
The Pezman
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FEEDBACK NEEDED: Submission Standards Revision
The Pezman replied to djpretzel's topic in Site Issues & Feedback
If attachments don't work why won't submitters be contacted? Sometimes they don't open for reasons completely unrelated to anything on the part of the submitter. It seems to me that some kind of confirmation of receipt email would be satisfactory and not particularly cumbersome to compose. -
OverClocked ReMix Design ?'s and Issues
The Pezman replied to Liontamer's topic in Site Issues & Feedback
During the content policy revision, I raised the question of the Creative Commons license. Your response made a lot of sense, since the remixers typically do not obtain explicit permission before remixing. However, this did lead me to wonder about freeculture.org. They are tied to CC, but don't pursue a specific type of licensing. Rather... I think this is something that OCRemix could stand to align with, as the philosophies appear to be similar: encouraging your average fan to participate in culture which has typically been handed to them, and championing alternative methods and paradigms of media distribution. Thoughts? -
It's one page! No you don't. Trust me. And it's "I wish I were"
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In Craft of the Short Story, we read a piece by Jorge Luis Borges titled "Pierre Menard, Author of Don Quixote." We were asked to write a creative response. I took the opportunity to write in the style of Borges (except more straightforward) while at the same time parodying a common trend in the VG industry. I rule. The idea of a remake has been in existence for nearly as long as there have been video games. Even the earliest arcade games appeared on home consoles not long afterwards, and frequently with added features, including multiplayer and the ability for two people to share one controller at no cost. But as the number of games grew and technology progressed, the remakes grew more and more ambitious, attempting to preserve the quality of the original while adding in new features to enhance replayability. But what they seem to forget is that the originals sold very well and were quite popular. Fans would (and still do) replay them for ages. Remakes (both acknowledged and otherwise) became more common than new, original games. But Nintendo’s ceaseless innovation has put an end to the problem. They realized the futility and utter uselessness of the remake as a concept, and instead have just released the original Super Mario Bros. The only difference (and Nintendo was reluctant for even this) is that it is playable on their newest console, the Wii. Super Mario Bros was a milestone for its time, championing the genre we now know as the side-scroller and introducing concepts such as geometry-based attack (bouncing fireballs) and alternative environments (swimming levels). Side-scrollers of a more recent era attempted to increase realism by emulating three dimensions, crafting meticulously detailed models over the simple and straightforward sprite, and working in complex plots which hampered the transitions from level to level. But the version I saw on my high-definition screen today, with every one of the original 8 bit pixels in their unaltered glory, seemed to rocket the game to even greater levels than before. Holding the Wii console in my sweat-slicked hands as I performed every jump, every stomp, every koopa shell thrust only confirmed my intuitions. Mario, after all, has gained insurmountable fame since the original game’s release. People who know nothing of video games will recognize the stout figure with the inimitable moustache. There has been game after game based on the portly plumber, and each one of them has been a landmark in its own right. But, at the height of ultra-realistic depictions of this character partnered with five-year production schedules, traveling backwards is perhaps the most brilliant thing Nintendo could have possibly done. To play as a nondescript red figure (then known as “jumpman”) running through blocked-out levels back then was one thing. To play as Mario running through blocked-out levels today causes all sorts of questions to arise. How could Nintendo, within the Mario chronology, rationalize this turn of events? But Nintendo won’t tell us, oh no. It is for the fans to decipher. And while it was easy to shrug such a game off then as simply being shallow with little depth other than what you saw, games today are rife with inner meaning which can rival the most powerful of films and novels. To release Super Mario Bros today imposes a new set of standards on itself, and we can no longer imagine merely a Jumpman stomping on enemies but must consider the political and social questions a contemporary game like Metal Gear Solid 4 is sure to raise. And it is this which is responsible for the heightened enjoyment of the game. At times, one fears that the apparent absurdity of the game (fire-breathing piranha plants popping out of pipes, Mario holding his breath indefinitely) constrains it to the bounds of its former self, owing to the suspensions of disbelief required. But true fans can see the difference, and they wouldn’t want it any other way. To release Super Mario Bros when they did was revolutionary on the part of Nintendo, but to release it today is nothing short of genius.
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JAMSpace at MAGFest 6 (Organizational Thread)
The Pezman replied to Escariot's topic in General Discussion
I think one of the prerequisites for doing big band is... well... a big band. -
There are many many good games I haven't played. This is one of them. But Threads of Fate was also a vastly underappreciated game. This laid the groundwork for the Kingdom Hearts combat style, and was entertaining to boot.
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OCRA-0009 - Final Fantasy VII: Voices of the Lifestream
The Pezman replied to zircon's topic in Album Reviews & Comments
Forgot to ask. Owing to certain slowdowns on the part of a certain mixer, there are (to my knowledge) no chiptune soundfonts available for use in software synthesizers. So how the hell did they manage to get the One Winged Chiptune into the mix, and even lay some low strings under it? -
It's not too early to discuss HALLOWEEN, is it?
The Pezman replied to Devyn's topic in General Discussion
I want a good looking costume that I don't spend much time or money on. I guess I'm fucked. -
Finale, Sibelius, and the other OCR
The Pezman replied to The Pezman's topic in Music Composition & Production
....soooooo, Photoscore 5. Anyone used it? -
OCRA-0009 - Final Fantasy VII: Voices of the Lifestream
The Pezman replied to zircon's topic in Album Reviews & Comments
Finale format? NOOOOOOOOOOOOOOOOOOOO! -
N00b. 10char.
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Though I derive a certain degree of pleasure from being a dick about this, I really am just trying to get you to finish it. Srsly.
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cough 10char
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Greatest minute and a half of guitar ever recorded?
The Pezman replied to Leon K.'s topic in General Discussion
Yeah, I'm awesome. I know. -
Boss theme seemed too disjunctive for me. You had three or four good basic themes in there, but they jumped all over the place. For the record, I like nearly any boss theme. Even FFX-2's.
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While I appreciate the blanket invite, being a carless college student makes intercity travel just a teensie bit difficult. Also... I do and don't agree. Yes, no two people will remix exactly the same way (though that's true for pretty much anything). But at the same time I think very specific advice could be available for n00bs, since odds are very high that there'll be someone knowledgeable about the program they want to use. Image Line Propellerhead TASCAM Cakewalk Quantum Leap/Eastwest Native Instruments M-Audio/Digidesign Steinberg Spectrasonics Apple Ableton KVR I'd imagine just about anyone who's submitted a mix here used something from at least one of those providers (KVR being the freeware repository). I think starting things off with quick presentations (demonstrations?) by (OMG!!) DJP and other renowned remixers would be good, but then people could come up to them individually for more specific questions. That's something I'd envision as being pretty cool, at any rate.
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Someone fill me in on this FAGFest business. First time I heard it I thought it was some stupid joke.
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PC version pwns you all. I'm waiting for it.
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Silly boy. There's no such thing as a STAGE musical.
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Greatest minute and a half of guitar ever recorded?
The Pezman replied to Leon K.'s topic in General Discussion
I've heard the solo. It's good, especially if you're high. But you can't beat this. And if they claim it's a human playing, I call bullshit. -
Hahahahahahahahahahahahahaha!