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Dhsu

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Everything posted by Dhsu

  1. This doesn't have all the stuff they're talking about, but if you're looking for something Baldur's Gate-esque... http://www.gog.com/en/gamecard/inquisitor
  2. Nice track and welcome to OCR! Sadly, too much sampling disqualifies this from being accepted on OCR.
  3. It is seriously amazing how much better that sounds. Awesome job! Edit: I don't know if it will clash with the piano, but adding a second guitar might make it even awesomer.
  4. I like it, but the piano seems kinda anti-climactic somehow. Maybe play the piano in octaves instead of just the one note?
  5. I think the arrangement is probably too short and simple to pass the panel...the B section starting at 0:59 is probably more of the type of arrangement they would look for, but it lasts less than 30 seconds. The rest is mostly the right hand playing the single-note melody or the left hand playing single-note arpeggios. In fact, very rarely are the left and right hand actually playing together...except for the short B section, someone could theoretically play this arrangement literally with one hand tied behind their back. Not to say it isn't a pleasant arrangement, because it is! But in my opinion it needs more substance to get on OCR.
  6. Congrats on getting featured! It's a pretty arrangement, but you do tend to rely on the 1-3-5-8-5-3-1 for the left-hand accompaniment too much. Also try to vary the dynamics a little, for example after the intro during the march-like chords, a crescendo would make things much more dramatic. Similarly when you're going up an octave at 1:45 an accent followed by a slight rubato and increase in loudness would spice things up a bit. Good work so far and good luck!
  7. Love this theme! Interesting take on it, though my first impression is it's really fake-sounding...I feel like this might've been done in Noteworthy or AnvilStudio. Better samples would go a long way in improving this remix. And try varying percussion sound...it sounds really repetitive and unnatural if you use the same sample the entire time...
  8. Solid track, but the intro hurts it IMO. It's still pretty mechanical-sounding and the chords are off sometimes (e.g. 0:18, same mistake at 1:54). And I can see that you're trying to mix things up by bringing out the strings at 0:29 but that ends up exposing them too much and making them sound fake. My suggestion would be, instead of focusing on piano and strings in the intro, use those guitar skills of yours and do some acoustic guitar! I think that would add a lot to the intimate feeling you're going for.
  9. Someday Salluz will learn when to quit.
  10. I'm still rockin' a dual-core. In fact there are probably phones with a faster processor than my computer's at this point, but I can still play most games on high settings. If it's still doing what you want, there's no need to upgrade for the sake of upgrading. If you have a lot of memory-hungry apps/VSTs/etc., more RAM is a good idea, but for you a new CPU is probably going to mean a new motherboard and completely replacing (as opposed to just adding to) your RAM as well. If games are too jerky, you'll most likely get the biggest performance boost from upgrading your video card.
  11. I believe it's a tribute to this. I like this album, and not just in theory!
  12. To be honest, I wasn't a huge fan of the original music either, haha. Just so repetitive compared to SF2.
  13. Yeah guys, all these launch titles .
  14. http://virt.bandcamp.com/track/mmw-title
  15. This is a no-brainer regardless of what albums are in the bundle, but Rhythm 'n' Bits is easily the best music I've heard in months.
  16. Haha, Shenmue III. I feel like this style of gaming has already been tried with Crystal Chronicles...maybe they'll figure out how to do more with it this time around.
  17. In all seriousness this is pretty solid. Been listening to it at work and enjoying it so far.
  18. There is seriously no reason not to get these. It's twenty cents per album. Even if you go up to $10 (which I highly recommend) it's still less than a dollar per album. Lots of great and overlooked stuff here.
  19. http://kotaku.com/5941793/valve-is-bringing-steam-to-your-tv-today-watch-out-consoles The comments bring up a lot of good points about the logistical challenges involved in getting the best experience from a living room PC, including 1) Still have to deal with all the regular PC hassles like driver updates, incompatibility, upgrading hardware, finding graphics settings that are tolerable to look at while still being playable, etc. 2) The noise/lack of privacy from being in a main activity area. 3) PC games are designed to be played with the screen a couple feet from your face, so often text and smaller details become indistinguishable at a greater distance. 4) TVs actually have slightly different resolutions from PC displays, so overscan becomes an issue. 5) And this one is from personal experience: you can't get surround sound to your existing home theater receiver via your motherboard's SPDIF. It only supports stereo PCM. So either you need to have a set of PC surround speakers alongside your home theater ones, or you need to buy a sound card that will encode the output to a Dolby or DTS signal.
  20. It is awesome, but if your computer is already in your living room or you don't mind spending the extra money and time on another PC, there was never anything to keep you from hooking up Steam to your TV. This only makes Steam easier to use, which doesn't help if the game itself doesn't have controller support, which is the still the case with many PC games. And you'll be hard-pressed to find anything with split-screen if you want friends over.
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