I wasn't feeling that initial transition at the very beginning but overall this is a pretty nice track. If the source usage checks out, this should be good to go.
-
finished The Shadow Queen's Onslaught [ Paper Mario & TTYD ]
Emunator replied to FaytxStay's topic in Post Your Game ReMixes!
Heh, I'm starting to sound like a broken record, but most of the remixes in this style seem to suffer from the same issues - not enough bass (is there even a bassline here?) and the guitars are a little hot on the mids/highs. Some simple EQ work could fix the latter. I can't hear the vocals at all, and I can't tell if that's meant to be a stylistic choice or if they're supposed to be audible lyrics. Gotta say though, there's a lot going for this. Awesome synths, the use of ambiance/pads is also fantastic... Great take on the source, I'm not intimately familiar with the original but I've definitely played more than my fair share of Paper Mario so I'll have to do a source check before you send this one off. This is definitely submission worthy but I'd check on the bass/vocals, and also see about toning down the rhythm/lead guitars so they're a little easier on the ears. Was very pleasantly surprised here though! This is close! EDIT: On repeat listens, I'm hearing a lot of chord usage but I'd like to hear it from you where you've used the source throughout the remix, if you're willing to oblige. -
mod-review Pokémon GSC Game Corner ReMix
Emunator replied to AlmightyArceus's topic in Post Your Game ReMixes!
Yeah, unfortunately, my honest opinion is that this needs quite a bit of work. It's not for nothing, but most of the synths are pretty basic and don't really capture me as a listener. DaMonz also hit the nail right on the head when he described the sequencing as "mechanical," cause it's noticeable on pretty much every instrument, particularly the bassline and leads. It's hard to get into a groove as-is. In addition, I definitely feel like the mixing is a little lackluster regardless of which version you go with. Muddiness is a big problem, tone down on the reverb on various synths or consider using samples that have a bit more clarity to them from the start, so things like your bassline will not bleed as much. The drums on the other hand don't feel energetic enough, I don't know how much of this is the writing and how much is the mixing, but the drums definitely sound a little off to me. That's not all I have to say about the mix, but I think trying to re-sequence the track so it has a bit more flow, as well as cleaning up the mixing so certain elements are leveled properly would be a great start for this. It's a great source tune and you did some cool stuff with it, so keep at this one! -
finished Lolo 3: The Eggerlander March
Emunator replied to docnano's topic in Post Your Game ReMixes!
Just wanted to point out how much this sounds like Kid Icarus music. These new samples are definitely helping a lot, but the arrangement doesn't really feel dynamic enough. I like the sound you've got going on, but for much of the song it feels like it treks along at the same energy level without ever taking off, which is a shame because I really do feel like this style would sound awesome when coupled with an arrangement that crescendos a bit more. It's probably doable without even changing any of the arrangement, just getting some more booming timpanis and strong brass/string section accompaniment at appropriate times might do the trick. I like this a lot though Can't wait to hear what you do with this! -
finished Just Chill -Kirby 64 File Select RMix
Emunator replied to Rukunetsu's topic in Post Your Game ReMixes!
Yeah, this is right. But thanks for reminding me how awesome this source is. When the pads drop in this sounds really cool Nice work. -
finished KOF'99 and KOF2002 um Krizalid's theme
Emunator replied to Mak Eightman's topic in Post Your Game ReMixes!
This is a really cool style, the shredding reminds me a lot of music you'd find off of Sonic Adventure 2's soundtrack. The arrangement here is quite fun. the synth/rock hybrid is pulled off pretty well. Your synth choices aren't the best in the world but they work pretty well despite being a little bland, and the shredding is awesome, especially on the leads. I don't have any issue with the performances here, they seem pretty good across the board. Though, something sounds a little bit off about the mixing. In my opinion, it sounds like overcompression but it could be something else causing the issue, like too much reverb or a less-than-perfect recording setup. It's minor stuff, I'd personally recommend easing off on the master compression just a little bit and see where that gets you. I'd also like to hear what the mix would be like with a little bit more presence from the bassline or rewriting with a bass sound that has more definition to it, it almost feels like there's a hole in the lower frequencies. Also, that ending is a copout! I'm sure you can do something a little more conclusive than that Let's see if you can polish those few things up a little bit, then I'll check it out for a source check. This one's pretty close and might even be able to pass as-is, but I'd like to see if you could tighten up those issues I mentioned and get a proper ending on here. Cool track dude -
This is usually the part where I congratulate Proto on the successful artwork release, but this is actually so damn good I'm not even going to do that. Definitely one of my favorite original albums by an OCRemixer to date, there's a lot of gems in here to say the least. Congratulations you prolific bastard, don't ever stop doing this
-
It was really just a one-time thing, but all they had to do was ask Pretty bold move (and, for the sake of his sanity, I wouldn't recommend everyone rush in and ask him for solos on their mixes too) but it does show what you can get if you've got some guts and you're in the right place at the right time.
