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The Coop

All Time Hardest Boss

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I'll rather pass and leave it to the game nerds.

you are a game nerd, you are posting on OCR...

He didn't spend 300 hours leveling up to beat a bunch of palette swaps, though.

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I always thought sephiroth in kh was a pain in the ass...but now he's cake.

Remove all your accessories and only use Kingdom Key, then we'll see how good you are. I managed to do it at level 76, but MAN, was he tough.

I'll rather pass and leave it to the game nerds.

you are a game nerd, you are posting on OCR...

Oh yeah? Well.....

*looks at previous post*

...no comments.

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Maybe I just suck, but I find Ares in God of War [particularly on God mode] rediculously difficult.

Yeah.

No, you don't suck. He was fairly tough. That's just a matter of doing it enough so you learn his patterns and can tell what move he's gonna pull out next. Like most of the DMC fights.

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OH! Ooooohhhhh... this is bad.

Okay. So while I was at a local flea, I decided to pick up a copy of the original Darkstalkers game for the PS1. I'd heard various things about it, ranging from it being programmed by Psygnosis (published by Capcom), to it's being a better port of Darkstalkers than the Saturn version of Nightwarriors was of that arcade game. So, since it was damn near in mint condition, I figured what the hell and grabbed it for a whopping $7.

Ho-ly shit. This game, is hard. I don't mean "you just have yet to learn the moves"-hard, I mean "GAH! MAKE IT STOP!"-hard. On one star, this game will kick your ass. On eight stars? Just give it up. The difficulty level of this game is ramped way up compared to Nightwarriors and Vampire Savior (Darkstlkers 3 for PS1 folk). I tried the game on four stars. After three hours, I got to Pyron, the final boss. I couldn't beat him. I honestly couldn't beat him.

I'm rather good with Jon Talbain and Morrigan. I can beat both Saturn games quite handsomely on four stars of difficulty. But the PS1 Darkstalkers is just insane. Pyron moves so quickly from one attack to another, I was starting to think he was stopping one attack before it was actually over so he could do the next one. Jump in the air? Get knocked down. Stay on the ground? Get pummeled. It was a no-win situation.

I don't know if the rumors regarding Psygnosis' programming the game are true, but whether they're responsible or not, the PS1 Darkstalkers game is a test of will and endurance... topped by an ego crippling encounter with the final boss.

I think I'll go play Vampire savior on my Saturn on eight stars of difficulty. It's easier :lol:

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The bosses in Zelda wind waker has so far been quite easy, but it was the first one I had the most problem with. I couldn't hurt him, I couldn't pierce it, I couldn't in no way make it weaker, but on the third try, that's when i got him.

I won't spoil it, but take the item you got in the dungeon and try to use it somewhere in the room. Maybe one of the most basic rules perhaps, but still.

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The bosses in Zelda wind waker has so far been quite easy, but it was the first one I had the most problem with. I couldn't hurt him, I couldn't pierce it, I couldn't in no way make it weaker, but on the third try, that's when i got him.

I won't spoil it, but take the item you got in the dungeon and try to use it somewhere in the room. Maybe one of the most basic rules perhaps, but still.

There really aren't any difficult bosses in that game.

(Not really a spoiler but kinda)

(Not really a spoiler but kinda)

(Not really a spoiler but kinda)

I wouldnt classify any of the ww bosses as remotely close to "hardest all-time boss" but the final Gannondorf had such a weird way to deliver the final blow it took me a while to figure out how to finish him after I kept stunning then hitting him over and over and he just wouldn't die.

(end not really a spoiler but kinda)

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How about Axe and Blade from Prince of Persia: The Two Thrones? It took forever to figure out how to even hurt them, the method to hurt them made you vulnerable for an extended period and they dealt a ridiculous level of damage.

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I read the first post, and as for the most insideous villian, I would say Ruber from Suikoden from II. As for hard boss battles, the only game I had problem beating a boss was the Omega Weapon in Final Fantasy V and the one in Final Fantasy VIII.

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I read the first post, and as for the most insideous villian, I would say Ruber from Suikoden from II. As for hard boss battles, the only game I had problem beating a boss was the Omega Weapon in Final Fantasy V and the one in Final Fantasy VIII.

