Top Gun Posted June 22, 2011 Report Share Posted June 22, 2011 To be fair, the Engineer and Medic are limited in terms of attack-type weapons by the inherent nature of their classes...if the Medic is at the front lines, he should ideally be healing someone else, and unless the Engy is going all battle-mode with the Gunslinger, he's generally preoccupied with building stuff. The new Medigun should provide an interesting new dynamic, and I do hope that the Engy gets at least some love, maybe in the form of a weapon that enables a brand-new building variant. Link to comment Share on other sites More sharing options...
Powerlord Posted June 23, 2011 Report Share Posted June 23, 2011 I may disable the melee only plugin... while I don't think it'll make a difference, even when melee only is disabled, it'll still running a hook every game frame. Which, as I understand it is many times per second (66 if this is the same as the server's tickrate, 450ish if this is the same as the server's fps) Link to comment Share on other sites More sharing options...
Powerlord Posted June 23, 2011 Report Share Posted June 23, 2011 On another note, I recommend not playing TF2 until tomorrow's update, as item drops reset an hour ago, but won't include the new items until the update hits. Link to comment Share on other sites More sharing options...
Top Gun Posted June 23, 2011 Report Share Posted June 23, 2011 Ooh, good call. Link to comment Share on other sites More sharing options...
Brushfire Posted June 23, 2011 Report Share Posted June 23, 2011 But the lootz! Link to comment Share on other sites More sharing options...
Powerlord Posted June 23, 2011 Report Share Posted June 23, 2011 Turns out that even though my desktop crashes when I try to render replays, my laptop doesn't. I'm having it render my 13 Backstabs on Degroot video now (if it doesn't crash during rendering), after which I'll upload it to Youtube. Link to comment Share on other sites More sharing options...
Powerlord Posted June 23, 2011 Report Share Posted June 23, 2011 Video uploaded to Youtube. I also added annotations of when each backstab took place. Oh hey, I was wrong, it was 15 backstabs, not 13. Link to comment Share on other sites More sharing options...
Lyrai Posted June 23, 2011 Report Share Posted June 23, 2011 http://www.teamfortress.com/uberupdate/thedetonator.html lol @ the burst. Link to comment Share on other sites More sharing options...
Brushfire Posted June 23, 2011 Report Share Posted June 23, 2011 At this rate, I am gonna run out of items to craft. Link to comment Share on other sites More sharing options...
ParanoidDrone Posted June 23, 2011 Report Share Posted June 23, 2011 I really hope they're only joking about leaving the Engineer out. Link to comment Share on other sites More sharing options...
XeroZohar Posted June 23, 2011 Report Share Posted June 23, 2011 I really hope they're only joking about leaving the Engineer out. Valve be trollin'. Link to comment Share on other sites More sharing options...
Brushfire Posted June 23, 2011 Report Share Posted June 23, 2011 New medic weapons. I can't wait. THis is like christmas. Times a billion. Link to comment Share on other sites More sharing options...
Kiyobi Posted June 23, 2011 Report Share Posted June 23, 2011 Only the Detonator for the Pyro? This Pyro is sad. quickfixquickfixquickfixquickfixquickfixquickfixquickfix Link to comment Share on other sites More sharing options...
Bleck Posted June 23, 2011 Report Share Posted June 23, 2011 no engi pack two soldier packs suck every dick valve Link to comment Share on other sites More sharing options...
Cecilff2 Posted June 23, 2011 Report Share Posted June 23, 2011 Can't wait for soldiers to run around hitting demomen with the crop over and over. Yeah this is going to go over well. Link to comment Share on other sites More sharing options...
Powerlord Posted June 23, 2011 Report Share Posted June 23, 2011 I've made a slight change to the server today: pl_barnblitz will now last 120 minutes. This is so I don't have to keep extending the map time when we inevitably play it today. I was thinking about replacing OCR RED with OCR EVENT set up to play Barn Blitz 24/7 for the next day or two, as well... but I'm not so sure that's a good idea. Link to comment Share on other sites More sharing options...
Powerlord Posted June 23, 2011 Report Share Posted June 23, 2011 We're preparing to release a mandatory Team Fortress 2 update this afternoon. This update includes a new matchmaking system for clients. To learn how you can use this to drive traffic to your server(s) follow this link: https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 So, I guess if we want BLU listed in this system, we have to both reenable crits and damage spread, and disable the Pre-game Mayhem plugin. The question now is: should we? Link to comment Share on other sites More sharing options...
Lyrai Posted June 23, 2011 Report Share Posted June 23, 2011 The Engineer thing is much simpler: we haven't gotten any submissions that have passed our tech review and that have been at the bar we want to ship. Engineer is the class with the least community submissions. We haven't had a chance to make original art for the Engy recently. Encourage your friends to make high quality, good perf Engineer items and submit them. The lack of Engineer items isn't about game design. It's about resources. The Demoknight's received a lot of attention because people keep making really good Demoknight items. We have our eyes on several quality Demo items that aren't melee oriented for future updates. So there you go. Link to comment Share on other sites More sharing options...
ParanoidDrone Posted June 23, 2011 Report Share Posted June 23, 2011 So, I guess if we want BLU listed in this system, we have to both reenable crits and damage spread, and disable the Pre-game Mayhem plugin.The question now is: should we? I love how Hydro is one of the maps excluded from the "Run one of these maps" list. And at the same time it makes me really sad, since I believe the TC mode has potential. Meh. I couldn't care less about pregame mayhem or damage spread (I assume that means damage variance, not waffleshots), but nocrit is nice to have IMO. Stops me dying to bullshit crit rocket jumps. (3 times and counting...) Link to comment Share on other sites More sharing options...
Brushfire Posted June 23, 2011 Report Share Posted June 23, 2011 Vanilla is cool. Link to comment Share on other sites More sharing options...
Top Gun Posted June 23, 2011 Report Share Posted June 23, 2011 People will still be able to find servers the old-fashioned way, right? If so, I don't really see the benefit of being forced to get rid of certain features just for the sake of being a part of a goofy matchmaking system. Link to comment Share on other sites More sharing options...
Lyrai Posted June 24, 2011 Report Share Posted June 24, 2011 http://www.develop-online.net/news/38103/Team-Fortress-2-becomes-free-forever TF2 F2P http://www.develop-online.net/features/1325/Free-at-last interview here. Link to comment Share on other sites More sharing options...
Secret Agent Man Posted June 24, 2011 Report Share Posted June 24, 2011 Was wondering when they were gonna do this. Money's in the microtransactions now, so the more people in the store means the more money that will be made. The fact that the game still has a crowd after about four years in action is rather good for them as well. Link to comment Share on other sites More sharing options...
Powerlord Posted June 24, 2011 Report Share Posted June 24, 2011 People will still be able to find servers the old-fashioned way, right? If so, I don't really see the benefit of being forced to get rid of certain features just for the sake of being a part of a goofy matchmaking system. Yes, but it also means the majority of our traffic will happen on RED instead because that server WILL appear in QuickPlay (once Pregame Mayhem ends). At least my understanding is that Pregame Mayhem will cause it to temporarily not be listed. Link to comment Share on other sites More sharing options...
Powerlord Posted June 24, 2011 Report Share Posted June 24, 2011 Valve posted the video to their new teamfortress Youtube account. Link to comment Share on other sites More sharing options...
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