-
He did mixing/mastering on it and contributed a solo section to the climax of the song. And yes, it's amazing. Not the first time a composer has collaborated with a remixer to remix their own work, but still... it's a stellar remix and shows off Monkey Kong and Dave Wise at their best.
-
Right on man, this is what I like to hear. Dave Wise is a VGM legend and it's a shame that so many people can't appreciate the new OST (or won't even give it a chance) because they're so hung up on comparing them to Eveline's original score. Both soundtracks are TOTALLY different (in fact, the GBA one was composed because it would have taken too long to properly port the SNES soundtrack and so Dave just wrote a brand new soundtrack that was better suited for the GBA soundchip) but have their own merits that make them awesome. Seriously, it means a lot to me and Cody that the project is exposing people to the other half of DKC3 Anyway, status update; the last 5 artists don't seem like they're going to be finishing anytime soon. So, we're thinking about just releasing the preview a bit early to tide you guys over, cause the next month or so is going to be a tough wait for everybody involved or interested in the project :\ We're about 75% done with the final preview so I'll keep you all posted! Sorry about the wait, we're doing what we can without wasting the extensive effort that all 5 of the remaining artists have already put into their songs.
-
You suck <3
-
Nice pun! Also, awesome mix, I love how you guys can work sfx in a way that totally flows with the rest of the instruments, you don't just throw them in as filler for the intro/transitions... shows a really great understanding of music, I think. Been waiting for this one to get posted for a long time, glad to finally see it happen
-
You're lucky zircon was a no-show or he would have kicked your ass with a showing like this on your part Nah, seriously, this one's okay. I really enjoyed the lead writing throughout the song and there were some great transitions, it just doesn't seem to click on an overall scale the same way your other compo mixes did. Still a fun blast from the past though, I really haven't heard this in a while.
-
Milky Way Wishes: A Kirby Super Star Tribute - History
Emunator replied to Arek the Absolute's topic in Projects
Just want to stop in and mention that I've been listening to Ergosonic's WIP and critiquing heavily to help get it to completion... you guys are in for a treat It absolutely does justice to the classic credits theme and will definitely strike a resonating chord with listeners. Everything I've heard off this album is fantastic, in fact. Can't wait for this one to reach completion! -
BLUENOISE album by ProtoDome (Free Music!)
Emunator replied to PROTO·DOME's topic in General Discussion
Congratulations on the successful album artwork release, Proto -
I can address two of those points. Flexstyle's work on the project isn't done actually; in fact he's doing at least one more. In the near future, you'll probably see "HoboKa and Flexstyle" next to Boss Boogie SNES since Hoboka can no longer run the project himself. That song is gonna end up awesome, no doubt As for Akuma, he's on it, he's just experiencing computer troubles at the minute so there's no need for him to put aside any other obligations. As far as I'm concerned, he's done the best he can.
-
Yep, WillRock has jumped on (believe it or not, he actually begged me to let him have this one despite the hell that he endured trying to finish Bonus Time!) to defuse an emergency dropout situation at the last minute. Like that previous track, he tackled it in a style you wouldn't necessarily expect from Will if you're familiar with his back catalog. You'll hear this one in the upcoming preview, but for those of you who've played Mario Golf 64, you've got something similar to that OST to look forward to that I'm personally ecstatic about. Cheers Will!
-
wip "Through Wario's Wicket" SML2 (Wario's Castle)
Emunator replied to DjjD's topic in Post Your Game ReMixes!
Ok, I've got a bunch of little critiques here that may or may not make sense. The drum feel like they're trying to be kinda glitch-soundy, but the drums themselves feel pretty dry and raw. Try filtering them a little bit or compressing them more to get a bit more of a bite out of them. The writing on them is very cool. That chippy lead/arp sound is also pretty weak, it feels like its playing the part almost lazily, if that's possible for a synth. I can't tell if it's the writing or the sound, but that part isn't really clicking with me. Some really cool stuff when you get that deep sub bass rolling, but the breakdown section with the bass didn't work as well. Like you'd need a different bass sound that was a bit more friendly with modulation to pull that off. Basically, the parts where you've got more going on in here almost always feel like they're the ones closest to nailing the sound. They're dramatic, moody, and complex enough that it holds my attention. Overall I like it man That's obviously not a comprehensive list but just a few things that jumped out to me whilst listening. Take it for what it's worth.