Toadofsky Posted September 21, 2012 Share Posted September 21, 2012 I only go to Kotaku for the cosplay. Seriously, that's the only thing they can't mess up. XDor at least the photos themselves. Just go to reddit's cosplay thread, you at least get more out of it. Quote Link to comment Share on other sites More sharing options...
Crowbar Man Posted September 22, 2012 Share Posted September 22, 2012 (edited) Wii U Controller Pro: Controllers didn't use to be heavy mammoths, so it just shows you this guy hasn't been gaming long. Not sure why you'd prefer your controller to be heavy anyways. Plus yeah, definitely improvement over the akward tetheredness (and non-rumble) of the Classic Controller / Classic Controller Pro on the Wii. Even though I still enjoy that controller. As far as new model PS3, I dont think a really crappier/cheaply made (and uglier IMO) PS3 at the same cost as the current Slim is really going detour people, especially if you already have a PS3 Edited September 22, 2012 by Crowbar Man Quote Link to comment Share on other sites More sharing options...
EC2151 Posted September 22, 2012 Share Posted September 22, 2012 PS3 double-slim: Ribbed for her pleasure Quote Link to comment Share on other sites More sharing options...
Antonio Pizza Posted September 22, 2012 Share Posted September 22, 2012 I've had hands on with the GamePad(and the Pro Controller) at two separate events and, believe you me, it's even better when you get to play it yourself!picsoritdidnthappen. Quote Link to comment Share on other sites More sharing options...
Gollgagh Posted September 23, 2012 Share Posted September 23, 2012 Game Boy Micro actually has a draw, being incredibly small and rechargeable. It's a great little pocket game device. Gameboy SP was a lot larger and took up more pocket room. You'd have this fat bulge in your pocket.A slimmer PS3 doesn't really do anything other than what a PS3 does. The slimness is purely aesthetic since a console sits by the TV, not around in your pocket. I've never actually held a Micro, but the SP wasn't that big Quote Link to comment Share on other sites More sharing options...
Anorax Posted September 23, 2012 Share Posted September 23, 2012 I've never actually held a Micro, but the SP wasn't that big yeah, no the SP wasn't like 3DS gigantic, but it wasn't terribly small either. it wasn't exactly the easiest thing to fit into your pants pocket, especially if you're wearing jeans Quote Link to comment Share on other sites More sharing options...
Gollgagh Posted September 23, 2012 Share Posted September 23, 2012 (edited) y'all are crazy and/or wear skinny jeans The SP is the smallest handheld I've ever owned, and I used to stick full-fucking-sized PSPs in my pockets. (hello non sequitur) I still regularly stick my PSP Go in my pocket as well, and that's still bigger than an SP. Edited September 23, 2012 by Gollgagh Quote Link to comment Share on other sites More sharing options...
Nabeel Ansari Posted September 23, 2012 Share Posted September 23, 2012 I've never actually held a Micro, but the SP wasn't that big Not gonna argue the semantics of "big", but the Micro was objectively smaller by a noticeable magnitude. It takes up half the palm of your hand. Quote Link to comment Share on other sites More sharing options...
Gollgagh Posted September 23, 2012 Share Posted September 23, 2012 (edited) Not gonna argue the semantics of "big" then don't bring it up, sheesh edit: basically what I'm trying to say is harping on Sony for remaking their stuff in a smaller package is really silly Edited September 23, 2012 by Gollgagh Quote Link to comment Share on other sites More sharing options...
Crowbar Man Posted September 23, 2012 Share Posted September 23, 2012 (edited) FYI: When folded up, the Micro is not that much smaller then the SP. Its actually a tiny bit wider, but it is a bit shorter/thinner. The big drawback is the screen is also smaller, something you don't generally want to be smaller. A bit too small. SP's clam shell design is helpful for screen protection and just looks "cooler" IMO. Its charge/data port was different so you had to use a different charger (both units rechargeable BTW), and an extra adapter/converter to play multiplayer with GBA/SP units. It also lost its backwards compatibility, so you can't play GB/C games. Overall, the Micro was a terrible product. Though I will agree a smaller console has little advantage over a larger one, especially when there is already a smaller version available. That and when you put a cheap plastic spring loaded lid on it, defeats any "cool" / "sleek" factor over the current slim. As with most of Sony's revisions to the PS3 (removing features every time), its completely benefit for Sony and none for the consumer. Now what any of this has to do with Wii U, not 100% sure lol Gollgagh: Yeah, anybody who says the SP was "large" is silly. Emperor Charlemagne: LOL Edited September 23, 2012 by Crowbar Man Quote Link to comment Share on other sites More sharing options...
