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Chickenwarlord

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Everything posted by Chickenwarlord

  1. Speaking of Sadorf dance mixes: http://remix.thasauce.net/song/RTS0008/
  2. VGPiano Some of the stuff there is easy, and others are quite devilish.
  3. Doom Console: PC Publisher: Id Software Developer: Id Software Release: Dec 10, 1993 Doom is THE classic FPS. Simple gameplay, with plenty of different ways to tackle levels. Enough secrets to keep you coming back for more, on higher difficulty levels. Everyone should see how far the FPS has come due to this game. YES Rollercoaster Tycoon Console: PC Publisher: Atari Developer: Chris Sawyer Release: 1999 The first in a long line of 'Coaster Sims'. The gameplay was fun and decently challenging. Building rollercoasters has always been a dream of mine, and without a degree in physics, this was the best that a young me could do. Unfortunately, money and 'ridability standards' somewhat limited the creative scope of the mind. It's a solid game, but it shows it's age when compared to more modern incarnations. Borderline Yes Unreal Console: PC Publisher: GT Interactive Developer: Epic Games Release: Apr 30, 1998 Unreal was a fairly solid game for its time, but the real gem appeared a little later in Unreal Tournament. No Curse of Monkey Island Console: PC Publisher: LucasArts Developer: LucasArts Release: Oct 31, 1997 The only thing lacking in this one is the blessing of the series creator Ron Gilbert. It's got all the charm of the Secret of Monkey Island, fantastic voice acting, solid artistic direction and fun puzzles that aren't too easy or too difficult. Everyone should give this one a try. Even non-adventure gamers. YES Legend of Dragoon: The game is unbelievably mediocre. The storytelling is not bad, and the battle system isn't particularly droll either, but the game does nothing exceptionally at all. The graphics and music are pretty good, but it takes more than pretty pixels and nice sounds to make a game 'must have'. No.
  4. http://doulifee.com/prc/PrcSong/prc89/PRC89_Villainelle_-_Sirius_Business.mp3 Starwolf's theme done in a trance/dance style. Of the stuff you have: Techno Dance: Disco Dan - Metalman Goes Clubbing Disco Dan - Bubbleman Gets Funked Up Disco Dan - Native Knight Insomnic - Spacedance Munky - Big Blue and Round Rayza - Green Hill Euroclub Rayza - Blue Square Mix Rayza - Final Nitro Mix bLiNd- Temple Trance DarkeSword - HeavyArms (LetMeLiftThisLoad) Protricity - Danger In Remlia Other Types: McVaffe - Gemini Salsa Protricity - BramblesintheBreeze
  5. Well it's certainly got the ambience part down. The synth entering at 1:00 is a little too mood destroying. I'd work on making it flow more with the background parts. I think I know what you want to do there with that entrance, but it needs to be a little less jarring for the mellow mood you've got going for everything else.
  6. Something that hasn't really been mentioned that I felt needed work were transitions between some of the insane noodling back to the melody. A lot of the soloing seems aimless. The most important thing to improve at this juncture is the timing.
  7. Everything's very in your face. I'd suggest pushing some things farther back to emphasize one part when everything gets a little cluttered.
  8. Yeah, I was using the stats page to see how much participation we had. Although, now it's showing a 404. And with this, my wooden spoon collection grows. I believe I have 5 now.
  9. The Astyanax, actually. I might be the only one who came for that.
  10. Harmonious Moment and Decisive would both be excellent choices to try.
  11. I believe it's "So long-a Bowser!" with the -a being a very faux Italianization of the phrase.
  12. Ugh, the one decent arrangement idea I've had was for an already taken track. I'm going to see if I can get anything going for Key Cavern.
  13. Black Wing Metamorphosis has a lot of different artist attached to it. A single change to any character and it becomes a new artist. So in all likelihood, BWM has a bunch of people changing parts of their tags and having it under a different artist than the OCR labeling.
  14. http://mazedude.com/aa/themusic.htm Does no one know of Mazedude's genius?
  15. It's just a Bullet Hell. Sure, they're hard, but they always make you want to improve.
  16. There is also the possibility that DJP reserved it as an artist license.
  17. I find it very amusing that on I'm on the similar artists list of AnSo. Also, Star Salzman's track is very revitalizing.
  18. I hope Thasauce gets better. I was planning on subbing my mix to PrC when I found out it was down.
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