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The Damned

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Everything posted by The Damned

  1. I've been playing since about early 1999. I didn't know about the series until early that year. But, I did just start a job. My first real adult job. First paycheck came in, saw I made a relative fortune over the last two weeks, the first thing I bought was a brand new GameBoy Color... and a game I heard some friends talk about called Digmo- nah, just kidding, it was Pokémon Red. Well... we know where that led to. I've been collecting the games since, though I haven't always been able to get all of them. I'm missing quite a few, as you can see. But I've made up for that with the manga, Pokémon Special (aka Adventures) as well as a small amount of plushies and some other little collectibles. http://imgur.com/ovXuWyA Then we have that whole Missingno Tracks thing. And the various other Pokémon related stuff I've been involved in over the years. Some podcast stuff, interviews, hosting minor events like a trading and battling tournament at the local anime convention... lots of things, here and there. I've been a fan of the games for a long time, and sometimes I wonder where it will go, how it will turn out. I hope it avoids the pitfalls of its brethren. Mega Man used to be one of the greats, and now it's all but abandoned. Sonic used to be the mascot of Sega and was the character of the early 90s. Now, he's a most famous for a string of bad games, and his guest appearance in Smash Bros. I hope that instead, it will continue to keep evolving (no pun intended) into better and better games. The progress from 1996 to 2016 hasn't been as great as some other games, but it has been consistent. Each generation has taken the better traits and applied them to the next. The series has slowly but steadily grown, and it looks like it's going to keep doing so for the next few years. Thank you, GameFreak. I hope this year is as good as the last 20!
  2. http://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_National_Pok%C3%A9dex_number Here you go!
  3. Wait, I can write on my own profile?

    OH GOD, THE POOOOWWEEEEER!!

