Starphoenix

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About Starphoenix

  • Rank
    Alex Kidd (+200)

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  • Gender
    Male

Converted

  • Biography
    Relative newbie to the music composition/arrangement game.

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    FL Studio

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  1. Haha, this was really fun stuff! Vocal execution doesn't feel as strong as some of your other stuff, but you still did a pretty good job combining the rock track with a rap flow. The way you're going through the SA2 soundtrack I'm anticipating the eventual Meteor Herd cover. Hopefully that is in the pipeline.
  2. 3. completed

    As usual, excellent stuff. Love the percussions for this track. Sound almost gives me a Sagat meets SaGa Frontier II vibe.
  3. Wow, this I really, really like this. You've done a great job with a relatively simple track. Only feedback I have to give is some of the synths could use a little more depth to them. Maybe add just a touch more reverb to get them to sound behind the guitar. Great job, and I will definitely be looking forward to your next update.
  4. My bad DarkeSword. Didn't even notice these threads were under the music history forum. Just assumed this was the general music forum. Still no excuse for lazy posting on my part. Anyhoo, to dive a bit deeper into why I enjoy the Super Monkey Ball 2 soundtrack in context of the game. Besides sounding good, the juxtaposition between these bright environments and characters with music that becomes increasingly more ambient and darker by the time you reach the last two boss worlds gives a unique feel to the game. Maybe if I had a little more music knowledge and experience I could dig into why that is, but just as someone who enjoys games and music the soundtrack did an excellent job of matching the environments, and in a game where you're dying frequently and having to replay stages countless times over, the last thing the music should do is become a nuisance. Perhaps that's why the music becomes more ambient as the game progresses: to not needlessly draw the player's attention as the difficulty of each stage ramps up. May not have been the intention, but definitely an interesting coincedence.
  5. While your enthusiasm is appreciated, might want to dial it back just a tad. Probably don't need two threads for what are, loosely, the same topic. Having said that, Super Monkey Ball 2 has an absolutely phenomenal soundtrack that happens to be one of my personal favorites. Couldn't tell you who composed the soundtrack, and I'm too lazy to check right now.
  6. Team Knight - Shovel Power (Shovel Knight vs. Tinker Knight) Team Robot - Tinkering on Pluto (Pluto vs. Tinker Knight) Team Robot - Lonely Cosmic Workshop - (Saturn vs. Tinker Knight)
  7. El Polar Enker - Pretty nice Spanish flair to the track. Definitely a opposite of what comes to mind for me when thinking of Polar Knight, but you did a good job with a tough source. Song is a little static, and the ending is a little abrupt. Arctic Robot Dance Party - Blegh. This dude should have worked on his mix much more, and the intro is a little underwhelming/sounds off. He also took a lot of liberties with the Polar Knight source. King of the Kuiper Belt - Herbie Hancock's Chameleon says hello. Love what you did with this track. Everything comes together very cohesively, and that bassline is crunchy peanut butter goodness. Pridemoor Cat - Really nice, clubby track. Leads sound a little weak at times and could create better separation, but overall still a really nice track. Good job from a fellow Robot member!
  8. I would but I have other musical responsibilities. Maybe next round.
  9. Hey fellow Star Fox album compatriot. Think you have a great idea to build off, but you have some work to do. First off, everything is very far back in the mix. Doesn't feel like there is much depth at all. The lead instruments need to be brought to the foreground more. You said you only used Morphine, but I'd try looking through some of the other VSTs to try and introduce some other complementary sounds. 3xOSC is a good one. The instrumentation needs a tad more variety. The arrangement is very by-the-numbers. Very little difference from the progression of the original track, and when you do throw in some variatuon it sounds more like incorrectly played notes in a cover. Work on really trying to make the song your own. Chords are repetitive, so try and add some different fills there. Lastly, the song is really short. To be honest this should probably be tagged a WIP and not Ready for Review. No idea if you are intending to submit this, but it'd probably be automatically kicked back to you. If this is just for fun then cool, though it could still use a bit more. Sorry if this seems like too much. Like I said, I think you have a solid nugget to build on, but you'll just have to let it cook some more. Good luck.
  10. Had a lot of fun with this track. Probably could have polished it a bit more in places. Looking forward to hearing the other takes on Tinker Knight.
  11. 3. completed

    Love the ambient, chill vibe of this track. Your use of samples and occasional glitch effects really add a lot to this source. Don't have much else to add other than how much I enjoy this track!
  12. The tears... They're real... After a post like that, there is a teeny bit of pressure... But nothing bad, just a drive to continue working towards a quality soundtrack.
  13. This sounds really good. Reminds me of a heroic theme you would hear in some old school noir film. Not really familiar with horn playing, so I cannot give much advice in the way of that, but the song feels muddy as times. 2:22-2:33 there are frills or something going on in the background that are being overpowered. Really good stuff. Look forward to hearing where you take this!
  14. And I know the perfect source:
  15. Awesome! I'm going to overhaul my Boss B track a bit, so hopefully I can get to that in the near future. While not as major, I'm also going to change Macbeth around. Composition is still bugging me in places.