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Arrow

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Everything posted by Arrow

  1. Honestly, I have no idea for sure, but I would assume that the blocks are Gaylord only, so if you're in an overflow hotel (of which there are already three available at http://magfest.org/bookhotel), you're kind of just on your own.
  2. Post-MAG Edit ---------------------- It's a week and a half away from MAGClassic, but that won't stop me from making a thread for... MAGFEST 2016 As usual, this is the most awesome gaming event on the east coast, and if you're in the area come February, you'd better not miss it. Gaylord National Hotel and Convention Center 201 Waterfront Street National Harbor, MD 20745 Feb 18 - 21, 2016 http://magfest.org - Learn about the awesomeness! https://prime.uber.magfest.org/uber/preregistration/ - Get your ticket to the awesomeness! http://magfest.org/bookhotel - Reserve your hotel room for the awesomeness! The Gaylord sold out of MAG hotel rooms super quick (less than 48 hours, really), but there's several backup hotels in the immediate area. http://schedule.magfest.org/ - Your schedule of what awesomeness is going on when! https://groupme.com/join_group/3317072/y8RJP0 - GroupMe chat for general awesomeness discussion! https://groupme.com/join_group/19335832/Vpnh2h - GroupMe chat for when you want to find someone to eat awesome meals with! If you're coming, reply in the thread so I can add you to the giant list below. OCR-Relevant Panels and Concerts OC ReMix: We Know Video Game Music is Awesome - Panels 3: Sat 1-2:30pm HOW I CAN MAKE VIDEO GAME MUSIC REMIXES?!? (presented by OC ReMix) - Panels 3: Sat 7-8:30pm Attendees Arrow Bahamut Beatdrop DarkeSword DetectiveTuesday Diodes + Jeremy DragonAvenger Dralzna DrumUltimA Esperado FenixDown Geoffrey Taucer Jenner kitty Kizyr LuIzA Neblix nOkbient Nonamer OA Pipez q-pa RealFolkBlues Sagnewshreds sephfire SirChadlyOC TeraCMusic theshaggyfreak VinnyMac wildfire XPRTNovice YoshiBlade zykO Planning on Attending n/a Looking for a Room kitty q-pa Offering a Room n/a
  3. Just want to drop a note that albums come out whenever, and so while people may be hesitant to get on board because they see three Sonic-related projects actively being worked on simultaneously, that doesn't mean all three albums are gonna come out simultaneously too. Especially since one of the three was started an entire year ago.
  4. I'm kind of peeved at the date requirement, but I thought about it, and going with the default junk on each available day does give me time to flex my level design muscles and try to slowly teach myself how to make good levels, rather than atrociously hard levels (or just outright bad ones), without overwhelming myself with options. So I think I'll take it slow and follow the limits.
  5. Laura Shigihara tweeted yesterday that she's gonna be on this album. I was already super excited, but that just clinches it even more.
  6. You're only saying that cause you can take your shirt off and make everyone in the waterpark, man and woman both, immediately swoon.
  7. Exactly two weeks after our first Splatfest, we've got our second, starting 7/18 at midnight EDT. Waterslides vs. roller coasters this time.
  8. I saw a note about that before it started, saying that if you were on one team, but another team was just not available to fight against due to low numbers of people signed on at the time, then you would fight people in your same team, and the amount of points you'd win would be modified for that match, though I can't remember to what extent. It didn't happen to me because the only time I had to get a few matches in was a generic mid-day Saturday time when you'd expect a ton of people on the servers.
  9. That MIDI music was actually excellent... if you installed the Yamaha XG softsynth that came with the original copy of that game. Most people didn't and so it sounded absolutely horrible. And then all later versions didn't even come with the softsynth, and then modern OSes don't let you install the softsynth anyways... yeah, it's pretty ridiculous.
  10. A fantastic mix! ...which went uncontested through the compo because they were up against me that week, and my hard drive just completely died, so I couldn't even work on a mix, let alone turn one in. DQ'd instantly, and so they moved on. But if I had submitted something, I don't think I would've had a chance to beat them. This mix is just way too good.
  11. Just a heads-up, but yes, we really are getting Cloud in a dress in HD.
  12. Check Transmission's settings on port numbers maybe? For many torrent clients, you need to forward the ports it uses on your router before you properly use it. The fact that uTorrent works instantly implies that may or may not be the case (since assumedly you should've had to do the same for that one too), but it's a start as far as ideas go.
