Posted 20 January 2008 - 09:56 AM
The arrangement of the individual themes are all very different and very good. The thing I like about this track is it feels spontaneous like a good jam session.
It's the kind of improvisation that's just plain fun . Personally, I'd probably enjoy breaking out my keyboard and jamming with a band like this because it sounds like you guys had a blast making an arrangement of a cherished game and it shows .
Posted 21 January 2008 - 12:03 AM
Click here to download the Gauntlet: Dark Legacy OST!
Posted with permission from DarkeSword and Zircon
Posted 21 January 2008 - 08:06 PM
Transitions are pretty weak, and i think it if pretty medley-heavy, but it's still pretty enjoyable to listen to. There's good variety on the different sections to keep it feeling fresh, even if it is actually several different songs stitched together.
So in my opinion, there are several rough spots but overall it's a fun track, especially on speakers.
Posted 22 January 2008 - 05:18 PM
I'm satisfied with this mix, but ready for another submission from you. Keep it up!
Posted 08 February 2008 - 08:08 PM
Love the part from 2:23 on, as it reminds me of one of the tracks from the very first GTA.
Moreover, I really like the third part. Again, the transition could've been handled better, but come on, surf-guitar music on OCR? Gotta love that.
Posted 12 March 2008 - 11:56 AM
I also grabbed the Megaman 2 soundtrack from 8-bit Instrumental's homepage, and I really enjoy tracks 11-13 - the password piece is among them.
Posted 11 October 2008 - 03:11 AM
The extreme panning on the tapping section early on makes you kinda sick with headphones though. bleaaaahhhhh (that was me throwing up from sonic vertigo)
I got that with speakers. Whoa, kinda dizzy.
A fun mix, but I'm not crazy about the different sections overall. Needs to be more fluid, or expand just one section and go from there.
Unfortunately the beginning is messiest, which sets up a not so great first impression. I would clean that up if possible.
Despite all the criticism, it's still a fun mix to listen to, and I enjoyed it. Kudos.
Posted 23 December 2008 - 08:43 PM
Posted 04 July 2009 - 07:55 PM
Oh man, quick panning at 1:14 really messes with my head. I think it's important to keep in mind some of us listen on headphones .
I did like the wah guitar section coming in a bit after 2:20. I've always been a sucker for the effect. I would've liked to hear some more transitions, rather than abrupt changeups (I'm looking at you, 4:55), but it's not bad enough to mess with the overall track too much.
Overall, I can appreciate a solid instrumental piece like this, whether or not it's my style. Well done.
Current Projects: SD3
Released Projects: BC Boss Wild Arms FF4 Super Metroid Tales Xenogears DKC2 FF5 Mario 64
Posted 09 November 2009 - 01:49 AM
Posted 19 December 2009 - 11:45 PM
Aside from the practically non-existent transitions, this one's good stuff.
Posted 26 December 2011 - 08:27 PM
This to me feels like a medley of 3 different songs, though credit where credit is due for making all the different segments as varied as each other. Safe as they may be, seeing the difference in style across all three themes made them all worthwhile.
The first rockability section definitely had a lot of ideas packed in in regards to the performance stylistically, and definitely had some fun ideas especially with the panned pull-offs near the end of it. Didn't seem to cite any real problems with the performance there.
I did however find the timing a little more problematic with the dark second segment, especially when following after the wah guitar section at 2:30, though again it managed to make up for with some strong ideas, especially in regards to processing ideas and drum performance. Thankfully that segment got tighter as it went on and showed more polish as a performance from the 3 minute segment onwards.
And with the surf guitar finale at 5:08, it may still have its looseness and I even thought the lead guitar was a little overdone on the echo time, but again it's a fun idea that managed to work well charismatically.
I may be somewhat critical about this one, but for a track that's bursting with ideas and creative flow, I dig it a lot. And it's even harder to get a bunch of real musicians working on sync, though that's one key thing that may be looked at in regards to 8-Bit Instrumental's future works - the field of studio engineering, to give it less of a garage band sound.
But I know that they can make ideas work as a whole group, and so I hope they'll keep submitting material in the future
Posted 08 May 2013 - 08:06 PM
This is a fine mix of metal, classic rock and beach guitar. The whole game cycled through my head as I heard this remix.
Also tagged with one or more of these keywords: electric-guitar, rock
Post Your Original Music! →
Post Your Game ReMixes! →
ReMix Comments/Reviews →
ReMix Comments/Reviews →
ReMix Comments/Reviews →
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users