remixes are generally built around the melody of a track by altering the instrumentation and creating new sounds around it. starcraft doesn't exactly have much in the way of memorable melodies. i still remember the music after playing it for so many hours way back when, but i remember the feel and not the melodic content. of course, there's also the fact that most of the people into starcraft's music are busy playing starcraft and not working on remixes of starcraft's themes.
i'd love to see some articles. from a classical musician's perspective, i really wasn't that into the aria. it's kind of boring...even more so than most arias are. if those people are like OMG 16-BIT BLISS and that's why they liked it...well, whatever floats your boat. i wasn't into ff6 that much myself compared to other games in the series. besides, if you don't like the glut of well-known games with excellent and memorable soundtracks appearing in the credits of ocr, why are you asking for a version of celes's aria?
yes, you're the only one who thinks that there's not enough variety. on the planet. that's why there's a project for little-known songs from games going on right now, and why the last ten posted remixes include lost odyssey, reset generation, and pilotwings. no one likes games that don't start with "chrono" or end with a number.
also, if you actually listen to the recent mixes of ff6, chrono trigger, and ff7 (to name a few 'over-remixed' albums on this site) and think that they're bad or under par or something, make some of your own. start a new trend.