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Everything posted by Audiomancer
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So yeah, this is something that has gone through quite a few permutations, and this is my latest attempt:) This was completely done on my phone, mostly during breaks at work, as I have very little time to do anything musical at all at home...I have a toddler;) Most of this was done with Fruit Loops Mobile, with an excerpt from Caustic...the vocoder part. I did a quick and dirty master with the Caustic mastering app. I appreciate the feedback the judges have given through this process...and I have tried to apply their critiques. High pass filter set low frequency, so cool. I appreciate and wish for feedback, Thanks!:) https://drive.google.com/file/d/1CNSnJLjYjUOpeKlf0TUSajeFjPxAmrRd/view?usp=drivesdk
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So this is something I just started. It's made using Caustic, an Android app on my phone. This is just the beginning of it. The sound of it is a little inspired by Raiden's Mortal Kombat theme, so I made a cheeky name up for the tune. Thanks for the listen! Latest version of WIP 6-8-20 https://drive.google.com/file/d/148kPjhfqtzco3JqPa-vD9YZqH-h5M3cN/view?usp=drivesdk Original
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It allows 14. I handed the different parts, minus the bass, around the different "machines" placed in the app. I wanted to get a little bit of a feel for each one...and each of them are stripped down versions of full synths, such as a saw, FM, subtractive, etc. It's called Caustic, and it is free to try, minus export and saving on Android. There is also a version you can download for windows which is completely functional. It's a fun thing to doodle with, and I think it will help me learn on a full DAW as well:)
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This is something I put together during breaks at work. I have a toddler, so time for doing anything musical is pretty much nonexistent. It was made using an app called Caustic on my cell phone. It's a redo of something I have posted on the forums before under a different name. When I first heard the app, I immediately thought of the sound of mod music on an Amiga computer, so I went with it. I used every machine the app has to try them all out, instead of just using the ones I think work/sound better. Tell me what you think:) https://drive.google.com/file/d/12maAZAic9CGEE7uxC204r5BkOk9omcGu/view?usp=drivesdk
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I was wondering about that lead guitar. Its spicy guitar being run through TH3, with some other effects as well, though TH3 is the majority of the effect. Because I know nothing of guitars, I thought if I added extra effects, it would sound intentional, if that makes sense. Believe it or not, because of not getting to be out and about lately, I got myself a cheap guitar, and have been tinkering with that;)
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Sony MDR 7506. The thing is, is I have always had this issue with any headphones, even for just casual listening my entire adult life. I was trying to do "mixing" with earbuds, because you don't have to worry about having a pin head with earbuds;) For the same reason, I like listening to tunes through earbuds. So I've been taking an elastic strap and putting it around my head and headphones, therefor pressing the earpieces against my head harder. The sound difference is significant, even to my untrained ear. No, this is not an April Fools day joke...LOL! Also, I have read that people who have started listening to music through non bass enhancing headphones complain of a "tinny" sound....so perhaps I'm hearing the sound correctly if I don't have the earpieces pressed against my head with a strap? Any headphones I have ever worn feel wobbly and unsecured against my head....so I don't even know if that is a normal sensation or not. I thank you for your response, and any further responses ahead of time:)
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I recently got a decent set of headphones, and I have a question. I notice that if I press the earpieces against my head with my hands, I get a much (what I perceive to be) better sound. Increased bass, volume, and clarity. Should I continue to put a strap around my head and headphones to maintain this sound? Does this throw of my perception of EQ? I have a small head. A google search was unsatisfactory. Thanks, and I apologize if this is a silly question ahead of time:)
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This is different than what I have tried before:) It's supposed to be a rock band playing the tune. I don't know guitar worth a damn, but I tried adding some automation to some guitar parts to make them sound more "human", but I didn't want to overdo it. Remix then original are posted. Thanks for feedback!:) Remix Original Remix https://drive.google.com/file/d/18_SHAPTKIAORVq0P6YcpNAGUcVwHPwlo/view?usp=sharing
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1. work-in-progress EQ Help, Please: Trials of Mana_Final Boss
Audiomancer replied to Souperion's topic in Post Your Game ReMixes!
Hi:) I'm an amateur, and I'm not posted on OCR...at least not yet, but I will throw my two cents in since it was asked for. First, I would like to say I enjoy the tune, and the percussion sounds particularly nice:) Starting at about 1:00, there is a chime type instrument that I am hearing that sounds just a little too prominent, imo. At 1:14, there is an instrument ( A violin perhaps?) that comes in on a sustained B flat...that B flat and the other sustained B flats that follow on that instrument really stand out. Other than that, my amateur ear might suggest a boost on the master for the lows and low mids. Good luck, and I hope I'm not out of place offering my suggestions!:) -
Ok, so I am starting a new thread for this. This is quite a different take than I have done lately on this tune...and I can post all of the different versions that have been commented on if asked. This is my first version of this that is not done in LMMS, instead I have used Cakewalk for my DAW. There are things I couldn't get to work in LMMS that I can in Cakewalk, so I gave up on using LMMS for this submission. Also, this is done with VST's, as opposed to soundfonts, and I have finally started figuring out how to do some of the things I have read about on this side about production. Of course, I'm still a novice, but I think this is much closer to the mark than previous attempts:) Please please please, anyone who takes a gander at this, leave feedback, and thanks for the listen!:) https://drive.google.com/open?id=12WbmA6_ltLoA6XDeIDA42SXX-48WzsXz
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1. work-in-progress 3's A Crowd, Second DW2 Walkabout Theme
Audiomancer replied to Audiomancer's topic in Post Your Game ReMixes!
Oops:) Thanks! I fixed it in my project, but probably wont upload until I've done further work on it. -
Different sound in different situations, help!:)
Audiomancer replied to Audiomancer's topic in Music Composition & Production
I turned off absolutely everything...it's been double checked:( Oh well, I assume when most people on this site listen to the tracks, they are sure they're hearing unadulterated music. I listen on my phone through headphones much of the time, as I notice my WIP's sound the same on my phone as through ASIO on my pc. -
I took another pass at this one. It didn't make it past the panel, and I took some of their advice when preparing this rendition. The rejection thread has the entirety of the constructive crits, but I'll outline some of the changes made this time around. I shortened the intro as suggested. I used a few different synths/vsts. I altered the ending a bit. I changed some of the percussion. I very slightly changed the "soloing" part in the second half. The term "noodling" was used by one judge to describe it, which is good and bad at the same time, because that is the exact term/style I was looking for;) I narrowed a couple of intervals in that section, but didn't alter it overall very much at all. Latest version below. https://drive.google.com/file/d/18Bv8PRVMqUlDu1CxRpIjNQtLMXxhfbq5/view?usp=sharing
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Different sound in different situations, help!:)
Audiomancer replied to Audiomancer's topic in Music Composition & Production
Thank you for the clarification on the mp3 question.