"Update*- 9/30*
The Diablo II 1.13 patch is on temporary hold while we investigate potential impact on the Battle.net service. As we moved closer to launching the patch concerns grew that an increase in the player stash size (a feature in the patch) could compromise the Diablo II Battle.net service. The hardware and configuration could potentially not handle the increased stash size gracefully under heavy load. Currently we’re investigating potential impact as it is one of the larger content features in the patch and we’re hoping it can remain a part of the release. If it does have to be removed it will require additional time to remove it, generate new patches, and test, which will add time before we can go live on the PTR.*
We’re hoping to have our diagnostics and a final decision on how we’ll be moving forward decided by early next week and we’ll have an update for you at that time."
Bigger stash was one of the top three requests for the new patch... do you want to know what the other two were?
"Higher resolution, which we unfortunately just can't do because it would fundamentally change the game and require a huge development investment to have the game/servers spawn enemies farther out, have them aggro from farther out, and even then it increases travel time to the player... it's just a mess. Apparently increasing the resolution in LoD was this gigantic issue so I think the idea of increasing it again makes some of the old time programmers want to curl up in a fetal position.*
And new end game content, which we do want to continue adding, but just wasn't possible for this patch."
SO WHAT ARE WE EVEN WAITING FOR?