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DMT Produktionen

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Everything posted by DMT Produktionen

  1. A lot of GameCube games still used MIDI or some equivalent. But I think the format is not as unified like the PSX or PS2.
  2. This is a cover I did for Lagrange Point. I added lyrics to it, I hope that's not too much of a bummer. The lyrics is about relaxing and unwinding.
  3. Hey, guys. It's been a long time since I've been on this forum. I was making a remix for the this song way back in 2016. So far I've made two: I like the story to this game and decided I wanted to make a collab for it. I tired making a video for my remixed song, but my laptop when to hell while I was deployed. What I'm trying to achieve is remix versions of the song, though if you want to stick close to the original if you want to. As for deadlines or what ever, I'll want to end at the 18th or whatever. If you want to talk about it, you can PM me. So, here is the list( Colors, Red = Claimed, Purple = WIP submitted, Blue = Complted) Title Theme(DMTProduktionen) Stage Intro-(DMTProduktionen) Main Theme Stage Clear(DMTProduktionen) Run Caster In the Cave Final Stage Surprise Ending Theme Game Over I will look into a website where we can upload the files. Please PM me, cause I'm new to this. :}] If you want any help with your project, ask me or anyone else, and I'll gladly help. DMTProduktionen.
  4. LOL. That's the main reason why I quite guitar, Before I learn any new intstrument, I'll pay somebody to teach me.
  5. I'm really happy how this topic turned out. Thanks for the replies!
  6. I know FL studio has a humanization option, but I can never find it. I just edit things by hand.
  7. "Pretty much exactly what Timaeus said. Also, a keyboard is pretty much essential in this avenue. You don't need anything super fancy if cost is an issue. As for the "2 years of piano playing", most composers I know, professional and amateur, are mediocre at best, pretty crappy at worst. They're good enough to find chords, play basic melodies and arpeggios, but that's really all. If you just practice a little each day, you can get proficient enough to make your work quicker without having to edit too much or re-record." I say two years because that's how long I expect to get good at piano with a teacher. "But look, this is an art. It takes dedication and, most of all, patience. If you don't have either, you're not going to get far. You want a pass because you're bad at playing an instrument, you don't have the equipment, or you're slow in the editing. You remark about "2 years" as if that's ridiculous. Well, everyone else spent those "two years" (and many more), so why do you think you shouldn't have to?" I never implyed two years is stupid. I said two years to get to a respectable level inorder to make good music on the fly. Yes, I'm slow at editing. And that's partially because I like to take my time and not rush music. Please dont say things I never said. "Practice. Learn. Realize that it takes time to get better as a musician and don't expect to automatically get to where it has taken years for others to get. Make your music better rather than telling people to evaluate music differently." My music is not the centerpiece of the discussion. I agree with every body in this thread, Dont take things the wrong way. I was just observing all the comments on other people's music.
  8. What I really dont understand is how some people will always mention how a piece sound mechanical. Yes, too much mechanicalness can sound reptitive and dull. But even when the song is really good, people still comment on how it doesnt sound "human". But what yall need to understand is most people cant play an instrument really well, or have access to really good recording equipment or a good sample library. If try to make everything "human" by hand, it will take hours and hours and hold up song writing. The only way to fix this is by buying a keyboard, and have at least 2 years of piano playing under your belt, but most people starting out dont have that skill. I mean, if you listen to some songs made by Nintendo, you'll see they have the same problems as most other music made on a computer. And no one cares about that. I think we shouldnt focus to much on humanizing instruments as long as the music is not repetitive.
  9. I really like your verison this sound. It's really nice.
  10. I say this is a pretty cool cover. I'm not a listener of metal, but I dont think is metal, more like hard rock.
  11. Sorry, I couldn't get to reply. I was at the hospital for the last few days for stomach problems. I don't know what Morphine is, lol. I paid 128 for WIVI Band for some of the brass and the flute(stupid of me.... Should got it on a student discount) and I used Komplete 10(500 bucks, has a lot of good sounds with a lot of shit sounds) with Kontakt Orchestrated Library(decent but limited) and Sessions Strings(they have a lot of articulations and everything is mostly streamlined). For the guitar, I paid like 100 buck for a sample discount which had a nylon guitar(I never played a nylon guitar, and I never had the balls to continue with learning acustic guitar, so I can't say if it's realistic or not.) *Edtit* I've made the Treasure Found jingle(sorry, cant find the offical name). Will be posting Secert soon. *Edit* I also claimed Turned into a Rabbit! *Edit* Here is Secret Jingle.
  12. Thank you for the reply! I guess it's unrecognizable because of the tempo change.
  13. Hey Guys. I've made a cover on Dont Go Off. I used different instrumentations like brass and stuff. I decided I wanted to take the tempo down a few notches and play it in a lower key. I hope you guys like it. Here's the original.
  14. The average person is not gonna care about humanization. It sounds great on it's own. Just need a better mixing.
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