Lyrai Posted June 23, 2011 Share Posted June 23, 2011 http://www.teamfortress.com/uberupdate/thedetonator.html lol @ the burst. Link to comment Share on other sites More sharing options...
Brushfire Posted June 23, 2011 Share Posted June 23, 2011 At this rate, I am gonna run out of items to craft. Link to comment Share on other sites More sharing options...
ParanoidDrone Posted June 23, 2011 Share Posted June 23, 2011 I really hope they're only joking about leaving the Engineer out. Link to comment Share on other sites More sharing options...
XeroZohar Posted June 23, 2011 Share Posted June 23, 2011 I really hope they're only joking about leaving the Engineer out. Valve be trollin'. Link to comment Share on other sites More sharing options...
Brushfire Posted June 23, 2011 Share Posted June 23, 2011 New medic weapons. I can't wait. THis is like christmas. Times a billion. Link to comment Share on other sites More sharing options...
Kiyobi Posted June 23, 2011 Share Posted June 23, 2011 Only the Detonator for the Pyro? This Pyro is sad. quickfixquickfixquickfixquickfixquickfixquickfixquickfix Link to comment Share on other sites More sharing options...
Bleck Posted June 23, 2011 Share Posted June 23, 2011 no engi pack two soldier packs suck every dick valve Link to comment Share on other sites More sharing options...
Cecilff2 Posted June 23, 2011 Share Posted June 23, 2011 Can't wait for soldiers to run around hitting demomen with the crop over and over. Yeah this is going to go over well. Link to comment Share on other sites More sharing options...
Powerlord Posted June 23, 2011 Share Posted June 23, 2011 I've made a slight change to the server today: pl_barnblitz will now last 120 minutes. This is so I don't have to keep extending the map time when we inevitably play it today. I was thinking about replacing OCR RED with OCR EVENT set up to play Barn Blitz 24/7 for the next day or two, as well... but I'm not so sure that's a good idea. Link to comment Share on other sites More sharing options...
Powerlord Posted June 23, 2011 Share Posted June 23, 2011 We're preparing to release a mandatory Team Fortress 2 update this afternoon. This update includes a new matchmaking system for clients. To learn how you can use this to drive traffic to your server(s) follow this link: https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 So, I guess if we want BLU listed in this system, we have to both reenable crits and damage spread, and disable the Pre-game Mayhem plugin. The question now is: should we? Link to comment Share on other sites More sharing options...
Lyrai Posted June 23, 2011 Share Posted June 23, 2011 The Engineer thing is much simpler: we haven't gotten any submissions that have passed our tech review and that have been at the bar we want to ship. Engineer is the class with the least community submissions. We haven't had a chance to make original art for the Engy recently. Encourage your friends to make high quality, good perf Engineer items and submit them. The lack of Engineer items isn't about game design. It's about resources. The Demoknight's received a lot of attention because people keep making really good Demoknight items. We have our eyes on several quality Demo items that aren't melee oriented for future updates. So there you go. Link to comment Share on other sites More sharing options...
ParanoidDrone Posted June 23, 2011 Share Posted June 23, 2011 So, I guess if we want BLU listed in this system, we have to both reenable crits and damage spread, and disable the Pre-game Mayhem plugin.The question now is: should we? I love how Hydro is one of the maps excluded from the "Run one of these maps" list. And at the same time it makes me really sad, since I believe the TC mode has potential. Meh. I couldn't care less about pregame mayhem or damage spread (I assume that means damage variance, not waffleshots), but nocrit is nice to have IMO. Stops me dying to bullshit crit rocket jumps. (3 times and counting...) Link to comment Share on other sites More sharing options...
Brushfire Posted June 23, 2011 Share Posted June 23, 2011 Vanilla is cool. Link to comment Share on other sites More sharing options...
Top Gun Posted June 23, 2011 Share Posted June 23, 2011 People will still be able to find servers the old-fashioned way, right? If so, I don't really see the benefit of being forced to get rid of certain features just for the sake of being a part of a goofy matchmaking system. Link to comment Share on other sites More sharing options...
