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Everything posted by jnWake
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finished Lady of the Lake - LoZ TP Lake Hylia theme
jnWake replied to Chimpazilla's topic in Post Your Game ReMixes!
The first part is indeed a bit cover-ish, but it works nicely. I think the guitar sounds too dry though, maybe add a bit of delay or reverb? If you want to avoid the "cover-ness", you could try adding more little stuff to the piano lines. More fills and little alterations to the original melody. I like the introduction of the bass (it sounds like a song from Yoshi's Island lol). I feel the piano is a bit too quiet on this section though. The ending doesn't convince me much. Bass just disappears and the fade out in the drums is a bit odd. Maybe you could keep the bass and start upping the piano's volume slowly, because it is too quiet at the end. -
zircon's ReMixing Tips Compendium
jnWake replied to zircon's topic in Music Composition & Production
Part 3 is here: http://web.archive.org/web/20100728080540/http://www.zirconstudios.com/tutorial3.php . And Part 4 too: http://web.archive.org/web/20080731175104/http://www.zirconstudios.com/tutorial4.php . Part 5 is ded. -
I see the novice-expert relationship as someone that can give you tips in different areas. For example, I think I'm good enough at arranging and composing (though I'm always open for advice!), but I'd really really benefit from having someone help me with the production, since I don't know many tricks and there's probably many tools and stuff that I don't even know they exist.
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No problem, I wasn't even sure I actually sent the PM, but I hope I did
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I (think) I sent a PM to Emunator regarding a concept idea I had for the Legend of Hyrule track. Sadly, I got no response. Is the track taken?
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I also want to be in as novice. I think my earlier post didn't state that clearly
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Next Super Smash Bros. being co-developed by Namco Bandai
jnWake replied to 42's topic in General Discussion
I thought forum discussions couldn't be more worthless... Anyway, I hope the revealing of new characters starts soon, it's one of the most interesting parts of the game after all. -
This is a cool idea... Novices are excited, so I hope Stars participate too!
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Next Super Smash Bros. being co-developed by Namco Bandai
jnWake replied to 42's topic in General Discussion
Brawl's single player is very cool imo. Some of the stages were pretty cool, it had amazing boss battles, cool cutscenes and was quite challenging... I hope the next Smash Bros. has something similar, but better! -
wip Final Fantasy VI - "Coin Song" & "Edgar and Sabin's Theme"
jnWake replied to jnWake's topic in Post Your Game ReMixes!
There are velocity changes in the piano track, but maybe I should make them harsher. This is like my first try at humanizing, so I don't take that many risks! I'll do some timing changes, it's hard to not make it sound like if someone was terrible at playing piano. I'm not sure what you mean with the conductor thing, but I'll look more into the dynamics, since I didn't work that much on them, except for some sections (like when the contrabass plays the main melody). Also, I've only put this track for mod review twice, so it's not like I'm asking for mod reviews all the time. I'm not sure what you mean by swells and have not worked with volume automation, but I'll read about it The cutoff at 2:29 is something I'll work in. I guess I'll begin the fade out earlier. Thanks for the feedback! EDIT: Moving back to WIP for a while. Trying to spice the mix up. -
This is much better than the last version! - I'm still not that fond of the strings of the intro, but I guess it's just me (I'd try with pizzicato though, just to see how it sounds). - The first section with the "horn" works nice as a buildup and I love when the pad takes over, it creates a beautiful mood. I think the flute doesn't get overpowered, but maybe a different flute sound could be used, more like a pan flute. I get that kind of feeling from the arrangement. - I like the mixing in the calm section that comes afterwards. - I kind of miss the pad in the repetition of the main theme... - Regarding the bass sound. I have no problem with it, but maybe you could try a fretless bass? It usually fits with songs like this one. Overall, pretty good. I like the forest-ish mood and I think you did a great job with the mixing.
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wip Final Fantasy VI - "Coin Song" & "Edgar and Sabin's Theme"
jnWake replied to jnWake's topic in Post Your Game ReMixes!
Final version updated: http://soundcloud.com/jnwake/royal-coin Moving again to Mod Review. I did some changes to the piano, velocity stuff and changed the melodies a bit in the second repeat of the Figaro Castle Theme. EDIT: I wonder if this is ready for submission? -
It's super rough! I made absolutely no edits to the samples (except for volumes of course) so don't judge the production quality yet I hope you people like the arrangement and you're free to offer suggestions/critiques or anything to the track (on the soundcloud page preferrably, to avoid cluttering this topic).
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Many tracks from CC deserve more love. I hope the Ancient Dragon Fort song gets a cool remix, since I love its style.
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OCRA-0035 - Final Fantasy: Random Encounter
jnWake replied to Brandon Strader's topic in Album Reviews & Comments
I've not finished listening to the album but I liked it a lot. I'm more of a metal person. Prelude was interesting, even though the entrance of the distorted guitar was a bit strange. Most other tracks have been nice, but the vocal track (Epic Win I believe), the 10 minute long Sentient Machines and the fun Gurgling Desert Pond have been my favourites.