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The Coop   Members

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Everything posted by The Coop

  1. http://www.gamespot.com/news/6262879.html?tag=result%3Btitle%3B2
  2. Awwww. The multi-billion dollar company feels butthurt in the wallet over used games. Poor widdle baby. I'd play a sympathy violin for them, but a small enough one doesn't exist yet. So what are people supposed to with games when a new yearly update comes out, throw them away? God forbid someone without $69.99 to blow on a roster update goes after a previous NFL or NBA game because it's $7.99 used a year later. EA and others have gotten so tweaked over their games getting resold, and all they've told you is basically, "By a new game from us because we'll cry if you don't!" Guess that didn't work, so now they're punishing the people who buy it used with a $10 fee to activate it for online use. Yeah, that's a good plan. It'll work well. The problem is, despite my sarcasm, it probably will work well. People will buy a used game at $39.99, pay the fee, and think "WOOHOO! I saved me some money!" It'll give EA and anyone else who tries this dollar signs in their eyes, and we'll be off to the races as they try and figure out new ways to carry out similar fees. Now, I don't play games online. I'm not paying for Live, or the upcoming Premium PSN package, or some monthly fee on top of the $50 I forked out to buy the game just so I can play on their dedicated servers. Not interested. So this fee-to-play-a-used-game-online thing doesn't affect me. But if this gets even remotely close to profitable, it'll spread into other areas like offline play, single player play and so forth... and that's bad. Really bad. Why? Let's say you don't have Live. You buy a game used, have no interest in the online aspect of it, and just want a fun time waster to play. You get home, pop the game in, and the game starts trying to check on Live to see if its code has been used by someone. Guess what? It can't check, tells you to log into Live to verify the game, and you can go no further. And even if you had Live, it would see its code in the database and you'd have to pay a fee to play it in single player offline mode. Don't tell me it couldn't happen. ... I wonder how long it'll be before we're charged for the patch fixes.
  3. Dead to Rights: Retribution
  4. Doom (SNES)- I know everyone was wowed by the system playing a PC game, but dear God... the pixelation is insane and the framerate is pretty rough. Sure the music is nice and it has a good number of the levels, but... Everyone gave ports like the ones on Saturn and 3DO a lot of shit, but they're better versions to play than the highly praised SNES one.
  5. The man who arguably made popular a symbol that's been used for many years in the world of metal, a voice that was distinct and unique, and the creator of music that I grew up hearing and enjoying. RIP Ronnie James Dio. The world of metal won't be the same without you. ... You know, I'm reminded of something an old OCR poster named soup once said that caught on for a little while in UnMod years ago... WWRJDD? What would Ronnie James Dio do?
  6. No mention of the EyeToy? It had gimmick written all over it. Not to mention the novelty wears off quite fast. I'm actually surprised they didn't go after the 3-D glasses for the Master System. They made you look like a dork with their "old people sun glasses" design. Of course, they also worked and had some genuinely fun games made for them, but given how few games there were...
  7. Nope.

    I got burned out on IRC after over three straight years of constantly using it. Plus, the free version of Zone Alarm blocks the port IRC uses and there's no way to unblock it (there is with the regular version that you pay for though). So even if I got a hankering to hop on, I couldn't without turning off my firewall... which would be bad :lol:

  8. Updated my post on page two to reflect the new quadruple nature of this thread.
  9. Sometimes even $5 or $10 is a stretch. I'd kill to get Rocket Knight, but $15 is out of the question financially. I held off on buying portal because I heard about how short it is. The first 15 or 16 levels go by pretty fast, but the remaining ones are noticeably more devious. Plus, you unlock new challenges and such, so it has more life than the original 19 levels. It's short, but fun and funny. It's also 3GB to download, so be patient.
  10. Aw... after all this, the track I tried to remix for the project is gonna get axed? Bummer.
  11. What tracks are likely getting dumped?
  12. Same basic songs (though ABII has "City 202" which AB doesn't), but the songs are quite different sounding for the most part... "After Burner"- sounds almost barren compared to the ABII version "Super Stripe"- a bit closer, but not as full sounding due to one instrument being VERY quiet and another being gone. "Red Out"- sounds very similar "Final Take Off"- emptier sounding due to one instrument being very quiet "Maximum Power"- much the same as "After Burner"... rather barren in comparison
  13. Wish I had the $11.99 to get it on sale. I loved RKA and both versions of Sparkster. A part of me wants to wait until some reviews have come in, but another part (the part that's broke) wants to say, "Fuck it, just get it!"
  14. Well then it's just not the same without the "Insert disc 5," followed by "Insert disk 3" ten minutes later As for DOSBox... http://ocremix.org/forums/showthread.php?t=4911
  15. Not only do I remember it, but I remember the stupid amount of floppy disk swapping that had to be done... a trait shared by many (all?) of the D&D games on the old C64. And God help you if one of the disks got fubar. Eight disks and it's just one of them that keeps you from being able to play.
  16. Splinter Cell: Conviction
  17. What? Didn't you find the hidden level? Dude! Mario's got Peach bent over, with her hands on the wall. You hit the buttons to the rhythm of remixed classic Mario tunes while Mario bangs Peach doggie style. Yoshi, along with various enemies from the series, are cheering him on in the background and if you miss the timing of a button, Mario prematurely ejaculates and you have to redo the entire regular level over again after Peach trash talks you and walks out. It sucks if that happens, because hidden level's not accessible anymore... meaning you get one shot at it. If you blow it, you have to start a new game and play all the way up to the hidden level again to give it another shot. I won't tell you what you win if you make it through all 13 tunes. Don't wanna spoil it. But it's probably one of the better fucking games out there.
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