Lyrai Posted June 24, 2011 Share Posted June 24, 2011 http://www.develop-online.net/news/38103/Team-Fortress-2-becomes-free-forever TF2 F2P http://www.develop-online.net/features/1325/Free-at-last interview here. Link to comment Share on other sites More sharing options...
Secret Agent Man Posted June 24, 2011 Share Posted June 24, 2011 Was wondering when they were gonna do this. Money's in the microtransactions now, so the more people in the store means the more money that will be made. The fact that the game still has a crowd after about four years in action is rather good for them as well. Link to comment Share on other sites More sharing options...
Powerlord Posted June 24, 2011 Share Posted June 24, 2011 People will still be able to find servers the old-fashioned way, right? If so, I don't really see the benefit of being forced to get rid of certain features just for the sake of being a part of a goofy matchmaking system. Yes, but it also means the majority of our traffic will happen on RED instead because that server WILL appear in QuickPlay (once Pregame Mayhem ends). At least my understanding is that Pregame Mayhem will cause it to temporarily not be listed. Link to comment Share on other sites More sharing options...
Powerlord Posted June 24, 2011 Share Posted June 24, 2011 Valve posted the video to their new teamfortress Youtube account. Link to comment Share on other sites More sharing options...
Powerlord Posted June 24, 2011 Share Posted June 24, 2011 New and page advertising TF2's free status. Link to comment Share on other sites More sharing options...
Powerlord Posted June 24, 2011 Share Posted June 24, 2011 Day 4 is posted with a new Medic set: The Clinical Trial Name: The Quick Fix Slot: Secondary Type: Medigun Prototype Ubercharge increases healing by 300% and grants immunity to movement impairing effects +40% heal rate +25% Ubercharge rate Move at the speed of any faster heal target Can't Overheal Name: The Solemn Vow Slot: Melee? Type: Bust of Hippocrates Allows the wielder to see enemy health Name: The Overdose Slot: Primary Type: Syringe Gun Movement speed bonus based on Ubercharge percentage - to a maximum of +10% -10% damage Currently no hidden links, but the dove on the right looks suspicious. Link to comment Share on other sites More sharing options...
phill Posted June 24, 2011 Share Posted June 24, 2011 So, I guess if we want BLU listed in this system, we have to both reenable crits and damage spread, and disable the Pre-game Mayhem plugin.The question now is: should we? I worry that the 'quickplay' system will bring a lot of undesirables to the server, you know the type, hard core halo fans, and not having it listed might be the better option. Link to comment Share on other sites More sharing options...
Brushfire Posted June 24, 2011 Share Posted June 24, 2011 Oh man that new needle gun is gonna be boss with the Vita-Saw. Link to comment Share on other sites More sharing options...
Powerlord Posted June 24, 2011 Share Posted June 24, 2011 It looks like the update is being pushed out. I'm trying to update the servers, but I keep getting "Command aborted" from the Steam servers. Edit: Yup, this is appearing in the server console: MasterRequestRestart Your server will be restarted on map change Link to comment Share on other sites More sharing options...
Cinderwild Posted June 24, 2011 Share Posted June 24, 2011 Just putting it out there, I'm going to be looking for the Scout and Demoman items. If anyone wants to work out some trades I'm all up for it. I'm willing to trade any Soldier/Medic/Heavy/Sniper items and all the Spy items except the new revolver. Also I agree with not listing the servers for awhile. Give it a month. Link to comment Share on other sites More sharing options...
ParanoidDrone Posted June 24, 2011 Share Posted June 24, 2011 I worry that the 'quickplay' system will bring a lot of undesirables to the server, you know the type, hard core halo fans, and not having it listed might be the better option. Are you kidding, those are the most satisfying to own. It looks like the update is being pushed out. I'm trying to update the servers, but I keep getting "Command aborted" from the Steam servers.Edit: Yup, this is appearing in the server console: MasterRequestRestart Your server will be restarted on map change I keep trying to launch TF2 but the game's unavailable. Probably too many people trying to play at once. Link to comment Share on other sites More sharing options...
Recommended Posts