  13. I don't understand how someone like Sir J can even EXIST. The level of quality here is insane.
  14. Who's That Guy has been on my iPhone playlist for an inordinate amount of time. Too catchy.
  15. https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival- Fully funded in 38 minutes flat.
  16. This thread will be updated when the forum upgrade is imminent/a new date is locked down, so keep an eye over there for the heads up.
  17. Here's my first draft. It's dirty, and I expect you two will have a lot of edits. Only the last paragraph really focuses on Shulk as a character, but Xenoblade involved a hell of a lot of world-building, and I felt I couldn't really delve into Shulk as a character without touching on all of that first. As far as the existing profile at http://ocremix.org/info/Shulk goes, the only change I'd need to make to the data there is the fact that I pulled from http://xenoblade.wikia.com/wiki/Xenoblade_Chronicles_%28plot%29 instead of the already-linked http://xenoblade.wikia.com/wiki/Shulk. The latter page goes into so little detail on Shulk that it was worthless for writing this up. ------- The legends told of a battle between two massive, mighty gods that lasted for an eternity. Bionis and Mechonis clashed in mortal combat for ages, wielding gigantic swords. Both gods took fatal injuries in the battle, with the left hand of Mechonis falling to the ground below, and Mechonis' sword impaling Bionis in the chest. Their corpses remained forever upright. Millennia later, life has flourished on the dead bodies of the two. Many races, including the human-like Homs, live peacefully on the body of Bionis, while the robotic Mechon race evolved on the body of Mechonis. After an extensive period of peace, the Mechon suddenly began sending armies of mechanical warriors over to the body of Bionis in an act of war, attempting to kill all Homs and other sentient races. The creatures on Bionis fought back for centuries, eventually leading up to an invasion in Sword Valley, where the sword of Mechon had pierced Bionis and provided a avenue of transfer between the two gods. The Homs and their allies fought back, with a 30 year old fighter named Dunban leading the charge. Dunban wielded the Monado, the same mystical, reality-affecting sword that Bionis used to fight Mechonis in legend, which a team of researchers had located in a shrine in the icy mountains 13 years before. Dunban was able to push back the Mechon forces, but at the cost of being unable to use his right arm, due to being unable to properly control the Monado's power. One year after the battle in Sword Valley, a mechanical engineer named Shulk spends much of his time researching the Monado when not hanging out with his friends. When the Mechon unleash a new attack on Colony 9, one of the last remaining colonies of Homs, and Dunban is unable to fight, Shulk picks up the Monado and finds that it grants him visions of the future, something Dunban never had the ability to do while wielding it. After successfully fending off the Mechon attack, though not without much loss of life, Shulk and his best friend Reyn venture out into the world at large, devoting themselves to ending the Mechon threat once and for all, and uncovering the true secrets behind the Monado's power.
  18. Hi guys, sorry for the radio silence. It's taken me even longer than I expected; in addition to what I mentioned last post, I realized there's really no good plot synopses of his character anywhere online (minus a tiny blurb at Wikipedia I'm using), so I'm having to write the profile mostly from scratch. I'm near done with the first draft though. I'll be on vacation from this Wednesday through next Thursday, so I plan to get this first runthrough done and posted here before I leave work today, so you two can at least go over and pick any errors (probably a lot) apart while I'm out. EDIT: Okay, more like tomorrow, cause today at work was hell.
  19. Looking forward to jumping back into this! Hopefully you all will be playing throughout that weekend though, because I'll be flying back from a work-related conference on the actual Thursday the AC DLC drops, and will probably too tired to play that day or Friday.
  20. I was already digging the intro, but then when the sound effects of the Phazon pools and patches from MP1's Phazon Mines area kicked in, I was like "I LIKE WHERE THIS IS GOING." And then the chill yet head-nodding-worthy beat kicked in, and I was hooked. Excellent work man; this is going in my Favorites playlist.
  21. Sorry guys, I've started a tentative one for Shulk, but I've been so busy with work and OCR convention appearances I haven't had time to flesh it out into a full submission yet.
  22. New TJ&E game: "Eh." Gameplay in the style of the first Genesis game: "I'M BACKING THIS RIGHT NOW"
  23. Hey everyone, I'd like to give this a second shot after my Vyse article and claim Shulk's if that's cool.
  24. You're right; it very much doesn't. I had a range of problems with my unpowered HDD that I eventually solved by buying a powered USB hub as a through put.
  25. That's alright, I didn't want to get completely murdered by you in Super Street Fighter II Turbo while you were plastered ANYWAY. (j/k, <3)
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