  4. Welp, Nintendo just announced an untitled Pokemon game for the Switch is under development. https://www.theverge.com/2017/6/13/15778774/new-pokemon-nintendo-switch-game-freak-announced-e3-2017 https://www.polygon.com/2017/6/13/15788898/pokemon-nintendo-switch-nintendo-e3-2017 http://kotaku.com/a-core-pokemon-game-is-coming-to-the-nintendo-switch-e-1796055675 Guess that's it for the 3DS. It was a good seven years, little buddy. Let's hope Ultra Sun and Moon are good enough to tide us over until Left Joycon and Right Joycon editions come out.
  5. So far, I have been proven wrong about "why didn't you post my remix?" questions. This is the sort of wrong that is acceptable.
  6. I specifically stated release prices of individual games and content, not current market prices or for special edition bundles that came out years later. The thing about that game is... it wasn't bad. The low gravity as fun, the ice weapons were cool, you got to play as both Clap-Trap and Jack (albeit as a body double), there were laser guns, you got to go to the Hyperion moon base... it offered everything the fanbase was asking for and did it well. It was just the bad combination of pricing-versus-content, and the constant comparison to BL2. I know that was what I did in my previous post, but what I mean by that is that for all the good aspects that TPS had, it was simply overshadowed by what BL2 had accomplished by that point. When TPS came out, BL2 was still going strong after two years. It set the bar really high, and TPS just couldn't match it. By itself, it's a good game. In the shadow of its big brother, though... I still play TPS occasionally. Clap-Trap is a hilarious character to play, jumping over massive gorges and valleys in low grav is fun as hell, and lasers in any form will make someone happy. I just wish that they put more into it in the first place to give it more longevity.
  7. You want a good example of quality, quantity and prices? Here's one. Borderlands 1 was a game I spent some time on, and it was an OK game for the time. I liked some of the ideas and mechanics, and had fun with it. It offered three pretty good campaigns with lots of stuff to do, and a mediocre arena combat map pack. $10 each. Borderlands 2 comes out a few years later, and holy shit, this is how you do a sequel. Looked better, played better, felt better. Great villain you loved to hate, awesome variety of missions and settings, really fun and cool weapons. Worth it. Within six months, Gearbox releases two more characters classes to play, as well as three campaigns with new locations, characters, stories, missions and weapons. These are $10 each, and $5 for the first level cap. They offered a Season Pass (back when they were good ideas and actually offered good content) to get all four campaigns and the level cap for like $25. That's actually a pretty good offer). Before 2013 is over, they drop the fourth campaign (the best one of the series to date) as well as another level cap (to 72) with more challenging stuff like Digistruct Peak and fighting level 80+ enemies. $10 each (again, the Season Pass covers this). From October 2013 to April 2014, they offer five holiday-themed mini campaigns. They're about an hour to two hours each, depending upon the player. They cover Halloween, Thanksgiving, Christmas, Valentine's Day and Spring Break, with lots of fun little missions and background stories about the game's universe. All are very thematically well done; they each have unique assets like new enemies, buildings, locations and such. $4 each. Pretty good, and well made. Worth the price. That's over a year and a half after the game came out. Plus, Gearbox still supports the game, three years later! They updated the game with a patch that fixed balance issues in higher levels, and there's talk of another patch later this spring. That's three and a half years after it came out, and they're still supporting it! SKIP TO BORDERLANDS THE PRE-SEQUEL. A few years after Borderlands 2 comes out, they announce another game. It takes place between Borderlands 1 and 2 and details the events that happened therein. We get to see how the villain of the last game rose to power, etc, it's going to be awesome! Right!? First thing we find out is that the game is being made not by Gearbox, but by 2K. Gearbox wants to focus on its other games, namely Battleborn. Next, we hear that the core game is going to have less content than BL2 did. "It's going to be about in between what Borderlands1 and 2 offered" is what 2K tells us. We're already getting about 30% less content for the same price as when BL2 launched. Then we find out that the Season Pass, which is now more expensive, is only offering four items, not five like the previous one. We're paying more for less content, again. The game isn't even out yet at this point. Next, we find out that two of those four items are characters. OK, they're pretty cool characters, but why not offer two campaigns instead, making the Season Pass worth the increased price? The third item turns out to be a mediocre combat arena map. Not multiple maps, just one. It's only saving grace? it has a level cap increase. I guess that makes it twice the value somehow? The last item is revealed as the single campaign they made. While pretty awesome if you're a fan of Clap-Trap, it was still nowhere near what the game needed to offer at this point. It was shorter than the BL2 campaigns. Even with another level cap increase, it was still just not near as much as we had before. Too little, too late. The last straw was that the game cost a fraction of what it cost to make Borderlands 2. They took the Bl2 engine and modified it. Now, they did a lot with it, like low gravity, ice weapons, totally new locations and enemies, but the fact remains that the cost, even with all the new stuff, was still cheaper than what the last game cost. For the same amount of money they charged in Borderlands 2, the Pre-Sequel ended up with 30% less content. The Season Pass gave us less than half of the content for more money than Borderlands 2 did. You know what the worst part of this is? BL2 was made by Gearbox, the developer of the first game. BL:TPS was made by 2K Australia, a division of 2K, the publisher. Six months after the game came out, 2K shuts down their Aussie office. The reason? The studio wasn't making enough money to justify being the expense of being there.
  8. It's today. 30 years ago, on February 21st, 1986, The Legend of Zelda came out in Japan, and it's been a good ride ever since. The first of a years worth of video game birthdays, but certainly not the least. Just don't let Ganon have all the cake!
  9. Plants? Nah, fuck that. Animals are better. I noticed on the AMA calendar that it's listed, so I guess it's official?
  10. First question: "Why didn't you accept my remix?" But this is a good thing. Reddit, for all the bad stuff it gets, is full of all kinds of people with similar interests. This will be good for exposure and publicity.
  11. Batman for the GameBoy. A fun little platformer, with a nice change of pace in the form of a bullet-dodging flying section. Lost of nerve-racking jumps over huge gaps, strategic timed weapons use, You can pick these little flying batman symbols that act as a rotating shield, and you can speed them up with upgrades. Weapons range from a powerful short-range blast to a wave beam to a"tranq" gun that can shoot through walls and kill multiple enemies. Oh yeah. In this game, Batman kills everybody. Planes, goons, henchmen, snipers, robots, flamethrower guys... if it moves, you shoot it. You shoot it until it dies. Exactly like the 1989 movie it was (loosely) based upon.
  12. Whoa... wait, are you... are you telling us that a faceless, soulless company actually read what you sent them, and they actually did the right thing?
  13. I think I know why. http://www.cdbaby.com/cd/abreuproject According to their site, Abreu Project has this remix on his album "Megabeats Volume 2". It's likely an automated system that flagged it.
  14. Well, the engine difference between Link's Awakening and the Oracles games is likely because of the eight year gap between the games. Even the GameBoy Color remake (DX) was still a few years before Ages/Seasons came out. Combined with the fact that the GameBoy Color's hardware, while significantly better than the original GameBoy, was structurally the same, and that many developers had learned every little trick they could do with the hardware, it makes sense that they would have opted for a better engine with more features.
  15. It's actually a decent little game. It wasn't pushing any limits, but it was a solid game overall. And sometimes, "solid overall" is just as satisfying as anything else. Fun fact: Richard from the game appears in Link's Awakening, in the castle before you gain access to the Key Dungeon. And anything that ties into one of my favorite games ever is therefore good by association/osmosis.
  16. There were no good games on the Genesis. Hence, no Genesis controller logo.
  17. People can be driven nuts over the slightest thing. Person A thinks they know something, asks Person B to confirm it. Person B denies it (with maybe a hint of avoiding the question as well), Person A gets suspicious and/or annoyed. Person A then makes it a personal mission to get the truth. Hence, conspiracy nuts.
  18. Shit, long time, no see.

    Did you die and then come back? Are you a zombie? Vampire? Vampire zombie? Vambie? Zompire?

    1. GenericAsianGuy

      GenericAsianGuy

      Good to see you again friend!

      I'm now the Generic Azompirasian Guy, just stare at my profile picture and imagine I'm saying "I'm baaaaack~"

      Feel free to let me know if you need any forums/site set up for any upcoming projects :)

  19. Hmmm... while not sci-fi, if you want mind-blowing (either good or bad) I'd recommend Satoshi Kon. He deals mostly with really interesting use of scene transitions to create a sense of other-worldliness. Perfect Blue is about an actress that starts losing her grip on reality. Really good cuts to create the feeling of losing it for the viewer. Millennium Actress is more about the life of another actress, but this time, the cuts are there to explore her past. Paprika is about entering people's dreams, and uses some really crazy transitions to put that setting into effect Magnetic Rose from the Memories anthology is one of his earlier works, so it's less about edits and more about atmosphere. He's got a few other films (and a tv series) but they tend to be less mind-fuckery and more realistic to some extent. If you any of theones I mentioned above, you might like Tokyo Godfathers and Paranoia Agent.
  20. https://thedamned.imgur.com/ A few members asked about my collection of LEGO, and since I just deleted my old MOCPages account (such bullshit, that site...), I reuploaded my albums to imgur.
  21. I actually have a rather nice collection. Most of it's in the form of bags or containers, sorted by type and color. If I still had my old MOCPages account, I'd post my actual builds. EDIT: re-uploaded my LEGO stuff to imgur, because fuck Flickr's useless account creation system.
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