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timaeus222   Members

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Everything posted by timaeus222

  1. I'm listening to V3. Sounds like it could be in a game, but it feels too set in one groove. It's almost like when Food Network judges taste food and they say it's "one-noted" (except it corresponds to texture, not dynamics). Let's just get this out of the way as well: there's a lotta soundfonts and FL default-like samples in here, so it'll need more work than usual if you're sticking with these. The tubular bells make sense to me, but I think they feel too quantized. The toms on the left sound like they are supposed to be congas or bongos, but are toms instead (FPC I believe?). The cymbal, to me, kinda sticks out since it's so acoustic. Maybe some more diffusion to the reverb can soften the tone and let it sit more in the mix. Scooping the frequency for the transient of the cymbal could help soften it as well. It's just at the frequency where the "4" EQ band is by default (right click + reset). 1:58 feels like some instruments changed key and some didn't. I think the strings didn't change key. A lot of stuff feels quantized by this point. Overall this is likable, but it settles into one groove and just sticks there the whole time, so the dynamics feel constant. Feels a lot like background music to me. Quantization is a major contributor here to the one-groove feel. Still not as bad as some of my first remixes were though. You definitely have cohesion in your instrument choices. Nothing's clipping, and everything is mixed audibly.
  2. This is great! I would have liked to see more variation at 1:45 compared to 0:19 since the whole track is so short. Those two sections are almost the same aside from the drums and the later-change in the guitar. Maybe a little difference in the melody would help. Rhythm guitar tone could have more low mids on the chugs. The kick feels buried and the snare feels a little underwhelming. Other than that, I liked the arrangement. Also, Necris Omega:
  3. No problem! WAV stems (without reverb if you want) would be great! :)

  4. Seems like it's partially due to the reverb and partially due to how often you used the pedal (plus the EQ of course). Sometimes the low notes are fine, sometimes they're bleeding together, so if it was only a reverb and EQ issue, it wouldn't be happening at all. This sounds really cool otherwise. (Here, it's rather soaked in reverb so it's hard to tell whether it's live or MIDI.) I'd be happy to help; I mastered a solo piano piece recently (Silence of the Daylight remix).
  5. Looks fine to me. I'm on Chrome on Windows 7 as well.
  6. With regards to the generally non-electronic music, at least for me, I learned it in a music appreciation college class. I have an excel file I made that reviewed the whole semester for my final. The ones from there that I recall to be orchestral are aria, ensemble, recitative, minuet (sometimes, such as Minuet in G), theme & variations, concerto, concerto grosso, trio sonata, sonata, minuet & trio, str. quartet, symphony, rondo, chamber music, program symphony, overture, concert overture, music drama (Wagner), tone poem, and incidental music (sometimes).
  7. Yeah, there's loads of clipping, and the phaser just doesn't work on the piano. There's no low end left, and it sounds like it's a mile underwater.
  8. This is so weird. I love the harmonies, but the rhythm is so odd. It's half swing, half normal, almost sounding sloppy, but I was fine with it later on.
  9. Uplifting and well-thought-out rendition of a classic theme. Oh, and I think Josh's guitar is at 2:54.
  10. It's not the point. It's only a heads-up in case someone was hoping for good default samples, so they won't be surprised. meustrus, FluidR3 is worth getting as a soundfont resource. Happens to have the best harp I've ever used.
  11. I agree with Nostalvania. The dissonance doesn't sound intentional, at least after 2:42. The chord at 2:36 was fine. The other ones are like someone mashed some notes on the piano with the palm of their hand. Also, the TR-808/909 drums you're using fit more of an Electro or Hip Hop context.
  12. I remember this. Jordan Rudess was playing around with it in his studio. Or should I say, one of his studios.
  13. What's happenin' after June 10?
  14. Oh, just do it. >_> Doesn't need to be exact by any means. It just has to be recognizable.
  15. This is my favorite feature in FL, TBH. Really helps you write harmonies and have the context on what octaves you're using. I actually like the automation clips. You can route one automation clip to many knobs/faders/etc., if you want to condense the number of automation clips you use. The Make Unique function definitely helps with workflow. You can continuously modify off a previously edited pattern. I probably use automation clips over half the time I write music. Probably 80% of my pattern clips are usually automation clips, and they're all practical. Anytime you want to use MIDI CC, if you don't want to try to find the parameter you're looking for, you can just tweak a knob/fader/etc. and then select a "Last Tweaked" or "Next To Last Tweaked" parameter to work with it, even if you can't easily find it in the parameter list. You're not going to get good sounds by default, so you'll definitely need to get external VST's and VSTi's to get a good sound out of FL, but it generally won't cost over a thousand dollars to get "your sound" if you practice a lot and can work well with what you have. If you're going to try any free plugins first, Variety of Sound is a great company to download from. I especially like their delay and compression plugins. As for soundfonts, http://soundfonts.darkesword.com/ is a nice initial resource. I actually primarily use one $200 VSTi (Zebra2) and a few inexpensive sample libraries for Kontakt, so it's entirely possible to operate under a thousand dollars and write music you and others will like.
  16. 3) He means transferring from a piano roll sequence back to a step sequencer, and possibly the other way.
  17. Seems like it'll be in 2015 at least; the last deadline for remixes/WAVs is December 2014.
  18. Assuming he's doing the traditional kind, it sounds like a lot of stretched, retriggered, gated, and delayed drum breaks at 160~192 BPM. Basically, Venetian Snares is using granulated and/or stuttered drum breaks at high tempos. You can do that with dBlue Glitch (with some occasional automation clips, like on the Grain Width in a Delay, for example). v1.3 is free, and v2.0.2 is $59.95 (I did a little demo of v2.0.2 ).Probably not as hard as Neurofunk or Dubstep (here it's Metalstep, technically) because they both generally ask for particularly aggressive and/or detailed timbres in the basses, but harder than some (not all) DnB, sure. The really dedicated kind of DnB, like (technically Ambient+Dubstep+DnB), is actually quite hard because, well, if I want to put it in a straightforward way, it kinda falls flat with a half-decent bass patch, but it hits you in the right spot with a great bass patch.So in short, yeah, it could be pretty hard, but there's harder stuff out there.
  19. Oh, you mean like what I'm doing for BadAss V3? Mission accomplished.
  20. Correct me if I'm wrong, but I believe it's a recommendation to stop people from flooding the inbox like you thought. Believe it or not, there *are* a whole bunch of ReMixes getting submitted, and more than people looking in from the outside may think. The back catalog is huge. There's at least half a year's worth of submissions not evaluated yet. Liontamer talked about this on one of the OCR Talkbacks (whichever one that was). If people have resubs, I believe they should still leave time between submissions out of etiquette.
  21. http://en.wikipedia.org/wiki/Jazz_band Maybe this? I would think you already looked at this though.
  22. Simple answer, but it'll take years to master. Layering. Gotta have the ear to pick out sounds in your head and decide what you can layer to get a wall of sound. Then you have to be able to mix it cleanly. Try watching this.
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