EC2151 Posted September 23, 2012 Share Posted September 23, 2012 A Top-loader may not look as cool, but it's less prone to failures and malfunctioning than slot-loading mechanisms. Quote Link to comment Share on other sites More sharing options...
Crowbar Man Posted September 23, 2012 Share Posted September 23, 2012 (edited) Traditional style top loaders I for the most part agree with you. I'd be worried this one would break somehow easier. The way it "pops" open when it slides, and slams into itself at high speed, worries me. Its like some crazy jack in the box. Keep in mind, a top loader exposes some of the drive to the user side, leaving it open for failures of different types. Also, a Sony product :/ So its a gamble on quality if it will break easy or not Edited September 23, 2012 by Crowbar Man Quote Link to comment Share on other sites More sharing options...
Penfold Posted September 23, 2012 Share Posted September 23, 2012 Thinking about the impending release of Okami HD, it would be a great fit on the Wii U if it were ported to take advantage of the touch controls (at least as far as the drawing mechanic is concerned). Quote Link to comment Share on other sites More sharing options...
The Derrit Posted September 24, 2012 Share Posted September 24, 2012 Thinking about the impending release of Okami HD, it would be a great fit on the Wii U if it were ported to take advantage of the touch controls (at least as far as the drawing mechanic is concerned). that's what we all said about porting okami to wii, and look how *that* turned out. it was nigh unplayable. Quote Link to comment Share on other sites More sharing options...
Malaki-LEGEND.sys Posted September 24, 2012 Share Posted September 24, 2012 that's what we all said about porting okami to wii, and look how *that* turned out. it was nigh unplayable. ...Wut? Okami Wii was probably the best way to play the game thus far. Quote Link to comment Share on other sites More sharing options...
Thalzon Posted September 24, 2012 Share Posted September 24, 2012 I gotta agree with Derrit on that one. I don't know if it was my remote or what, but drawing a straight line was extremely difficult. I gave up in frustration before I found any other powers... That said, Okamiden had the touch screen and was absolutely perfect. I'd like to see Okami 3 instead of another port. Quote Link to comment Share on other sites More sharing options...
Calpis Posted September 24, 2012 Share Posted September 24, 2012 I didn't play Okami on the PS2, but it did take a little bit to get used to drawing with the Wiimote. It'd be awesome to have the Wii U gamepad to draw on though. Quote Link to comment Share on other sites More sharing options...
Malaki-LEGEND.sys Posted September 24, 2012 Share Posted September 24, 2012 Dafuq, you guys? Dafuq? Quote Link to comment Share on other sites More sharing options...
Brushfire Posted September 24, 2012 Share Posted September 24, 2012 If only Okami hadnt come out 6 years ago on the PS2. Oh... Wait... Quote Link to comment Share on other sites More sharing options...
Gollgagh Posted September 24, 2012 Share Posted September 24, 2012 I'd like to see Okami 3 instead of another port. this this this Quote Link to comment Share on other sites More sharing options...
Modus Posted September 24, 2012 Share Posted September 24, 2012 this this this No it shall stay in the Japanese pit of shame with Megaman and Kingdom Hearts and anything else Westerners love too dearly. Quote Link to comment Share on other sites More sharing options...
Devyn Posted September 24, 2012 Share Posted September 24, 2012 Speaking of Mega Man, Capcom should be nice and put Mega Man Universe back into motion, or how about another arm on the series? What better way to put him at the front than a Wii U release? Yes, I am also supportive of an Okami 3. I rented Okami on Wii years ago and it was very fun to play. I will stand behind motion controls when they are implemented properly and I strongly believe they were with that release. Quote Link to comment Share on other sites More sharing options...
Calpis Posted September 24, 2012 Share Posted September 24, 2012 Just to be clear, I think the Okami controls were implemented fine, I just thought that it took getting used to drawing something in the air without any tactile feedback. I think in the end, it was definitely easier than drawing with analog sticks. Quote Link to comment Share on other sites More sharing options...
Doulifée Posted September 24, 2012 Share Posted September 24, 2012 the slash was a bit awkward when you begun playing but after a while yes okami wii was fun. Quote Link to comment Share on other sites More sharing options...
Devyn Posted September 24, 2012 Share Posted September 24, 2012 Everybody has the right to express their opinion about controls. "One man's trash is another person's treasure" someone once said. What works for one person may not work for you. I really like Punch Out's motion controls, but my friends preferred playing classic style. I was altogether a better player with classic controls yet I enjoy the game more with "waggle". To each his own, and Okami's controls did take some adjustment until I began to truly enjoy the game. Quote Link to comment Share on other sites More sharing options...
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