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OCR00627 - Gunstar Heroes "Deep Mine"


orkybash
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Gunstar Heroes 'Deep Mine'

This remix is technically very good, but something's not quite right about it. It sounds like it's either trying to build excitement or suspense, but it really doesn't pull off either. Regardless, it's a *very* enjoyable listen, it's just too bad Malcos didn't go the extra mile to make it really bring out emotion in the listener.

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Orkybash, the word you're looking for is pensive. I don't know this game, so I don't know if this is the mood the game is supposed to evoke. Then again, I love LousySpy's "Blue Vacation," which is a bastardization of the bleeding-edge guitar-wailing love of F-Zero, so I can't say this would be much of an impediment for me.

Anyways, yes, this song is all suspense, no climax. I don't see that as a problem. What this song does, it does damn well. Whether or not you like what it does is up to you. As for me, I'll chalk up another one for Malcos.

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  • 1 month later...

groovilicious. you might as well get Malcos’ Earthworm Jim - Underground mix. it’s strange, but playing these two together just seem Right. they're equivalents. while the Mine steadily progresses, Underground steadily degresses, and it makes for an awesome effect on the ears if you're playing 'em at the same time

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  • 5 months later...
  • 3 months later...

Yeah, if you're reading this, Malcos, I just wanna say you did a great job. :) This is more or less exactly what I hoped it would be like when somebody finally got around to maxing a Gunstar Heroes track. You didn't make up your own notes for half the song. You didn't mix in any movie quotes or make Banzi Buddy spell out your e-mail address. You didn't distort the hell out of everything, which can sometimes be pretty cool but usually just ends up being distracting. You just told it to us more or less the same way the Genesis's meager sound hardware told you, embeleshing it a little as you went. THANK YOU!!!

I probably would have picked a different track, because I always thought this was one of the weakest tunes from Gunstar, but you've done wonders with it, man. :) Please, please, PLEASE do more in the future! I'd love to see what you could do with the music from the jungle stage or the airship stage...

As for you guys up there who haven't played the game yet, unless your comp is incompatible with the current build of GENS, you have no excuse for not playing it. Look, if you're into video game music in the first place, you've probably played some version of Contra, right? Okay, picture contra, same guns, same basic controls, except you have a couple mellee attacks for use if you're surrounded by guys at point-blank range. Oh, and you have a life meter.

The reason you need that life meter is because of the enemies you'll be facing. You know how in the first level of that SNES Contra game, you'd be walking through the first level, and an alien soldier would run along the ground towards you and occasionally fire a shot?

In gunstar, eight of those guys would jump you at once. And as soon as you kill one, he explodes in a cloud of fire and a new one appears at the edge of the screen to take his place. And forget about just moving back and forth along the ground and releasing a bullet that travels in a straight line towards you. These guys swarm onto the scene and all but flank you.

First guy on the scene stops and pulls out a blaster, while his buddies run, jump, and slide at you. If there's ledges in the background you can jump on, one or two of them will hop up there to come at you from above, and if you climb onto the scaffolding, they all follow you. Meanwhile, that guy with the blaster out is taking shots at you. Fortunately, the beam travels slowly cuz you've got a lot to keep track of.

You blew up two of the soldiers like so much high-yeild explosive tissue paper, but one of them grabs you from behind, and his buddies close in and start kicking you. You mash the buttons to escape... and discover you can throw them like in a fighting game. More soldiers appear, and also a couple helicopter robot thingies. One of the soldiers pauses near the edge of the screen and actually recieves orders from the communicator on his wrist. And if you're playing on a hard enough difficulty level, right about now, someone lobs a grenade, sending you and a few of his buddies flying in all directions.

But, see, this is only the first five seconds of gameplay! The game goes on like this for almost half an hour assuming no deaths, punctuated by insane bosses, the occasional jumping puzzle, and even one shooter level.

..........

Um, anyway, great song, Malcos. :)

Sorry. :) I love this game.

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  • 1 year later...
  • 3 months later...

I remember playing the Gunstar game and it was awesome, as this song is! Some cool sound effects in the beggining then that crazy sounding synth comes in later with that sweet sounding bass! Malcolm just did an awesome job on this!

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  • 6 months later...
  • 5 months later...
  • 1 year later...

sweet as hell feel to this song, but it doesn't ever get kicked up to the level I expected it to. Maybe unreasonable expectations on my part, but I kept waiting for some sort of chorus or something with some harder hitting drums and it never came.

Really cool synth sounds throughout, and though It never get's kicked up a notch BAM, it's pretty good.

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  • 2 months later...

This is the only treasure mix on the ENTIRE SITE? For shame, OCR. Gunstar Heroes had an awesome soundtrack (which I never really noticed because there's SO MUCH going on in the game), as does Dynamite Headdy. MOAR TREASURE MIXES PLZKTHX

Anyways, the mix itself? Eh. It's not my cup of tea, to be honest. I agree with orkybash, it felt like "oh man this is so building up to something awesome", but it never really did. It's perfectly good, but it's just doesn't appeal to me. Still, props on being the only Treasure mix on the site in it's entire 8 year run. </whine>

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  • 1 year later...
  • 10 months later...
  • 1 month later...

Yeah, for a 4 minute remix I can't help but feel like this is missing something critical in terms of the arrangement. The sounds feel very retro-OCR but they're not bad by any means. What you've got going at 1:50-ish feels like a nice lead-in to a great balls-to-the-wall chorus section, but it never comes, unfortunately :-(

There's still enjoyable elements to the mix though, so check it out and see if the lack of direction isn't off-putting to you, especially if you're a fan of the original Gunstar Heroes soundtrack.

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  • 11 months later...
  • 2 years later...
  • Liontamer changed the title to OCR00627 - Gunstar Heroes "Deep Mine"

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