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OCR TF2: Stab stab stab!


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We've released a mandatory update for Team Fortress 2. The notes for the update are below.

Team Fortress 2

- Fixed a Spy-cicle exploit

- Fixed the Manmelter idle effects showing on other flareguns

BLU appears to have updated correctly this time (it didn't for the previous two). I'm manually updating RED now.

In addition to this update:

People are reporting lag on the current server. I don't see anything in the server configuration that would cause that sort of thing, unless it's replays (but those are being offloaded to www.ocrtf2.com).

I believe I can change what data center the server is in for no fee. Currently it's in a Chicago, IL datacenter, but I'm considering moving it to a Denver, CO or Dallas, TX datacenter instead... I'm trying to keep it near the east-west center of the US/Canada. I originally chose IL because it's also closer to Canada.

Here's the kicker: Some lag yesterday may have been caused by routing issues that XO Communications was having yesterday. I know that my ISP was cut off from the majority of the Internet last night due to this issue.

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I believe I can change what data center the server is in for no fee. Currently it's in a Chicago, IL datacenter, but I'm considering moving it to a Denver, CO or Dallas, TX datacenter instead... I'm trying to keep it near the east-west center of the US/Canada. I originally chose IL because it's also closer to Canada.

When the server was under Fireslash's despotic reign, the datacenter was Texas, and i didn't find it added much to the transit time( 'ping') for the server, since the major data pipe goes right from toronto down to Chicago and then on to texas.

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Every five seconds you're told to do something. "Avoid the guy with the payload cart on his back." "Get on a small island" etc

This actually looks like a lot of fun. o Ao

Anyway, I've been away from TF2 the past week or so to focus on working on my project for college. However, I have started popping around again... and have been most amused by the new stuff from the Foundry and holiday updates.

There's one thing in particular I've been making a lot of use out of, as some of you may know:

www.youtube.com/watch?v=raBcVbWJD2A

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Between the Steam Sales, buying enough keys already, and gifts, I am out of keys.

So! What I still want:

Strange Festive

-Scattergun

-Sticky Launcher

-Medigun

-Knife

What I have:

Strange:

-Shotgun

-Frontier Justice

-Mad Milk

-Wrench

Festive:

-Sniper Rifle

-Minigun

-Sticky Launcher

-Knife

Wrap Assassinx2

Spy-Cicle

Stocking Stuffer

Surgeon's Stalhelm

Counterfiet Billycock

Hero's Hachimaki

Genuine Dashin Hashashin

Genuine Sharp Dresser

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Foundry achievement whoring was a lot of fun tonight. :)

I tried my hand at some token crafting for the Pyro and Scout tonight, hoping I might luck out with a Maul or Three-Rune Blade if I didn't get one of the new weapons. Pyro was a bust, but I wound up with a Wrap Assassin, so it wasn't a total wash.

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Foundry achievement whoring was a lot of fun tonight. :)

I tried my hand at some token crafting for the Pyro and Scout tonight, hoping I might luck out with a Maul or Three-Rune Blade if I didn't get one of the new weapons. Pyro was a bust, but I wound up with a Wrap Assassin, so it wasn't a total wash.

Seven tries but I finally crafted a Eureka Effect. BOOYAH. And then the Pomson dropped in one. I was like :tomatoface:

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FYI: ivel, phill, Hoopy, and a bunch of other cronies will votekick you from BLU if you play the game, do not type/say anything, and do not break any rules

How embarrassing that I have to call an admin to discipline server regulars to not abuse votekick

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Yeah...

Folks, let's try to remember that OCR's TF2 servers are primarily for playing TF2, not for achievement farming and/or other shenanigans. I'm not saying you guys can't do that stuff, but you cannot use things like votekick to get rid of people for playing the game, even if it interferes with your farming/made-up-on-the-spot rules (unless, of course, we are doing some kind of special, pre-planned event).

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2 crates opened.

2 stranges.

Don't ask me, I don't know how :P

And I think I ran into you earlier today. I think I was healing you on some random server in dustbowl :P

Most newer crate series (except naughty and nice crates) have a very high chance of giving you stranges.

Naughty crates have a slight chance of giving you a Strange version of the festive weapons.

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I was going to schedule a WarioWare event, but I just found out that it's been broken since sometime in mid-2011 due to the speedup effect not working properly (it requires sv_cheats 1, and there are exploits that can be run on the server to compromise it if sv_cheats 1 is set).

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For my latest irregular rant on the topic of "Oh my god is your average pub really this stupid," I discovered that I am perfectly capable of sneaking up behind people without the benefit of cloak or disguise. As Heavy. On Egypt.

I couldn't decide whether to laugh or cry.

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We've released a mandatory update to Team Fortress 2. The notes for the update are below.

-Eric

------------------------------

Source Engine Changes (TF2, DoD:S, HL2:DM)

- Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.

Team Fortress 2

- Fixed Cp_Foundry not ending the map in the middle of a round when mp_timelimit is hit

- Fixed the Spy saying 'Prego' for one of his 'Thanks!' lines

- Fixed incorrect player animations for the Buff Banner and the Battalion's Backup

- Fixed some cases where strange Ullapool Cabers and wrenches would fail to correctly count kills

- Improvements for client stability

- Updated the localization files

- Crafting changes:

- Added crafting recipes for weapons introduced during the holiday update

- When selecting items for use in crafting, the items selected will show their quality in addition to the item name

- Ellis's Cap can now be used as a crafting reagent

- Item changes

- Added The Lucky Shot helmet

- Added The Killer Exclusive to the Mann Co. store

- Added Mask of the Shaman to the item drop list

- Fixed particle display problems for items with multiple effects

- Fixed the Dr. Whoa paint not drawing correctly for the Blue team

- Updated the Desert Marauder and the Villain's Veil so they can be equipped together

- Updated the Fancy Dress Uniform and the Kringle Collection so they can be equipped together

- The Bombinomicon no longer shakes the screen and has a delay before the explosion so that Snipers, Spies, and others can get better feedback on the actual cause of death

- The Bazaar Bargain functionality has changed: only one stored head is lost on a miss or a bodyshot and no heads are gained when missing while crit-boosted

I'll check soon if it installed.

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