I tried Gogo a several times, but it was when he got serious that I didn't bother to defeat him. For the record: Meteor hurts, alot.

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I read the first post, and as for the most insideous villian, I would say Ruber from Suikoden from II. As for hard boss battles, the only game I had problem beating a boss was the Omega Weapon in Final Fantasy V and the one in Final Fantasy VIII.

I tried Gogo a several times, but it was when he got serious that I didn't bother to defeat him. For the record: Meteor hurts, alot.

I still have not been able to beat Emerald and Ruby Weapon from FFVII. And I have yet to beat Sephiroth in Kingdom Hearts.

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Ganon in Zelda: A Link to the Past. When he starts snuffing out the torches and making pieces of the floor fall away, it gets really crazy. Between lighting the damn torches, trying not to fall down the holes in the floor, avoiding Ganon's whirling tridant while trying to shoot him with a silver arrown and then slash him is absolutely nuts. I don't know how I ever beat that damn game.

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I had a harder time beating Phantom Ganon in OoT. The first part wasn't too hard, but whacking his magic back at him was a bitch, especially when he hit it back to me 5 times in a row.

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I had a harder time beating Phantom Ganon in OoT. The first part wasn't too hard, but whacking his magic back at him was a bitch, especially when he hit it back to me 5 times in a row.

Reminds me the first time we played it, we thought we had to strike it back by spin-swing, but you can just hit it normally. Shadow Link however is the hardest boss in the game, depending if you use Master Sword against him or not.

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How many remember the cartoon "Gargoyles"? How many know that it spawned a video game on the Genesis? Well it did, and there's a final boss in it that's a pain.

In the final level, you come up against Demona. However, this isn't a normal Demona... it's a super powered version thanks to the Eye of Odin. She really doesn't have that many attacks, but she's a hard little wench to hit. She's darting all around the screen in seemingly random paths, and while she's doing this, there are fire rocks hitting the platform that you need to stand on to hit her. This fire covers much of the platform when the rocks hit, and you have to dodge it. As you dodge it, Demona seems to have a nasty habit of streaking by and hitting you at that exact moment.

The fun part of this, is that there are areas where, if you fall into them, you're dead right there. So besides Demona zipping around slashing at you, and fire rocks covering the one platform you can stand on, you have instant death waiting for you on both sides of that platform besides.

This part wouldn't be that hard if it weren't for the fact that Demona's movements are damn fast. Your chances to hit her are limited thanks to her speed, and this makes all the swipings, fire and such result in a long, sometimes tedious, and frustrating battle.

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The Chykka fight in Metroid Prime 2 on Hard mode was long, draining, and difficult, I thought. I remember that being a huge pain.

Coop: I remember the cartoon, but never heard of the game.

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Freya from Star Ocean 3.

20,000,000 HP and an instant kill move that covers about 80% of the battlefield that she spams with immense prejudice. Most of the bosses I'm seeing here in this thread are chump-change compared to Freya.

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I read the first post, and as for the most insideous villian, I would say Ruber from Suikoden from II. As for hard boss battles, the only game I had problem beating a boss was the Omega Weapon in Final Fantasy V and the one in Final Fantasy VIII.

I tried Gogo a several times, but it was when he got serious that I didn't bother to defeat him. For the record: Meteor hurts, alot.

Gogo's easy. He's a mime, so if you stand still and do absolutely nothing you'll win.

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In metroid prime1

The Omega pirate in hard mode

I never beat it....

My friend tried him in hard mode like 20 times. It was hilarious watching him consistently fail. He almost had him once but missed an easy shot and got killed by the normal pirates before he could get another shot off.

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Not really the hardest of bosses, but if anyone has played Gun? the game is really easy, then the last boss is well hard!! I've tried at least 30 times now! You have to throw dynamite on these geyser things in the ground to hurt him. Of all the guns you have (Pistols, rifle, shotgun..etc.) The only one that hurts him is dynamite, and only if hes standing above a geyser.

Come on who is that hard?

Anyone played Gun and found him hard? Or defeated him?

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